Player Matchup

Izanami
Izanami
 
Izanami
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LIMESTUFF
Janus
Level 63
God Stats
26W - 27L
1,491 SR
Queue Stats
255W - 290L
1,383 Elo+
Party 1
Sun Wukong
Sun Wukong
Parallax-Z-
Sun Wukong
Level 16
God Stats
1W - 4L
1,764 SR
Queue Stats
4W - 16L
1,198 Elo+
Party 2
Ravana
Ravana
T kreme T
Ravana
Level 26
God Stats
6W - 7L
1,545 SR
Queue Stats
75W - 95L
1,248 Elo+
Party 1
Kuzenbo
Kuzenbo
WangDance
Kuzenbo
Level 49
God Stats
9W - 15L
1,572 SR
Queue Stats
35W - 59L
1,355 Elo+
Party 2
Team Averages
Level 39
1,575 SR
1,337 Elo+

VS

Team Averages
Level 60
1,485 SR
1,425 Elo+
Ao Kuang
Ao Kuang
FitraDaytime
Ao Kuang
Level 77
God Stats
5W - 1L
1,812 SR
Queue Stats
172W - 203L
1,438 Elo+
Party 3
Ares
Ares
JellyMySkelly
Ares
Level 21
God Stats
4W - 6L
1,133 SR
Queue Stats
27W - 30L
1,419 Elo+
Party 3
Artemis
Artemis
Nunchukdaddi
Artemis
Level 67
God Stats
44W - 40L
1,527 SR
Queue Stats
130W - 154L
1,415 Elo+
Party 3
Anubis
Anubis
Slinger622
Anubis
Level 101
God Stats
45W - 40L
1,454 SR
Queue Stats
61W - 59L
1,368 Elo+
Solo
Bellona
Bellona
Warcookies1
Bellona
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 24L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 5 / 1
6,351
489
6,625
8,828
2,596
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
LIMESTUFF
Janus
2
0 / 1 / 0
4,105
316
0
722
93
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Parallax-Z-
Sun Wukong
11
2 / 2 / 0
6,910
532
5,726
8,859
5,385
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ravana
T kreme T
Ravana
10
1 / 6 / 2
6,408
493
7,122
9,068
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
WangDance
Kuzenbo
9
0 / 4 / 2
5,384
414
3,509
8,373
7,718
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FitraDaytime
Ao Kuang
14
9 / 1 / 3
8,165
628
8,517
7,552
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 2 / 2
6,434
495
3,781
10,290
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Nunchukdaddi
Artemis
11
1 / 0 / 7
6,745
519
3,512
6,098
1,636
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Slinger622
Anubis
12
6 / 1 / 0
7,858
604
6,550
8,782
3,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Warcookies1
Bellona
11
1 / 1 / 0
6,163
474
3,704
8,616
8,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
18
18
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
5
1
0.5
W
Ao Kuang
FitraDaytime
Ao Kuang
9
1
3
10.5
W
1
2
2
1
L
Janus
LIMESTUFF
Janus
0
1
0
0
W
Artemis
Nunchukdaddi
Artemis
1
0
7
4.5
L
Sun Wukong
Parallax-Z-
Sun Wukong
2
2
0
1
W
Anubis
Slinger622
Anubis
6
1
0
6
L
Ravana
T kreme T
Ravana
1
6
2
0.33
L
Kuzenbo
WangDance
Kuzenbo
0
4
2
0.25
W
Bellona
Warcookies1
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,982
Damage
26,064
35,850
Taken
41,338
18,436
Mitigated
24,195
8,539
Healing
15,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,625
4,595
0
1,422
8,828
2,596
115
4,678
4,150
0
43,063
W
Ao Kuang
FitraDaytime
Ao Kuang
8,517
2,333
0
3,507
7,552
3,178
0
704
6,848
39,310
7,571
W
3,781
105
0
621
10,290
7,554
0
1,569
8,721
25,884
0
L
Janus
LIMESTUFF
Janus
0
0
0
220
722
93
0
319
403
1,747
0
W
Artemis
Nunchukdaddi
Artemis
3,512
1,258
0
4,260
6,098
1,636
43
1,111
4,987
0
28,153
L
Sun Wukong
Parallax-Z-
Sun Wukong
5,726
689
0
2,230
8,859
5,385
630
3,912
4,947
5,530
27,416
W
Anubis
Slinger622
Anubis
6,550
750
369
5,830
8,782
3,694
2,780
545
8,237
51,642
0
L
Ravana
T kreme T
Ravana
7,122
2,414
0
2,878
9,068
2,644
70
5,532
3,536
0
28,460
L
Kuzenbo
WangDance
Kuzenbo
3,509
919
221
1,568
8,373
7,718
8
4,710
3,663
11,793
0
W
Bellona
Warcookies1
Bellona
3,704
528
0
1,214
8,616
8,133
834
873
7,743
5,930
17,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,158
Gold Earned
35,365
216
Minions Killed
337
0
Camps Cleared
0
948,402
Distance Traveled
1,178,742
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,351
489
86
7
0
214,481
1
W
Ao Kuang
8,165
628
87
7
0
267,650
2
W
Ares
6,434
495
40
3
0
243,083
0
L
Janus
4,105
316
4
0
0
20,799
0
W
Artemis
6,745
519
61
5
0
218,338
4
L
Sun Wukong
6,910
532
58
4
0
229,999
0
W
Anubis
7,858
604
101
8
0
197,190
1
L
Ravana
6,408
493
53
4
0
227,909
2
L
Kuzenbo
5,384
414
15
1
0
255,214
3
W
Bellona
6,163
474
48
4
0
252,481
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role