Player Matchup

Nike
Nike
Joker-unmasked
Nike
Level 21
God Stats
9W - 12L
1,504 SR
Queue Stats
99W - 126L
1,386 Elo+
Solo
Hades
Hades
TotemicBear822
Hades
Level 29
God Stats
6W - 9L
1,422 SR
Queue Stats
108W - 100L
1,465 Elo+
Solo
Hel
Hel
VampyrE RoseS
Hel
Level 18
God Stats
1W - 2L
1,452 SR
Queue Stats
10W - 9L
1,384 Elo+
Party 2
Mercury
Mercury
ZarcoKiller6
Mercury
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 51L
1,448 Elo+
Solo
Medusa
Medusa
ZestyIGalaxy
Medusa
Level 28
God Stats
2W - 2L
1,820 SR
Queue Stats
25W - 20L
1,476 Elo+
Party 2
Team Averages
Level 23
1,540 SR
1,432 Elo+

VS

Team Averages
Level 40
1,541 SR
1,560 Elo+
Pele
Pele
MoveZNeedle
Pele
Level 126
God Stats
5W - 1L
1,794 SR
Queue Stats
105W - 91L
1,589 Elo+
Party 1
Sol
Sol
Nigerian991460
Sol
Level 15
God Stats
2W - 3L
1,727 SR
Queue Stats
8W - 6L
1,693 Elo+
Party 1
Chaac
Chaac
Straight-_-Aids
Chaac
Level 7
God Stats
4W - 5L
1,239 SR
Queue Stats
8W - 12L
1,325 Elo+
Solo
Artemis
Artemis
Ze myrix
Artemis
Level 8
God Stats
1W - 3L
1,727 SR
Queue Stats
40W - 30L
1,500 Elo+
Party 1
Hades
Hades
lITaiyoIl
Hades
Level 43
God Stats
1W - 2L
1,215 SR
Queue Stats
92W - 72L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,162
516
3,369
5,964
2,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 4 / 2
5,985
599
7,625
9,545
3,895
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 4 / 0
3,660
366
410
2,515
362
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
ZarcoKiller6
Mercury
9
2 / 2 / 1
5,247
525
1,548
4,127
927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
6
0 / 5 / 0
4,111
411
2,309
4,851
966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 2 / 2
7,160
716
7,376
6,319
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
2 / 3 / 0
4,902
490
2,399
4,795
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 2 / 1
5,316
532
1,687
4,378
2,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Ze myrix
Artemis
7
1 / 3 / 2
4,834
483
1,933
4,576
1,421
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hades
lITaiyoIl
Hades
11
4 / 0 / 5
6,687
669
4,099
5,012
1,945
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
9
Kills
19
19
Deaths
10
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
10
2
2
5.5
W
2
3
0
0.67
W
2
2
1
1.25
L
5
4
2
1.5
L
0
4
0
0
L
Mercury
ZarcoKiller6
Mercury
2
2
1
1.25
W
Artemis
Ze myrix
Artemis
1
3
2
0.67
L
Medusa
0
5
0
0
W
Hades
lITaiyoIl
Hades
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,261
Damage
17,494
27,002
Taken
25,080
8,564
Mitigated
9,406
5,732
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,369
508
0
394
5,964
2,414
258
0
5,689
0
20,731
W
7,376
2,424
0
2,144
6,319
2,451
0
809
5,510
0
42,987
W
2,399
1,885
0
812
4,795
1,455
407
3,522
1,273
12,362
1,609
W
1,687
298
0
706
4,378
2,134
106
78
4,300
0
11,164
L
7,625
1,011
6
4,864
9,545
3,895
222
3,226
6,319
27,793
0
L
410
103
54
15
2,515
362
0
845
1,670
2,230
0
L
Mercury
ZarcoKiller6
Mercury
1,548
455
0
399
4,127
927
0
304
3,786
0
25,014
W
Artemis
Ze myrix
Artemis
1,933
1,108
0
0
4,576
1,421
546
3,436
1,140
0
11,932
L
Medusa
2,309
1,244
0
0
4,851
966
55
1,609
3,242
0
13,643
W
Hades
lITaiyoIl
Hades
4,099
422
0
2,529
5,012
1,945
677
190
4,822
29,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,165
Gold Earned
28,899
164
Minions Killed
223
0
Camps Cleared
0
756,910
Distance Traveled
894,333
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,162
516
43
4
0
182,953
0
W
Pele
7,160
716
72
7
0
212,190
1
W
Sol
4,902
490
34
3
0
169,861
0
W
Chaac
5,316
532
25
3
0
162,555
1
L
Hades
5,985
599
46
5
0
175,856
1
L
Hel
3,660
366
5
1
0
80,797
0
L
Mercury
5,247
525
48
5
0
191,892
1
W
Artemis
4,834
483
20
2
0
169,204
0
L
Medusa
4,111
411
22
2
0
125,412
0
W
Hades
6,687
669
72
7
0
180,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role