Player Matchup

Bellona
Bellona
LEGITxGum Drop
Bellona
Level 27
God Stats
3W - 2L
1,436 SR
Queue Stats
49W - 57L
1,237 Elo+
Solo
Zeus
Zeus
OMNlP0TENTT
Zeus
Level 23
God Stats
7W - 2L
1,687 SR
Queue Stats
85W - 71L
1,329 Elo+
Solo
Pele
Pele
Slurpboii
Pele
Level 18
God Stats
15W - 31L
1,234 SR
Queue Stats
16W - 31L
1,160 Elo+
Party 1
Anubis
Anubis
WokeKush
Anubis
Level 6
God Stats
5W - 4L
1,675 SR
Queue Stats
6W - 7L
1,256 Elo+
Party 1
Charybdis
Charybdis
madmouse892
Charybdis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 55L
1,377 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,272 Elo+

VS

Team Averages
Level 18
1,435 SR
1,215 Elo+
Sylvanus
Sylvanus
DoggoNina
Sylvanus
Level 29
God Stats
2W - 2L
1,595 SR
Queue Stats
10W - 12L
1,298 Elo+
Solo
Artemis
Artemis
In3briated_J3di
Artemis
Level 24
God Stats
1W - 1L
1,288 SR
Queue Stats
6W - 7L
1,244 Elo+
Solo
Thanatos
Thanatos
Jonatas jardim2
Thanatos
Level 4
God Stats
1W - 3L
1,216 SR
Queue Stats
1W - 5L
995 Elo+
Solo
Gilgamesh
Gilgamesh
Sara Lynn 42
Gilgamesh
Level 21
God Stats
4W - 1L
1,577 SR
Queue Stats
67W - 70L
1,275 Elo+
Solo
Zeus
Zeus
TragicMagic94
Zeus
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 13L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,444
384
4,105
11,435
5,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 10 / 2
10,119
460
16,669
16,192
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
15
2 / 3 / 0
9,808
446
4,995
11,074
6,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
WokeKush
Anubis
14
2 / 10 / 3
9,542
434
7,840
17,161
6,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
madmouse892
Charybdis
14
0 / 8 / 0
8,894
404
7,703
16,397
6,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DoggoNina
Sylvanus
17
4 / 0 / 9
11,799
536
9,951
21,107
27,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
10 / 3 / 8
12,529
570
14,660
11,968
4,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
16
1 / 8 / 0
10,540
479
3,540
19,034
8,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Sara Lynn 42
Gilgamesh
17
10 / 0 / 4
11,506
523
10,129
12,513
6,815
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
9 / 5 / 10
11,775
535
13,214
12,539
3,831
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
11
Kills
34
34
Deaths
16
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DoggoNina
Sylvanus
4
0
9
8.5
W
10
3
8
4.67
W
Thanatos
1
8
0
0.13
L
2
3
1
0.83
L
5
10
2
0.6
W
Gilgamesh
Sara Lynn 42
Gilgamesh
10
0
4
12
L
Pele
2
3
0
0.67
W
9
5
10
2.8
L
Anubis
WokeKush
Anubis
2
10
3
0.35
L
Charybdis
madmouse892
Charybdis
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,312
Damage
51,494
72,259
Taken
77,161
29,556
Mitigated
51,446
12,028
Healing
29,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DoggoNina
Sylvanus
9,951
2,661
1,290
8,819
21,107
27,752
1,716
4,688
16,309
46,970
0
W
14,660
5,829
0
2,014
11,968
4,620
5,647
6,264
5,344
0
72,865
W
Thanatos
3,540
895
0
13,467
19,034
8,428
968
2,444
16,556
0
87,809
L
4,105
692
0
3,160
11,435
5,647
1,585
3,237
8,198
0
25,476
L
16,669
1,830
0
968
16,192
4,567
714
4,356
11,836
58,330
0
W
Gilgamesh
Sara Lynn 42
Gilgamesh
10,129
3,259
0
1,551
12,513
6,815
2,314
4,349
7,979
121
52,536
L
Pele
4,995
739
0
1,409
11,074
6,371
1,768
3,497
7,577
0
58,047
W
13,214
2,259
106
2,480
12,539
3,831
1,311
6,764
5,414
46,792
0
L
Anubis
WokeKush
Anubis
7,840
1,221
0
5,961
17,161
6,531
0
3,353
13,808
51,100
0
L
Charybdis
madmouse892
Charybdis
7,703
2,408
0
530
16,397
6,440
0
8,788
7,609
0
45,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,807
Gold Earned
58,149
434
Minions Killed
457
0
Camps Cleared
0
1,749,629
Distance Traveled
1,984,908
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,799
536
79
4
0
367,922
2
W
Artemis
12,529
570
130
6
0
422,637
0
W
Thanatos
10,540
479
103
5
0
400,219
1
L
Bellona
8,444
384
52
2
0
389,979
0
L
Zeus
10,119
460
107
5
0
300,455
0
W
Gilgamesh
11,506
523
80
4
0
456,912
1
L
Pele
9,808
446
108
5
0
414,197
0
W
Zeus
11,775
535
65
3
0
337,218
0
L
Anubis
9,542
434
78
4
0
345,925
0
L
Charybdis
8,894
404
89
4
0
299,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role