Player Matchup

Horus
Horus
IcanPlayany
Horus
Level 23
God Stats
1W - 1L
1,698 SR
Queue Stats
97W - 85L
1,522 Elo+
Party 2
Baron Samedi
Baron Samedi
LunaStarBear
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
op12-MG
Jormungandr
Level 80
God Stats
5W - 7L
1,567 SR
Queue Stats
261W - 312L
1,502 Elo+
Party 2
Team Averages
Level 37
1,588 SR
1,508 Elo+

VS

Team Averages
Level 105
1,478 SR
1,663 Elo+
Chaac
Chaac
CraptainPoo
Chaac
Level 160
God Stats
8W - 4L
1,648 SR
Queue Stats
308W - 244L
1,637 Elo+
Party 1
Nu Wa
Nu Wa
PapaCloudxz
Nu Wa
Level 28
God Stats
6W - 11L
1,252 SR
Queue Stats
142W - 124L
1,673 Elo+
Party 1
Cabrakan
Cabrakan
burnt_toasst
Cabrakan
Level 128
God Stats
2W - 0L
1,533 SR
Queue Stats
224W - 139L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 0
7,723
772
5,789
8,975
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
LunaStarBear
Baron Samedi
6
0 / 6 / 1
5,805
581
381
5,401
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
op12-MG
Jormungandr
9
0 / 4 / 2
6,353
635
6,792
10,084
6,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 5
8,401
840
6,534
11,293
7,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 1 / 13
8,040
804
7,710
4,621
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
burnt_toasst
Cabrakan
11
3 / 1 / 11
7,457
746
4,165
8,170
8,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
15
16
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
L
4
6
0
0.67
L
Baron Samedi
LunaStarBear
Baron Samedi
0
6
1
0.08
W
3
1
13
9.5
W
Cabrakan
burnt_toasst
Cabrakan
3
1
11
8.5
L
Jormungandr
op12-MG
Jormungandr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,962
Damage
18,409
24,460
Taken
24,084
12,990
Mitigated
18,217
2,352
Healing
10,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,534
1,271
0
5,691
11,293
7,931
593
3,130
8,163
0
26,097
L
5,789
2,252
460
1,105
8,975
5,095
0
4,327
4,358
0
18,261
L
Baron Samedi
LunaStarBear
Baron Samedi
381
39
0
67
5,401
1,640
0
3,009
2,272
2,797
0
W
7,710
1,745
0
1,816
4,621
1,574
1,510
1,538
3,083
33,237
0
W
Cabrakan
burnt_toasst
Cabrakan
4,165
641
0
3,323
8,170
8,712
193
3,064
5,106
13,953
0
L
Jormungandr
op12-MG
Jormungandr
6,792
1,979
247
473
10,084
6,255
0
4,714
4,938
29,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,881
Gold Earned
23,898
73
Minions Killed
120
3
Camps Cleared
6
351,136
Distance Traveled
520,605
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,401
840
34
3
0
187,923
2
L
Horus
7,723
772
19
2
2
146,378
0
L
Baron Samedi
5,805
581
3
0
0
58,960
0
W
Nu Wa
8,040
804
61
6
3
157,850
2
W
Cabrakan
7,457
746
25
3
3
174,832
3
L
Jormungandr
6,353
635
51
5
1
145,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role