Player Matchup

Skadi
Skadi
 
Skadi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
KibeGorna
Baron Samedi
Level 159
God Stats
2W - 0L
1,440 SR
Queue Stats
370W - 175L
1,662 Elo+
Party 1
Fenrir
Fenrir
ßruxaBaratuxa
Fenrir
Level 156
God Stats
2W - 1L
1,544 SR
Queue Stats
187W - 69L
1,764 Elo+
Party 1
Team Averages
Level 154
1,495 SR
1,642 Elo+

VS

Team Averages
Level 54
1,456 SR
1,313 Elo+
Tyr
Tyr
ELdilanBanDidOoO
Tyr
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 36L
1,297 Elo+
Party 2
Anubis
Anubis
eligrut
Anubis
Level 105
God Stats
2W - 3L
1,561 SR
Queue Stats
83W - 106L
1,397 Elo+
Party 2
Chaac
Chaac
joa_ojeda123
Chaac
Level 10
God Stats
2W - 5L
1,308 SR
Queue Stats
11W - 18L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
16 / 0 / 7
10,474
952
19,184
11,755
4,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
KibeGorna
Baron Samedi
12
3 / 4 / 15
8,618
783
6,872
13,742
12,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 3 / 19
8,449
768
7,955
13,875
15,892
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 1
7,026
639
5,967
12,682
9,584
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
eligrut
Anubis
11
3 / 10 / 3
7,545
686
11,281
11,740
4,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 7 / 3
6,770
615
5,931
13,134
9,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
23
Kills
7
7
Deaths
23
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
16
0
7
19.5
L
3
6
1
0.58
W
Baron Samedi
KibeGorna
Baron Samedi
3
4
15
2.63
L
Anubis
eligrut
Anubis
3
10
3
0.45
L
1
7
3
0.36
W
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,011
Damage
23,179
39,372
Taken
37,556
33,018
Mitigated
23,633
18,230
Healing
5,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
19,184
10,739
0
6,782
11,755
4,685
1,254
3,491
8,142
0
54,432
L
5,967
640
0
1,250
12,682
9,584
0
2,386
10,296
0
13,806
W
Baron Samedi
KibeGorna
Baron Samedi
6,872
1,069
4,034
5,163
13,742
12,441
391
4,287
9,211
15,481
0
L
Anubis
eligrut
Anubis
11,281
361
0
2,740
11,740
4,944
0
3,288
8,452
27,168
0
L
5,931
359
0
1,103
13,134
9,105
0
1,678
11,456
0
14,042
W
7,955
2,885
0
2,251
13,875
15,892
173
3,786
9,748
200
12,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,541
Gold Earned
21,341
123
Minions Killed
85
8
Camps Cleared
1
540,207
Distance Traveled
503,446
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,474
952
90
8
3
186,928
0
L
Tyr
7,026
639
24
2
0
176,318
1
W
Baron Samedi
8,618
783
19
2
1
178,976
3
L
Anubis
7,545
686
48
4
1
144,562
2
L
Chaac
6,770
615
13
1
0
182,566
0
W
Fenrir
8,449
768
14
1
4
174,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role