Player Matchup

Bacchus
Bacchus
AGC_Blank_Gamer
Bacchus
Level 11
God Stats
2W - 1L
1,279 SR
Queue Stats
16W - 23L
1,249 Elo+
Party 1
Persephone
Persephone
CapsulateTuna53
Persephone
Level 25
God Stats
2W - 5L
1,123 SR
Queue Stats
117W - 101L
1,477 Elo+
Solo
Chernobog
Chernobog
Xuse Valakar
Chernobog
Level 26
God Stats
26W - 36L
1,345 SR
Queue Stats
84W - 130L
1,381 Elo+
Party 2
Tiamat
Tiamat
gravitysoda11
Tiamat
Level 27
God Stats
2W - 5L
1,176 SR
Queue Stats
18W - 30L
1,284 Elo+
Party 1
Izanami
Izanami
neptune20neptune
Izanami
Level 29
God Stats
8W - 7L
1,544 SR
Queue Stats
194W - 264L
1,345 Elo+
Party 2
Team Averages
Level 24
1,293 SR
1,347 Elo+

VS

Team Averages
Level 18
1,502 SR
1,403 Elo+
Loki
Loki
CAPITAL_sSTEEZz_
Loki
Level 27
God Stats
18W - 10L
1,585 SR
Queue Stats
47W - 45L
1,394 Elo+
Solo
Sol
Sol
Moosey83
Sol
Level 21
God Stats
22W - 18L
1,465 SR
Queue Stats
66W - 58L
1,381 Elo+
Solo
Set
Set
Rustyrolla
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,291 Elo+
Solo
Ra
Ra
Temp777-
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
yoyo0395
Cthulhu
Level 25
God Stats
39W - 33L
1,463 SR
Queue Stats
170W - 163L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 15
11,148
929
6,631
11,750
16,318
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Persephone
CapsulateTuna53
Persephone
18
8 / 1 / 8
12,401
1,033
19,306
12,183
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
Xuse Valakar
Chernobog
18
9 / 5 / 8
12,518
1,043
13,647
15,128
5,592
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 0 / 14
11,834
986
12,649
9,932
5,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 7 / 9
10,174
848
11,557
13,390
5,037
Team 1 Tickets

180

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 5
11,919
993
8,819
10,387
3,817
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
3 / 3 / 6
11,541
962
17,906
17,149
5,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 7 / 3
10,275
856
9,949
14,370
5,054
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 9 / 5
9,603
800
4,946
10,625
3,793
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
yoyo0395
Cthulhu
19
2 / 2 / 10
11,971
998
15,185
17,218
18,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
42
22
Kills
13
13
Deaths
22
54
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
0
15
8.5
L
5
1
5
7.5
W
Persephone
CapsulateTuna53
Persephone
8
1
8
12
L
3
3
6
2
L
3
7
3
0.64
L
0
9
5
0.28
W
Chernobog
Xuse Valakar
Chernobog
9
5
8
2.6
W
3
0
14
10
W
1
7
9
0.79
L
Cthulhu
yoyo0395
Cthulhu
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,790
Damage
56,805
62,383
Taken
69,749
36,712
Mitigated
37,036
6,857
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,631
537
0
192
11,750
16,318
0
7,577
3,861
23,228
0
L
8,819
2,551
824
1,861
10,387
3,817
0
4,281
5,980
0
24,169
W
Persephone
CapsulateTuna53
Persephone
19,306
1,264
314
2,265
12,183
4,236
0
8,115
3,915
41,619
0
L
17,906
4,624
0
4,459
17,149
5,976
0
7,515
9,541
50,509
0
L
9,949
6,076
0
285
14,370
5,054
0
10,026
4,206
0
12,971
L
4,946
525
349
755
10,625
3,793
0
7,335
3,078
11,891
0
W
Chernobog
Xuse Valakar
Chernobog
13,647
9,959
0
0
15,128
5,592
0
9,170
5,796
0
28,464
W
12,649
951
124
3,587
9,932
5,529
0
3,576
6,293
36,194
0
W
11,557
5,404
0
375
13,390
5,037
0
8,796
4,480
0
21,413
L
Cthulhu
yoyo0395
Cthulhu
15,185
788
793
0
17,218
18,396
0
8,644
8,358
48,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,075
Gold Earned
55,309
192
Minions Killed
210
4
Camps Cleared
9
1,016,058
Distance Traveled
990,999
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,148
929
24
2
1
215,464
0
L
Loki
11,919
993
32
3
5
229,847
2
W
Persephone
12,401
1,033
49
4
2
234,553
0
L
Sol
11,541
962
83
7
3
214,645
0
L
Set
10,275
856
5
0
0
201,903
1
L
Ra
9,603
800
14
1
0
92,076
2
W
Chernobog
12,518
1,043
43
4
1
180,130
0
W
Tiamat
11,834
986
58
5
0
232,855
0
W
Izanami
10,174
848
18
2
0
153,056
0
L
Cthulhu
11,971
998
76
6
1
252,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role