Player Matchup

Ra
Ra
Squarerootofn1
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,756 Elo+
Party 2
Jormungandr
Jormungandr
Terrowyn
Jormungandr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 34L
1,604 Elo+
Party 2
Nemesis
Nemesis
TheCamoSamurai
Nemesis
Level 5
God Stats
2W - 4L
1,398 SR
Queue Stats
26W - 37L
1,749 Elo+
Solo
Neith
Neith
ohheck1
Neith
Level 28
God Stats
124W - 114L
1,613 SR
Queue Stats
376W - 383L
1,567 Elo+
Solo
Rama
Rama
逐月战士
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,440 Elo+
Solo
Team Averages
Level 18
1,502 SR
1,623 Elo+

VS

Team Averages
Level 22
1,797 SR
1,645 Elo+
Discordia
Discordia
NBDFreedom21
Discordia
Level 42
God Stats
6W - 5L
1,781 SR
Queue Stats
48W - 39L
1,548 Elo+
Party 1
Anubis
Anubis
Orangecheetah
Anubis
Level 14
God Stats
5W - 1L
1,990 SR
Queue Stats
12W - 6L
1,665 Elo+
Party 1
Gilgamesh
Gilgamesh
SloppyJoe212
Gilgamesh
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
29W - 12L
1,647 Elo+
Party 1
Da Ji
Da Ji
angelasommers
Da Ji
Level 28
God Stats
3W - 0L
1,827 SR
Queue Stats
28W - 9L
1,795 Elo+
Party 1
Cthulhu
Cthulhu
jjj321226
Cthulhu
Level 18
God Stats
8W - 2L
1,888 SR
Queue Stats
36W - 27L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 13 / 3
9,617
874
10,737
16,798
5,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Terrowyn
Jormungandr
16
2 / 6 / 3
11,603
1,055
14,459
26,042
35,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 10 / 2
9,412
856
3,255
12,828
4,001
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Neith
ohheck1
Neith
16
2 / 9 / 2
10,313
938
8,725
18,501
6,388
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 10 / 3
10,270
934
12,282
24,130
8,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NBDFreedom21
Discordia
20
8 / 0 / 27
13,018
1,183
13,931
4,032
1,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
15 / 2 / 23
13,472
1,225
33,027
13,356
7,622
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SloppyJoe212
Gilgamesh
19
5 / 1 / 27
11,482
1,044
13,129
12,989
11,744
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

19
12 / 2 / 22
12,434
1,130
20,802
12,386
6,332
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
jjj321226
Cthulhu
20
8 / 1 / 29
12,638
1,149
13,295
12,168
12,165
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
176
6
Kills
48
48
Deaths
6
13
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Discordia
NBDFreedom21
Discordia
8
0
27
21.5
W
15
2
23
13.25
W
Gilgamesh
SloppyJoe212
Gilgamesh
5
1
27
18.5
L
0
13
3
0.12
L
Jormungandr
Terrowyn
Jormungandr
2
6
3
0.58
L
1
10
2
0.2
W
12
2
22
11.5
W
Cthulhu
jjj321226
Cthulhu
8
1
29
22.5
L
Neith
ohheck1
Neith
2
9
2
0.33
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,458
Damage
94,184
98,299
Taken
54,931
60,341
Mitigated
39,512
6,074
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
NBDFreedom21
Discordia
13,931
1,187
279
1,871
4,032
1,649
0
2,938
1,094
44,982
0
W
33,027
1,337
0
7,787
13,356
7,622
0
6,308
7,048
58,603
0
W
Gilgamesh
SloppyJoe212
Gilgamesh
13,129
3,845
0
687
12,989
11,744
0
4,771
8,218
2,629
17,861
L
10,737
1,937
835
78
16,798
5,965
0
10,949
5,849
26,813
0
L
Jormungandr
Terrowyn
Jormungandr
14,459
2,586
507
1,830
26,042
35,001
0
19,250
6,792
34,655
0
L
3,255
1,475
0
0
12,828
4,001
0
7,551
5,277
0
7,449
W
20,802
6,467
0
1,156
12,386
6,332
0
4,418
7,968
0
26,718
W
Cthulhu
jjj321226
Cthulhu
13,295
558
603
358
12,168
12,165
0
6,761
5,407
27,111
0
L
Neith
ohheck1
Neith
8,725
3,990
0
1,545
18,501
6,388
0
11,170
7,331
0
30,796
L
12,282
6,773
0
1,279
24,130
8,986
0
12,677
11,453
0
43,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,215
Gold Earned
63,044
187
Minions Killed
211
3
Camps Cleared
7
856,975
Distance Traveled
1,118,683
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,018
1,183
101
9
0
238,608
0
W
Anubis
13,472
1,225
55
5
0
183,125
0
W
Gilgamesh
11,482
1,044
17
2
3
226,405
0
L
Ra
9,617
874
42
4
1
181,983
0
L
Jormungandr
11,603
1,055
28
3
1
204,233
3
L
Nemesis
9,412
856
7
1
1
105,489
0
W
Da Ji
12,434
1,130
14
1
3
216,241
1
W
Cthulhu
12,638
1,149
24
2
1
254,304
0
L
Neith
10,313
938
40
4
0
176,798
0
L
Rama
10,270
934
70
6
0
188,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role