Player Matchup

Cthulhu
Cthulhu
BigGortat69
Cthulhu
Level 14
God Stats
8W - 9L
1,459 SR
Queue Stats
13W - 16L
1,335 Elo+
Party 2
Kukulkan
Kukulkan
DrJuicyJuice
Kukulkan
Level 7
God Stats
10W - 8L
1,543 SR
Queue Stats
10W - 10L
1,465 Elo+
Party 2
Ymir
Ymir
Jszab
Ymir
Level 28
God Stats
7W - 5L
1,705 SR
Queue Stats
9W - 12L
1,465 Elo+
Party 2
Izanami
Izanami
NoTouchMyButt
Izanami
Level 29
God Stats
1W - 1L
1,511 SR
Queue Stats
38W - 45L
1,479 Elo+
Party 2
Nemesis
Nemesis
oHypothetical
Nemesis
Level 77
God Stats
2W - 1L
1,530 SR
Queue Stats
10W - 12L
1,471 Elo+
Party 2
Team Averages
Level 31
1,549 SR
1,443 Elo+

VS

Team Averages
Level 17
1,498 SR
1,467 Elo+
Baron Samedi
Baron Samedi
JMDohko
Baron Samedi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 52L
1,432 Elo+
Solo
Ganesha
Ganesha
RukarioJarreau
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,589 Elo+
Party 1
Gilgamesh
Gilgamesh
Shyrobo
Gilgamesh
Level 28
God Stats
1W - 3L
1,490 SR
Queue Stats
20W - 28L
1,544 Elo+
Party 1
Zeus
Zeus
jackfiremystic
Zeus
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
thanecredens
Kukulkan
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 9L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigGortat69
Cthulhu
20
3 / 8 / 27
13,108
1,008
11,145
23,744
32,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
DrJuicyJuice
Kukulkan
20
9 / 6 / 19
14,821
1,140
29,204
18,541
6,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Jszab
Ymir
20
3 / 4 / 22
12,994
1,000
12,371
21,061
29,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
20
15 / 6 / 17
15,985
1,230
36,113
20,145
7,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
20
11 / 4 / 16
15,254
1,173
20,905
24,125
9,825
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

68

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JMDohko
Baron Samedi
20
3 / 11 / 18
13,122
1,009
10,421
23,098
10,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
0 / 4 / 25
13,943
1,073
11,075
26,938
38,012
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
Shyrobo
Gilgamesh
20
8 / 9 / 11
14,645
1,127
15,823
28,603
16,797
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 12 / 16
14,523
1,117
34,860
23,909
8,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
thanecredens
Kukulkan
20
9 / 5 / 15
14,772
1,136
29,336
13,664
5,714
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
113
41
Kills
28
28
Deaths
41
101
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigGortat69
Cthulhu
3
8
27
2.06
W
Kukulkan
DrJuicyJuice
Kukulkan
9
6
19
3.08
L
Baron Samedi
JMDohko
Baron Samedi
3
11
18
1.09
W
Ymir
Jszab
Ymir
3
4
22
3.5
W
Izanami
15
6
17
3.92
L
0
4
25
3.13
L
Gilgamesh
Shyrobo
Gilgamesh
8
9
11
1.5
L
8
12
16
1.33
W
Nemesis
11
4
16
4.75
L
Kukulkan
thanecredens
Kukulkan
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,738
Damage
101,515
107,616
Taken
116,212
85,742
Mitigated
78,876
14,391
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigGortat69
Cthulhu
11,145
331
0
214
23,744
32,433
0
19,562
4,182
15,493
0
W
Kukulkan
DrJuicyJuice
Kukulkan
29,204
5,061
0
988
18,541
6,183
0
16,353
2,188
46,536
0
L
Baron Samedi
JMDohko
Baron Samedi
10,421
2,079
2,741
1,310
23,098
10,344
0
11,372
11,726
33,577
0
W
Ymir
Jszab
Ymir
12,371
2,132
23
67
21,061
29,833
0
16,519
4,542
27,171
0
W
Izanami
36,113
18,872
1,053
6,031
20,145
7,468
0
16,269
3,876
0
69,916
L
11,075
420
360
3,213
26,938
38,012
0
13,246
13,692
24,349
0
L
Gilgamesh
Shyrobo
Gilgamesh
15,823
6,260
1,413
1,929
28,603
16,797
0
13,656
14,947
242
30,032
L
34,860
4,722
260
1,484
23,909
8,009
0
10,244
13,665
61,930
0
W
Nemesis
20,905
10,645
0
6,015
24,125
9,825
0
17,231
6,894
0
50,641
L
Kukulkan
thanecredens
Kukulkan
29,336
3,167
0
26
13,664
5,714
0
4,202
9,462
52,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,162
Gold Earned
71,005
224
Minions Killed
235
7
Camps Cleared
5
1,170,400
Distance Traveled
1,122,197
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,108
1,008
9
1
0
232,691
0
W
Kukulkan
14,821
1,140
39
3
0
236,369
0
L
Baron Samedi
13,122
1,009
71
5
1
209,478
0
W
Ymir
12,994
1,000
37
3
0
224,420
1
W
Izanami
15,985
1,230
72
6
2
206,877
1
L
Ganesha
13,943
1,073
0
0
0
242,426
0
L
Gilgamesh
14,645
1,127
41
3
1
230,629
0
L
Zeus
14,523
1,117
66
5
2
206,586
1
W
Nemesis
15,254
1,173
67
5
5
270,043
0
L
Kukulkan
14,772
1,136
57
4
1
233,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role