Player Matchup

Anubis
Anubis
 
Anubis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
BakkaSmash
Ravana
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 131L
1,290 Elo+
Party 4
Erlang Shen
Erlang Shen
Kepekh
Erlang Shen
Level 8
God Stats
2W - 4L
1,479 SR
Queue Stats
9W - 9L
1,269 Elo+
Party 1
Heimdallr
Heimdallr
Strewberry98
Heimdallr
Level 65
God Stats
5W - 3L
1,858 SR
Queue Stats
63W - 90L
1,384 Elo+
Party 1
Sobek
Sobek
TheNerdyStoner
Sobek
Level 28
God Stats
2W - 9L
1,269 SR
Queue Stats
48W - 74L
1,336 Elo+
Party 4
Team Averages
Level 40
1,521 SR
1,356 Elo+

VS

Team Averages
Level 79
1,393 SR
1,464 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
LittySchmitty
Artemis
Level 42
God Stats
4W - 5L
1,240 SR
Queue Stats
104W - 125L
1,444 Elo+
Party 2
Sylvanus
Sylvanus
PandaBearAsh
Sylvanus
Level 97
God Stats
3W - 4L
1,218 SR
Queue Stats
355W - 331L
1,496 Elo+
Party 2
Fafnir
Fafnir
TheManBat01
Fafnir
Level 79
God Stats
8W - 8L
1,578 SR
Queue Stats
208W - 202L
1,473 Elo+
Party 2
Janus
Janus
tacticsmatt
Janus
Level 94
God Stats
9W - 13L
1,429 SR
Queue Stats
334W - 398L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 5 / 0
7,604
543
6,204
10,220
4,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
BakkaSmash
Ravana
11
1 / 3 / 0
6,776
484
2,820
7,984
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Kepekh
Erlang Shen
12
3 / 2 / 1
7,772
555
6,666
10,776
7,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Strewberry98
Heimdallr
10
0 / 3 / 0
6,255
447
3,556
7,629
2,196
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
5,962
426
2,087
12,396
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 3 / 0
7,689
549
7,256
9,179
8,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
12
1 / 1 / 5
6,903
493
7,663
6,460
1,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
PandaBearAsh
Sylvanus
14
6 / 1 / 3
8,348
596
6,380
8,731
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
11
2 / 0 / 6
7,027
502
3,395
8,544
7,645
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
4 / 3 / 6
8,094
578
7,932
6,252
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
8
Kills
15
16
Deaths
8
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
5
0
0.8
W
Jormungandr
 
Jormungandr
2
3
0
0.67
L
Ravana
BakkaSmash
Ravana
1
3
0
0.33
L
Erlang Shen
Kepekh
Erlang Shen
3
2
1
1.75
W
Artemis
1
1
5
3.5
W
Sylvanus
PandaBearAsh
Sylvanus
6
1
3
7.5
L
Heimdallr
Strewberry98
Heimdallr
0
3
0
0
W
Fafnir
2
0
6
5
L
0
3
0
0
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,333
Damage
32,626
49,005
Taken
39,166
23,917
Mitigated
23,139
14,322
Healing
12,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
6,204
110
0
3,197
10,220
4,760
407
7,782
2,170
37,799
0
W
Jormungandr
 
Jormungandr
7,256
2,157
0
250
9,179
8,483
326
261
8,918
49,415
0
L
Ravana
BakkaSmash
Ravana
2,820
469
45
3,418
7,984
2,675
0
3,703
4,259
0
36,426
L
Erlang Shen
Kepekh
Erlang Shen
6,666
3,614
0
4,174
10,776
7,158
0
7,678
3,052
0
36,793
W
Artemis
7,663
4,435
0
2,546
6,460
1,724
610
1,538
4,922
0
52,294
W
Sylvanus
PandaBearAsh
Sylvanus
6,380
2,043
1,796
5,056
8,731
3,659
0
2,552
6,179
41,406
17,175
L
Heimdallr
Strewberry98
Heimdallr
3,556
792
0
1,432
7,629
2,196
0
2,207
5,412
0
36,990
W
Fafnir
3,395
724
114
2,331
8,544
7,645
262
1,947
6,597
18,510
0
L
2,087
104
0
2,056
12,396
7,128
0
2,592
9,802
13,480
0
W
7,932
732
27
706
6,252
1,628
211
2,030
4,222
43,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,369
Gold Earned
38,061
320
Minions Killed
355
0
Camps Cleared
0
1,342,681
Distance Traveled
1,299,290
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,604
543
67
5
0
232,246
4
W
Jormungandr
7,689
549
82
6
0
234,434
1
L
Ravana
6,776
484
79
6
0
281,571
0
L
Erlang Shen
7,772
555
85
6
0
285,571
0
W
Artemis
6,903
493
84
6
0
261,039
5
W
Sylvanus
8,348
596
103
7
0
284,490
0
L
Heimdallr
6,255
447
72
5
0
265,807
2
W
Fafnir
7,027
502
16
1
0
229,248
2
L
Sobek
5,962
426
17
1
0
277,486
3
W
Janus
8,094
578
70
5
0
290,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role