Player Matchup

Nox
Nox
Maku_injectd
Nox
Level 89
God Stats
0W - 3L
1,197 SR
Queue Stats
109W - 125L
1,394 Elo+
Party 1
Nu Wa
Nu Wa
Mk14-_-slamZ
Nu Wa
Level 60
God Stats
0W - 2L
1,238 SR
Queue Stats
2W - 5L
1,498 Elo+
Party 1
Merlin
Merlin
Paydee55
Merlin
Level 105
God Stats
3W - 1L
1,876 SR
Queue Stats
93W - 86L
1,452 Elo+
Party 1
Team Averages
Level 85
1,437 SR
1,448 Elo+

VS

Team Averages
Level 83
1,499 SR
1,446 Elo+
Tsukuyomi
Tsukuyomi
RaazarRu
Tsukuyomi
Level 145
God Stats
32W - 19L
1,602 SR
Queue Stats
206W - 208L
1,454 Elo+
Party 2
Zhong Kui
Zhong Kui
Trump2024now
Zhong Kui
Level 17
God Stats
14W - 6L
1,393 SR
Queue Stats
73W - 65L
1,458 Elo+
Solo
Cernunnos
Cernunnos
Twenty4seven617
Cernunnos
Level 88
God Stats
3W - 4L
1,502 SR
Queue Stats
136W - 134L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
10,786
568
7,967
15,481
6,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 11 / 3
10,001
526
7,774
15,131
5,740
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
Paydee55
Merlin
16
3 / 2 / 0
12,122
638
17,546
14,889
6,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
RaazarRu
Tsukuyomi
13
3 / 1 / 7
11,768
619
6,681
6,973
5,669
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Trump2024now
Zhong Kui
18
18 / 1 / 3
13,988
736
22,560
23,240
23,995
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Twenty4seven617
Cernunnos
16
0 / 2 / 18
11,857
624
11,753
19,326
20,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
21
21
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
L
0
11
3
0.14
L
Merlin
Paydee55
Merlin
3
2
0
1.5
W
Tsukuyomi
RaazarRu
Tsukuyomi
3
1
7
6.5
W
Zhong Kui
Trump2024now
Zhong Kui
18
1
3
19.5
W
Cernunnos
Twenty4seven617
Cernunnos
0
2
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,287
Damage
40,994
45,501
Taken
49,539
18,610
Mitigated
49,976
5,184
Healing
20,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,967
878
0
461
15,481
6,454
384
8,678
6,803
28,782
0
L
7,774
1,951
7
1,793
15,131
5,740
292
7,253
7,878
15,194
0
L
Merlin
Paydee55
Merlin
17,546
839
371
2,552
14,889
6,416
371
7,098
7,791
57,775
0
W
Tsukuyomi
RaazarRu
Tsukuyomi
6,681
1,371
0
1,837
6,973
5,669
410
4,724
1,936
0
23,105
W
Zhong Kui
Trump2024now
Zhong Kui
22,560
314
38
15,048
23,240
23,995
864
13,912
8,231
65,171
0
W
Cernunnos
Twenty4seven617
Cernunnos
11,753
4,606
538
2,902
19,326
20,312
1,233
12,940
5,372
0
54,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,909
Gold Earned
37,613
183
Minions Killed
174
4
Camps Cleared
11
879,393
Distance Traveled
782,951
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,786
568
65
3
0
327,410
6
L
Nu Wa
10,001
526
20
1
1
221,559
2
L
Merlin
12,122
638
98
5
3
330,424
3
W
Tsukuyomi
11,768
619
22
1
1
177,103
0
W
Zhong Kui
13,988
736
95
5
7
299,733
2
W
Cernunnos
11,857
624
57
3
3
306,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role