Player Matchup

Bellona
Bellona
CountPooPoo7088
Bellona
Level 28
God Stats
14W - 7L
1,712 SR
Queue Stats
133W - 80L
1,637 Elo+
Party 1
Zhong Kui
Zhong Kui
ItsTinypanda
Zhong Kui
Level 106
God Stats
4W - 5L
1,553 SR
Queue Stats
297W - 224L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
ItsVortexHD
Danzaburou
Level 109
God Stats
3W - 3L
1,637 SR
Queue Stats
116W - 81L
1,626 Elo+
Party 1
Team Averages
Level 81
1,634 SR
1,620 Elo+

VS

Team Averages
Level 69
1,548 SR
1,607 Elo+
Cthulhu
Cthulhu
MechaX64
Cthulhu
Level 80
God Stats
14W - 8L
1,629 SR
Queue Stats
146W - 124L
1,594 Elo+
Party 2
Hades
Hades
joestar_jojoH25
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 15L
1,628 Elo+
Party 2
Charybdis
Charybdis
sauzish
Charybdis
Level 108
God Stats
6W - 7L
1,515 SR
Queue Stats
181W - 164L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
5,708
571
2,142
8,586
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
ItsTinypanda
Zhong Kui
9
2 / 5 / 1
6,607
661
7,226
9,210
6,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
ItsVortexHD
Danzaburou
8
2 / 7 / 1
6,488
649
4,937
8,671
3,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MechaX64
Cthulhu
12
4 / 0 / 13
7,562
756
6,826
7,152
6,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 4 / 11
7,795
780
6,451
7,496
3,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
sauzish
Charybdis
13
7 / 0 / 8
8,274
827
9,916
5,478
2,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
17
17
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Zhong Kui
ItsTinypanda
Zhong Kui
2
5
1
0.5
L
Danzaburou
ItsVortexHD
Danzaburou
2
7
1
0.36
W
Cthulhu
MechaX64
Cthulhu
4
0
13
10.5
W
6
4
11
2.88
W
Charybdis
sauzish
Charybdis
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,305
Damage
23,193
26,467
Taken
20,126
14,155
Mitigated
12,356
4,196
Healing
5,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,142
367
0
790
8,586
4,286
0
4,913
3,673
0
9,667
L
Zhong Kui
ItsTinypanda
Zhong Kui
7,226
1,202
0
2,843
9,210
6,165
0
4,153
5,057
22,108
0
L
Danzaburou
ItsVortexHD
Danzaburou
4,937
2,328
0
563
8,671
3,704
136
4,594
4,077
0
14,555
W
Cthulhu
MechaX64
Cthulhu
6,826
617
412
1,027
7,152
6,285
54
2,058
5,094
16,993
0
W
6,451
559
467
2,585
7,496
3,696
0
2,844
4,652
16,493
0
W
Charybdis
sauzish
Charybdis
9,916
4,770
0
546
5,478
2,375
1,786
2,876
2,602
0
30,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,803
Gold Earned
23,631
79
Minions Killed
107
4
Camps Cleared
5
494,080
Distance Traveled
550,917
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,708
571
15
2
1
186,013
1
L
Zhong Kui
6,607
661
42
4
1
152,561
5
L
Danzaburou
6,488
649
22
2
2
155,506
1
W
Cthulhu
7,562
756
19
2
1
201,547
4
W
Hades
7,795
780
33
3
1
179,426
0
W
Charybdis
8,274
827
55
6
3
169,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role