Player Matchup

Terra
Terra
Eons-of-dark
Terra
Level 109
God Stats
0W - 1L
1,918 SR
Queue Stats
15W - 30L
1,374 Elo+
Party 1
Merlin
Merlin
Meteriote33
Merlin
Level 125
God Stats
0W - 1L
1,475 SR
Queue Stats
25W - 47L
1,373 Elo+
Party 1
Charybdis
Charybdis
PrinceZindel
Charybdis
Level 143
God Stats
4W - 6L
1,449 SR
Queue Stats
21W - 37L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
UberNoobtube
Sun Wukong
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 19L
1,283 Elo+
Party 1
Izanami
Izanami
koahane
Izanami
Level 53
God Stats
0W - 1L
1,729 SR
Queue Stats
15W - 26L
1,394 Elo+
Party 1
Team Averages
Level 108
1,614 SR
1,364 Elo+

VS

Team Averages
Level 84
1,492 SR
1,504 Elo+
Freya
Freya
Brayanlok312
Freya
Level 127
God Stats
6W - 3L
1,514 SR
Queue Stats
286W - 238L
1,549 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MrPunk0811
Morgan Le Fay
Level 27
God Stats
8W - 2L
1,829 SR
Queue Stats
79W - 60L
1,585 Elo+
Party 3
Mulan
Mulan
PlantRipple
Mulan
Level 79
God Stats
7W - 3L
1,548 SR
Queue Stats
54W - 50L
1,482 Elo+
Solo
Cthulhu
Cthulhu
Vegito00974
Cthulhu
Level 120
God Stats
21W - 34L
1,399 SR
Queue Stats
793W - 819L
1,478 Elo+
Party 2
Hercules
Hercules
funfight27
Hercules
Level 67
God Stats
3W - 4L
1,172 SR
Queue Stats
148W - 184L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 6
7,845
357
9,504
20,018
18,801
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
15
1 / 8 / 2
9,490
431
6,796
14,174
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
PrinceZindel
Charybdis
14
2 / 10 / 3
9,034
411
9,556
20,789
6,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
UberNoobtube
Sun Wukong
13
0 / 3 / 2
8,222
374
6,419
20,094
19,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
koahane
Izanami
15
5 / 9 / 1
9,998
454
12,601
17,543
5,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 6
10,764
489
13,692
16,001
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
MrPunk0811
Morgan Le Fay
20
11 / 1 / 13
13,324
606
21,545
12,814
6,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
11 / 2 / 5
13,478
613
13,954
14,229
6,703
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Vegito00974
Cthulhu
17
4 / 1 / 9
11,211
510
8,788
13,202
14,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
funfight27
Hercules
19
3 / 0 / 6
12,421
565
11,971
18,560
16,247
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
8
Kills
34
34
Deaths
9
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
5
6
1.6
L
0
4
6
0.75
L
Merlin
1
8
2
0.25
W
Morgan Le Fay
MrPunk0811
Morgan Le Fay
11
1
13
17.5
W
11
2
5
6.75
L
Charybdis
PrinceZindel
Charybdis
2
10
3
0.35
L
Sun Wukong
UberNoobtube
Sun Wukong
0
3
2
0.33
W
Cthulhu
Vegito00974
Cthulhu
4
1
9
8.5
W
Hercules
funfight27
Hercules
3
0
6
6
L
Izanami
koahane
Izanami
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,876
Damage
69,950
92,618
Taken
74,806
54,474
Mitigated
49,965
19,621
Healing
28,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,692
4,575
0
6,233
16,001
6,277
2,305
3,919
12,082
72,775
0
L
9,504
1,538
4,022
5,110
20,018
18,801
120
12,187
7,831
27,322
0
L
Merlin
6,796
195
231
1,021
14,174
4,732
1,017
5,376
8,798
62,515
0
W
Morgan Le Fay
MrPunk0811
Morgan Le Fay
21,545
1,770
0
5,102
12,814
6,215
2,468
4,152
8,572
108,578
0
W
13,954
1,606
0
6,845
14,229
6,703
2,726
2,092
12,098
0
124,200
L
Charybdis
PrinceZindel
Charybdis
9,556
4,119
0
3,668
20,789
6,163
60
9,136
11,653
0
55,452
L
Sun Wukong
UberNoobtube
Sun Wukong
6,419
1,980
0
4,678
20,094
19,373
0
5,430
14,664
0
41,696
W
Cthulhu
Vegito00974
Cthulhu
8,788
347
1,099
3,074
13,202
14,523
737
2,984
10,174
41,802
0
W
Hercules
funfight27
Hercules
11,971
3,633
0
6,160
18,560
16,247
901
3,153
14,402
0
76,843
L
Izanami
koahane
Izanami
12,601
8,080
0
891
17,543
5,405
719
11,896
5,647
0
58,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,589
Gold Earned
61,198
429
Minions Killed
650
0
Camps Cleared
0
1,987,538
Distance Traveled
2,167,903
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,764
489
99
5
0
391,732
1
L
Terra
7,845
357
32
1
0
429,708
6
L
Merlin
9,490
431
123
6
0
373,580
7
W
Morgan Le Fay
13,324
606
136
6
0
431,612
3
W
Mulan
13,478
613
202
9
0
479,768
1
L
Charybdis
9,034
411
86
4
0
361,971
7
L
Sun Wukong
8,222
374
73
3
0
489,923
2
W
Cthulhu
11,211
510
73
3
0
431,794
7
W
Hercules
12,421
565
140
6
0
432,997
3
L
Izanami
9,998
454
115
5
0
332,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role