Player Matchup

Nemesis
Nemesis
Hindue
Nemesis
Level 5
God Stats
1W - 1L
1,814 SR
Queue Stats
9W - 11L
1,599 Elo+
Solo
Terra
Terra
allstarjayspy
Terra
Level 28
God Stats
6W - 9L
1,702 SR
Queue Stats
198W - 179L
1,509 Elo+
Party 2
Ah Puch
Ah Puch
infinnerus
Ah Puch
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
177W - 169L
1,515 Elo+
Party 2
Apollo
Apollo
kousa30
Apollo
Level 8
God Stats
4W - 5L
1,365 SR
Queue Stats
82W - 80L
1,534 Elo+
Solo
Nox
Nox
marcoan31
Nox
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,707 Elo+
Solo
Team Averages
Level 15
1,576 SR
1,573 Elo+

VS

Team Averages
Level 19
1,647 SR
1,592 Elo+
Jormungandr
Jormungandr
ABIGFNEAGLE
Jormungandr
Level 16
God Stats
18W - 12L
1,632 SR
Queue Stats
42W - 30L
1,599 Elo+
Party 1
Bacchus
Bacchus
BonkNit
Bacchus
Level 29
God Stats
2W - 2L
1,541 SR
Queue Stats
24W - 15L
1,556 Elo+
Party 1
Chronos
Chronos
Cany697
Chronos
Level 7
God Stats
5W - 0L
1,926 SR
Queue Stats
7W - 4L
1,542 Elo+
Solo
He Bo
He Bo
Felar
He Bo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,613 Elo+
Party 1
Medusa
Medusa
morbidmia
Medusa
Level 29
God Stats
17W - 8L
1,638 SR
Queue Stats
153W - 80L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hindue
Nemesis
18
4 / 8 / 7
12,200
938
12,995
32,074
12,486
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 2 / 9
11,551
889
4,937
16,556
22,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
infinnerus
Ah Puch
18
5 / 4 / 10
12,770
982
19,841
8,185
2,915
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
kousa30
Apollo
18
4 / 11 / 7
12,526
964
22,492
29,200
10,291
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 6 / 10
12,494
961
12,214
14,274
5,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ABIGFNEAGLE
Jormungandr
20
11 / 3 / 16
14,636
1,126
21,416
17,772
28,001
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
BonkNit
Bacchus
20
6 / 1 / 18
14,702
1,131
17,514
14,588
23,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos
Cany697
Chronos
19
1 / 2 / 20
12,620
971
13,682
13,238
6,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
Felar
He Bo
20
5 / 6 / 16
12,329
948
15,190
15,541
5,794
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
morbidmia
Medusa
20
8 / 5 / 16
13,904
1,070
26,761
16,967
6,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
117
17
Kills
31
31
Deaths
17
43
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ABIGFNEAGLE
Jormungandr
11
3
16
6.33
W
Bacchus
BonkNit
Bacchus
6
1
18
15
W
Chronos
Cany697
Chronos
1
2
20
5.5
W
He Bo
Felar
He Bo
5
6
16
2.17
L
Nemesis
Hindue
Nemesis
4
8
7
0.94
L
1
2
9
2.75
L
Ah Puch
infinnerus
Ah Puch
5
4
10
2.5
L
Apollo
kousa30
Apollo
4
11
7
0.68
L
3
6
10
1.33
W
Medusa
morbidmia
Medusa
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,479
Damage
94,563
100,289
Taken
78,106
53,883
Mitigated
69,751
17,341
Healing
5,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ABIGFNEAGLE
Jormungandr
21,416
6,119
0
250
17,772
28,001
0
7,765
10,007
51,747
0
W
Bacchus
BonkNit
Bacchus
17,514
2,639
0
1,758
14,588
23,004
0
8,056
6,532
36,916
0
W
Chronos
Cany697
Chronos
13,682
4,742
0
680
13,238
6,336
0
6,546
6,692
44,262
2,985
W
He Bo
Felar
He Bo
15,190
443
0
176
15,541
5,794
0
7,714
7,827
26,526
0
L
Nemesis
Hindue
Nemesis
12,995
5,654
0
1,594
32,074
12,486
0
16,119
15,955
0
37,186
L
4,937
209
3,766
5,045
16,556
22,721
0
12,559
3,997
12,059
0
L
Ah Puch
infinnerus
Ah Puch
19,841
2,126
0
544
8,185
2,915
0
5,740
2,445
41,465
0
L
Apollo
kousa30
Apollo
22,492
12,493
0
4,260
29,200
10,291
0
22,704
6,496
0
44,648
L
12,214
1,088
0
2,132
14,274
5,470
0
9,819
4,455
34,195
0
W
Medusa
morbidmia
Medusa
26,761
14,573
0
2,979
16,967
6,616
0
6,911
10,056
0
48,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,541
Gold Earned
68,191
221
Minions Killed
307
6
Camps Cleared
7
1,170,131
Distance Traveled
1,295,082
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,636
1,126
85
7
1
253,334
1
W
Bacchus
14,702
1,131
43
3
0
272,136
1
W
Chronos
12,620
971
88
7
4
251,734
1
W
He Bo
12,329
948
31
2
1
245,489
0
L
Nemesis
12,200
938
62
5
1
280,965
0
L
Terra
11,551
889
3
0
1
277,484
4
L
Ah Puch
12,770
982
38
3
1
166,137
0
L
Apollo
12,526
964
64
5
3
246,506
0
L
Nox
12,494
961
54
4
0
199,039
0
W
Medusa
13,904
1,070
60
5
1
272,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role