Player Matchup

Athena
Athena
AdanSismondi
Athena
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Alis492
Amaterasu
Level 109
God Stats
75W - 47L
1,642 SR
Queue Stats
730W - 818L
1,391 Elo+
Party 2
Set
Set
Lololol7897
Set
Level 139
God Stats
4W - 2L
1,652 SR
Queue Stats
244W - 262L
1,448 Elo+
Party 2
Neith
Neith
SEADREAM
Neith
Level 18
God Stats
6W - 3L
1,556 SR
Queue Stats
15W - 16L
1,358 Elo+
Party 3
Nu Wa
Nu Wa
SleyHR
Nu Wa
Level 85
God Stats
9W - 4L
1,456 SR
Queue Stats
141W - 131L
1,397 Elo+
Party 3
Team Averages
Level 71
1,561 SR
1,419 Elo+

VS

Team Averages
Level 39
1,345 SR
1,292 Elo+
Sol
Sol
GonzEst
Sol
Level 42
God Stats
1W - 6L
1,207 SR
Queue Stats
74W - 122L
1,271 Elo+
Solo
Danzaburou
Danzaburou
WorthlessJak
Danzaburou
Level 39
God Stats
28W - 42L
1,427 SR
Queue Stats
122W - 164L
1,264 Elo+
Party 1
Da Ji
Da Ji
WorthlessPyro
Da Ji
Level 47
God Stats
9W - 16L
1,152 SR
Queue Stats
163W - 216L
1,290 Elo+
Party 1
Guan Yu
Guan Yu
WorthlessSin
Guan Yu
Level 26
God Stats
4W - 4L
1,611 SR
Queue Stats
36W - 61L
1,324 Elo+
Party 1
Ares
Ares
WorthlessStoner
Ares
Level 40
God Stats
21W - 29L
1,328 SR
Queue Stats
152W - 200L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
3 / 2 / 8
6,373
579
5,178
12,020
7,595
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Alis492
Amaterasu
12
8 / 2 / 2
7,552
687
7,142
6,520
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 2 / 3
6,709
610
3,544
7,744
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
SEADREAM
Neith
12
2 / 1 / 4
6,845
622
4,113
6,244
2,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
SleyHR
Nu Wa
11
2 / 1 / 2
6,447
586
4,457
4,750
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
1 / 4 / 1
5,137
467
4,463
6,738
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
WorthlessJak
Danzaburou
10
4 / 2 / 0
6,770
615
5,423
6,627
1,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 3 / 3
5,604
509
3,868
8,001
2,780
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
WorthlessSin
Guan Yu
8
0 / 5 / 1
5,006
455
443
5,950
4,110
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 5 / 3
5,580
507
3,045
11,370
5,093
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
19
Kills
7
8
Deaths
19
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
3
2
8
3.5
W
Amaterasu
Alis492
Amaterasu
8
2
2
4.5
L
Sol
1
4
1
0.38
W
4
2
3
2.75
W
Neith
SEADREAM
Neith
2
1
4
4
W
Nu Wa
SleyHR
Nu Wa
2
1
2
3
L
Danzaburou
WorthlessJak
Danzaburou
4
2
0
2
L
1
3
3
0.83
L
Guan Yu
WorthlessSin
Guan Yu
0
5
1
0.1
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,434
Damage
17,242
37,278
Taken
38,686
20,145
Mitigated
16,167
11,221
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,178
1,387
971
2,282
12,020
7,595
26
3,554
8,466
16,042
0
W
Amaterasu
Alis492
Amaterasu
7,142
4,014
0
1,645
6,520
4,531
425
1,024
5,496
0
32,348
L
Sol
4,463
1,569
0
1,193
6,738
2,351
240
3,222
3,516
20,830
2,282
W
3,544
1,668
0
3,205
7,744
4,039
0
644
7,100
0
35,901
W
Neith
SEADREAM
Neith
4,113
1,832
0
2,161
6,244
2,343
2,254
330
5,914
0
40,617
W
Nu Wa
SleyHR
Nu Wa
4,457
510
0
957
4,750
1,637
530
1,536
3,214
39,916
0
L
Danzaburou
WorthlessJak
Danzaburou
5,423
2,554
0
2,616
6,627
1,833
0
1,223
5,404
0
30,118
L
3,868
913
0
2,612
8,001
2,780
0
2,265
5,736
0
22,444
L
Guan Yu
WorthlessSin
Guan Yu
443
140
507
601
5,950
4,110
0
686
5,264
0
14,230
L
3,045
504
90
1,350
11,370
5,093
0
2,239
9,131
18,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,926
Gold Earned
28,097
330
Minions Killed
211
0
Camps Cleared
0
1,151,626
Distance Traveled
1,018,544
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,373
579
32
3
0
259,162
3
W
Amaterasu
7,552
687
61
6
0
241,766
3
L
Sol
5,137
467
43
4
0
189,008
1
W
Set
6,709
610
76
7
0
223,817
0
W
Neith
6,845
622
78
7
0
222,045
2
W
Nu Wa
6,447
586
83
8
0
204,836
0
L
Danzaburou
6,770
615
56
5
0
217,143
3
L
Da Ji
5,604
509
34
3
0
214,286
3
L
Guan Yu
5,006
455
45
4
0
192,572
1
L
Ares
5,580
507
33
3
0
205,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role