Player Matchup

Nox
Nox
KawaiiiKitsune
Nox
Level 88
God Stats
0W - 2L
1,328 SR
Queue Stats
49W - 41L
1,641 Elo+
Party 2
Zhong Kui
Zhong Kui
MysticRose17
Zhong Kui
Level 45
God Stats
0W - 2L
1,232 SR
Queue Stats
12W - 14L
1,467 Elo+
Party 2
Cabrakan
Cabrakan
TheSplice
Cabrakan
Level 69
God Stats
1W - 1L
1,697 SR
Queue Stats
27W - 19L
1,555 Elo+
Party 2
Thanatos
Thanatos
lnexpiable
Thanatos
Level 124
God Stats
2W - 3L
1,462 SR
Queue Stats
47W - 59L
1,426 Elo+
Party 2
King Arthur
King Arthur
yolorolo102
King Arthur
Level 92
God Stats
0W - 1L
1,746 SR
Queue Stats
15W - 11L
1,520 Elo+
Party 2
Team Averages
Level 84
1,493 SR
1,522 Elo+

VS

Team Averages
Level 116
1,477 SR
1,508 Elo+
Ah Muzen Cab
Ah Muzen Cab
AngelTheSlot
Ah Muzen Cab
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 65L
1,650 Elo+
Party 1
Jing Wei
Jing Wei
BorderlineJerk1
Jing Wei
Level 108
God Stats
6W - 10L
1,480 SR
Queue Stats
586W - 585L
1,422 Elo+
Solo
Merlin
Merlin
TrixiTang
Merlin
Level 101
God Stats
2W - 1L
1,559 SR
Queue Stats
38W - 35L
1,519 Elo+
Solo
Nike
Nike
silentiron
Nike
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 64L
1,551 Elo+
Party 1
Freya
Freya
thiagoneviani
Freya
Level 158
God Stats
6W - 4L
1,348 SR
Queue Stats
551W - 601L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 12
10,457
697
8,840
15,059
8,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
MysticRose17
Zhong Kui
17
1 / 5 / 10
9,489
633
8,361
15,911
12,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
TheSplice
Cabrakan
16
0 / 4 / 7
9,635
642
6,132
18,773
24,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
lnexpiable
Thanatos
18
11 / 7 / 5
11,472
765
15,779
18,330
9,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
yolorolo102
King Arthur
16
3 / 8 / 9
9,608
641
14,375
22,569
21,813
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AngelTheSlot
Ah Muzen Cab
20
9 / 5 / 16
12,674
845
29,223
16,078
6,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
19
7 / 3 / 14
11,908
794
14,732
9,109
3,448
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
TrixiTang
Merlin
18
2 / 5 / 19
10,947
730
15,786
13,282
5,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 13
11,280
752
10,461
18,005
15,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
7 / 3 / 13
11,416
761
11,864
10,052
4,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
103
18
Kills
28
28
Deaths
20
43
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AngelTheSlot
Ah Muzen Cab
9
5
16
3.4
W
Jing Wei
7
3
14
4.67
L
3
4
12
2.25
L
Zhong Kui
MysticRose17
Zhong Kui
1
5
10
1.2
L
Cabrakan
TheSplice
Cabrakan
0
4
7
0.88
W
Merlin
TrixiTang
Merlin
2
5
19
2.3
L
Thanatos
lnexpiable
Thanatos
11
7
5
1.93
W
3
4
13
2.38
W
7
3
13
4.5
L
King Arthur
yolorolo102
King Arthur
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,487
Damage
82,066
90,642
Taken
66,526
76,235
Mitigated
34,561
24,834
Healing
27,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AngelTheSlot
Ah Muzen Cab
29,223
12,446
2,482
6,718
16,078
6,268
1,267
6,080
9,858
0
51,677
W
Jing Wei
14,732
7,887
1,063
1,273
9,109
3,448
978
2,608
6,453
0
29,355
L
8,840
661
1,161
2,420
15,059
8,212
767
3,725
11,334
27,277
0
L
Zhong Kui
MysticRose17
Zhong Kui
8,361
1,036
1,267
1,315
15,911
12,244
975
5,348
10,563
24,587
0
L
Cabrakan
TheSplice
Cabrakan
6,132
463
1,672
2,170
18,773
24,225
132
6,612
12,161
12,630
0
W
Merlin
TrixiTang
Merlin
15,786
1,709
1,146
3,198
13,282
5,080
1,182
4,280
8,928
38,961
0
L
Thanatos
lnexpiable
Thanatos
15,779
1,932
3,245
7,808
18,330
9,741
0
4,778
13,552
0
21,452
W
10,461
663
1,367
5,478
18,005
15,224
70
6,513
11,204
0
20,343
W
11,864
3,405
2,258
2,818
10,052
4,541
819
4,854
5,052
23,035
0
L
King Arthur
yolorolo102
King Arthur
14,375
560
1,583
2,193
22,569
21,813
0
7,187
15,382
4,116
20,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,661
Gold Earned
58,225
155
Minions Killed
159
0
Camps Cleared
0
1,245,568
Distance Traveled
1,407,782
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,674
845
42
3
0
257,032
0
W
Jing Wei
11,908
794
31
2
0
306,138
0
L
Nox
10,457
697
59
4
0
262,509
0
L
Zhong Kui
9,489
633
46
3
0
237,853
0
L
Cabrakan
9,635
642
2
0
0
254,758
0
W
Merlin
10,947
730
46
3
0
255,022
1
L
Thanatos
11,472
765
29
2
0
246,084
0
W
Nike
11,280
752
15
1
0
303,787
0
W
Freya
11,416
761
25
2
0
285,803
1
L
King Arthur
9,608
641
19
1
0
244,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role