Player Matchup

Fenrir
Fenrir
DudistPriest258
Fenrir
Level 28
God Stats
1W - 4L
1,017 SR
Queue Stats
118W - 172L
1,313 Elo+
Party 1
Ymir
Ymir
SLanonymousSL
Ymir
Level 160
God Stats
11W - 20L
1,347 SR
Queue Stats
263W - 327L
1,361 Elo+
Party 1
Artemis
Artemis
plumkrazee
Artemis
Level 26
God Stats
3W - 3L
1,297 SR
Queue Stats
45W - 52L
1,329 Elo+
Solo
Team Averages
Level 71
1,220 SR
1,335 Elo+

VS

Team Averages
Level 29
1,475 SR
1,414 Elo+
Horus
Horus
CaptainPuszE
Horus
Level 59
God Stats
2W - 3L
1,432 SR
Queue Stats
270W - 312L
1,381 Elo+
Party 2
Scylla
Scylla
SheMoansTyTy
Scylla
Level 3
God Stats
1W - 1L
1,493 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Artemis
Artemis
b02 c0d sh0t
Artemis
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 89L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 5 / 12
10,846
834
9,165
13,576
12,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 7 / 13
10,830
833
8,230
13,212
14,001
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
plumkrazee
Artemis
15
10 / 8 / 8
11,427
879
20,115
11,384
4,794
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 18
9,381
722
6,021
13,960
4,243
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
13
13 / 6 / 4
10,660
820
12,633
12,604
3,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
b02 c0d sh0t
Artemis
12
6 / 8 / 11
9,414
724
8,774
16,024
5,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
53
22
Kills
20
20
Deaths
22
33
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
8
18
1.25
W
7
5
12
2.6
W
5
7
13
1.64
L
Scylla
13
6
4
2.5
L
Artemis
b02 c0d sh0t
Artemis
6
8
11
1.44
W
Artemis
plumkrazee
Artemis
10
8
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,510
Damage
27,428
38,172
Taken
42,588
31,532
Mitigated
13,518
5,619
Healing
6,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,021
2,659
1,314
2,684
13,960
4,243
304
3,116
10,844
0
16,992
W
9,165
1,595
0
1,984
13,576
12,737
282
2,694
10,882
0
18,636
W
8,230
628
0
1,065
13,212
14,001
83
5,788
7,424
28,358
0
L
Scylla
12,633
1,893
294
1,138
12,604
3,944
0
3,523
9,081
23,717
0
L
Artemis
b02 c0d sh0t
Artemis
8,774
3,846
500
664
16,024
5,331
684
1,815
14,209
0
18,243
W
Artemis
plumkrazee
Artemis
20,115
11,441
335
2,235
11,384
4,794
623
5,009
6,375
0
46,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,103
Gold Earned
29,455
100
Minions Killed
75
8
Camps Cleared
2
626,051
Distance Traveled
563,486
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,381
722
27
2
0
206,625
1
W
Fenrir
10,846
834
20
2
1
229,348
1
W
Ymir
10,830
833
33
3
4
191,034
3
L
Scylla
10,660
820
28
2
2
172,190
0
L
Artemis
9,414
724
20
2
0
184,671
1
W
Artemis
11,427
879
47
4
3
205,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role