Player Matchup

Chronos
Chronos
ItsZebruhhh
Chronos
Level 25
God Stats
14W - 11L
1,593 SR
Queue Stats
86W - 76L
1,590 Elo+
Solo
Bellona
Bellona
OfficialNoodel
Bellona
Level 18
God Stats
1W - 0L
1,238 SR
Queue Stats
41W - 47L
1,591 Elo+
Solo
Medusa
Medusa
Phantomsayin
Medusa
Level 18
God Stats
7W - 3L
1,820 SR
Queue Stats
29W - 19L
1,697 Elo+
Party 1
Athena
Athena
TerraIsTHICCCAf
Athena
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
Tyecon3
Bakasura
Level 29
God Stats
1W - 1L
1,212 SR
Queue Stats
6W - 9L
1,428 Elo+
Solo
Team Averages
Level 21
1,473 SR
1,561 Elo+

VS

Team Averages
Level 19
1,400 SR
1,556 Elo+
Xing Tian
Xing Tian
Cryptic237
Xing Tian
Level 15
God Stats
2W - 3L
1,298 SR
Queue Stats
34W - 35L
1,549 Elo+
Party 2
Baba Yaga
Baba Yaga
XxHungerxX
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,577 Elo+
Solo
Medusa
Medusa
Zabernism3
Medusa
Level 7
God Stats
5W - 7L
1,474 SR
Queue Stats
7W - 11L
1,473 Elo+
Party 2
Loki
Loki
jo7pedro
Loki
Level 28
God Stats
41W - 50L
1,499 SR
Queue Stats
93W - 111L
1,451 Elo+
Solo
Tyr
Tyr
nnello501
Tyr
Level 17
God Stats
0W - 4L
1,229 SR
Queue Stats
26W - 18L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ItsZebruhhh
Chronos
13
4 / 1 / 3
7,927
610
8,519
7,228
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 0
7,079
545
6,355
6,680
6,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
14
10 / 0 / 4
8,836
680
12,705
6,658
2,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 1 / 11
8,299
638
4,492
8,397
8,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Tyecon3
Bakasura
12
1 / 1 / 2
6,936
534
3,767
7,787
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cryptic237
Xing Tian
9
0 / 7 / 1
5,736
441
3,504
12,861
7,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baba Yaga
XxHungerxX
Baba Yaga
11
0 / 3 / 0
6,090
468
2,998
7,401
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Zabernism3
Medusa
8
0 / 5 / 0
4,936
380
3,014
7,075
1,607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
11
1 / 4 / 1
6,527
502
3,391
7,812
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 0 / 1
8,428
648
5,898
12,644
6,539
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
19
Kills
4
4
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Cryptic237
Xing Tian
0
7
1
0.07
W
Chronos
ItsZebruhhh
Chronos
4
1
3
5.5
W
1
1
0
1
W
Medusa
10
0
4
12
W
3
1
11
8.5
W
Bakasura
Tyecon3
Bakasura
1
1
2
2
L
Baba Yaga
XxHungerxX
Baba Yaga
0
3
0
0
L
Medusa
Zabernism3
Medusa
0
5
0
0
L
Loki
1
4
1
0.38
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,838
Damage
18,805
36,750
Taken
47,793
23,977
Mitigated
20,301
14,340
Healing
15,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Cryptic237
Xing Tian
3,504
301
708
3,150
12,861
7,103
0
3,409
9,272
18,842
0
W
Chronos
ItsZebruhhh
Chronos
8,519
3,349
0
3,428
7,228
3,033
694
2,383
4,845
49,969
0
W
6,355
1,753
0
2,445
6,680
6,623
440
0
6,680
8,626
28,020
W
Medusa
12,705
6,624
0
1,624
6,658
2,569
2,419
1,606
5,052
0
65,347
W
4,492
1,298
0
3,156
8,397
8,265
167
2,262
6,135
18,999
0
W
Bakasura
Tyecon3
Bakasura
3,767
2,243
0
3,687
7,787
3,487
0
315
7,472
0
37,054
L
Baba Yaga
XxHungerxX
Baba Yaga
2,998
192
0
974
7,401
2,708
0
5,084
2,207
34,957
0
L
Medusa
Zabernism3
Medusa
3,014
1,503
0
886
7,075
1,607
0
998
6,002
0
19,303
L
Loki
3,391
700
0
2,278
7,812
2,344
0
3,076
4,736
0
39,976
L
5,898
938
0
7,680
12,644
6,539
0
1,836
10,453
0
59,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,077
Gold Earned
31,717
394
Minions Killed
361
0
Camps Cleared
0
1,336,486
Distance Traveled
1,256,809
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,736
441
25
2
0
240,125
4
W
Chronos
7,927
610
86
7
0
242,412
4
W
Bellona
7,079
545
74
6
0
283,270
1
W
Medusa
8,836
680
123
9
0
241,208
2
W
Athena
8,299
638
28
2
0
270,489
1
W
Bakasura
6,936
534
83
6
0
299,107
3
L
Baba Yaga
6,090
468
70
5
0
212,060
1
L
Medusa
4,936
380
38
3
0
253,158
0
L
Loki
6,527
502
93
7
0
262,805
1
L
Tyr
8,428
648
135
10
0
288,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role