Player Matchup

Ah Puch
Ah Puch
AcruxShadowz
Ah Puch
Level 124
God Stats
13W - 14L
1,584 SR
Queue Stats
853W - 827L
1,501 Elo+
Party 1
Freya
Freya
MrHouseV
Freya
Level 115
God Stats
7W - 4L
1,553 SR
Queue Stats
735W - 697L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
SLlCK_SH0T-
Sylvanus
Level 109
God Stats
5W - 5L
1,501 SR
Queue Stats
424W - 372L
1,447 Elo+
Party 3
Loki
Loki
Si-_-Man_1
Loki
Level 109
God Stats
10W - 11L
1,462 SR
Queue Stats
844W - 829L
1,527 Elo+
Party 1
King Arthur
King Arthur
The_Chicken_Hat
King Arthur
Level 104
God Stats
9W - 13L
1,449 SR
Queue Stats
288W - 240L
1,590 Elo+
Party 3
Team Averages
Level 112
1,510 SR
1,514 Elo+

VS

Team Averages
Level 121
1,623 SR
1,547 Elo+
Janus
Janus
Annceliang
Janus
Level 129
God Stats
1W - 2L
1,738 SR
Queue Stats
211W - 204L
1,481 Elo+
Party 2
Rama
Rama
Edwuar__kenway
Rama
Level 116
God Stats
6W - 7L
1,392 SR
Queue Stats
317W - 265L
1,581 Elo+
Party 2
Nu Wa
Nu Wa
HI IM IZEKS DAD
Nu Wa
Level 105
God Stats
1W - 1L
1,849 SR
Queue Stats
69W - 65L
1,567 Elo+
Solo
Bastet
Bastet
pNutButter8
Bastet
Level 145
God Stats
13W - 8L
1,551 SR
Queue Stats
177W - 184L
1,532 Elo+
Solo
Pele
Pele
robertoangel_
Pele
Level 108
God Stats
1W - 2L
1,587 SR
Queue Stats
281W - 228L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AcruxShadowz
Ah Puch
17
6 / 1 / 10
10,598
589
13,092
12,438
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
MrHouseV
Freya
16
2 / 2 / 4
9,236
513
5,589
11,327
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
SLlCK_SH0T-
Sylvanus
15
4 / 3 / 5
9,098
505
5,726
13,679
13,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 1 / 9
10,042
558
6,948
9,227
3,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
The_Chicken_Hat
King Arthur
17
6 / 1 / 5
10,414
579
13,372
15,889
13,239
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
1 / 6 / 1
8,430
468
8,009
11,298
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 1
8,594
477
6,096
13,338
4,011
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 3 / 3
6,990
388
7,963
9,987
7,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
14
3 / 7 / 1
8,767
487
8,676
14,596
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 6 / 1
8,667
482
8,164
15,569
9,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
25
Kills
8
8
Deaths
25
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AcruxShadowz
Ah Puch
6
1
10
11
L
Janus
1
6
1
0.25
L
2
3
1
0.83
L
1
3
3
0.83
W
Freya
MrHouseV
Freya
2
2
4
2
W
Sylvanus
SLlCK_SH0T-
Sylvanus
4
3
5
2.17
W
7
1
9
11.5
W
King Arthur
The_Chicken_Hat
King Arthur
6
1
5
8.5
L
Bastet
3
7
1
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,727
Damage
38,908
62,560
Taken
64,788
38,205
Mitigated
29,877
27,472
Healing
19,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AcruxShadowz
Ah Puch
13,092
765
493
7,196
12,438
4,608
360
4,594
7,568
65,331
0
L
Janus
8,009
205
0
2,891
11,298
4,229
0
4,818
6,256
62,499
0
L
6,096
3,983
0
6,953
13,338
4,011
0
6,350
6,922
0
60,722
L
7,963
1,739
0
750
9,987
7,629
26
4,758
5,145
23,818
0
W
Freya
MrHouseV
Freya
5,589
2,395
0
4,836
11,327
3,657
112
1,055
10,272
63,312
0
W
Sylvanus
SLlCK_SH0T-
Sylvanus
5,726
1,681
2,311
6,057
13,679
13,550
213
3,658
9,898
36,320
14,099
W
6,948
1,269
0
3,110
9,227
3,151
196
2,282
6,872
0
60,419
W
King Arthur
The_Chicken_Hat
King Arthur
13,372
2,185
0
3,469
15,889
13,239
64
4,036
11,764
16,332
63,162
L
Bastet
8,676
1,980
0
4,370
14,596
4,978
0
5,227
9,135
0
60,018
L
8,164
2,154
0
4,606
15,569
9,030
0
3,956
11,521
0
57,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,388
Gold Earned
41,448
576
Minions Killed
520
0
Camps Cleared
0
1,692,261
Distance Traveled
1,608,707
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,598
589
136
8
0
325,952
0
L
Janus
8,430
468
139
8
0
324,787
3
L
Rama
8,594
477
123
7
0
308,004
5
L
Nu Wa
6,990
388
33
2
0
287,908
7
W
Freya
9,236
513
97
5
0
320,715
2
W
Sylvanus
9,098
505
87
5
0
273,157
2
W
Loki
10,042
558
100
6
0
392,527
7
W
King Arthur
10,414
579
156
9
0
379,910
5
L
Bastet
8,767
487
95
5
0
359,719
3
L
Pele
8,667
482
130
7
0
328,289
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role