Player Matchup

Ares
Ares
BeastlyPyphon
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,712 Elo+
Solo
Bellona
Bellona
LG THA BEAST
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,627 Elo+
Solo
Skadi
Skadi
LucyLuvsUoU
Skadi
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 14L
1,661 Elo+
Solo
Thanatos
Thanatos
jegajam
Thanatos
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
111W - 83L
1,607 Elo+
Solo
Discordia
Discordia
thomas12893
Discordia
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 128L
1,542 Elo+
Solo
Team Averages
Level 14
1,500 SR
1,630 Elo+

VS

Team Averages
Level 15
1,543 SR
1,632 Elo+
Bakasura
Bakasura
FergMagic
Bakasura
Level 14
God Stats
1W - 1L
1,338 SR
Queue Stats
9W - 8L
1,653 Elo+
Solo
Ymir
Ymir
Fritinha97
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,705 Elo+
Party 1
Fenrir
Fenrir
Saviee
Fenrir
Level 25
God Stats
42W - 42L
1,606 SR
Queue Stats
109W - 114L
1,550 Elo+
Solo
Skadi
Skadi
VxnomSlays
Skadi
Level 11
God Stats
1W - 1L
1,772 SR
Queue Stats
28W - 20L
1,546 Elo+
Solo
Sol
Sol
gamesfera
Sol
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 7L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 9
6,687
478
1,581
7,384
4,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
LG THA BEAST
Bellona
15
15 / 2 / 1
9,947
711
17,462
13,288
13,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
9 / 1 / 8
9,630
688
9,574
8,746
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
jegajam
Thanatos
15
10 / 0 / 5
9,325
666
9,030
9,844
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
thomas12893
Discordia
12
3 / 3 / 7
7,903
565
6,204
7,212
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FergMagic
Bakasura
12
5 / 1 / 0
7,892
564
4,153
8,635
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 11 / 2
5,625
402
1,098
13,460
10,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Saviee
Fenrir
10
1 / 9 / 1
6,457
461
3,894
11,837
3,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
7
1 / 9 / 3
5,599
400
5,809
10,450
1,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 7 / 3
6,207
443
5,124
11,681
2,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
16
37
Kills
7
7
Deaths
37
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
L
Bakasura
FergMagic
Bakasura
5
1
0
5
L
0
11
2
0.09
W
Bellona
LG THA BEAST
Bellona
15
2
1
7.75
W
9
1
8
13
L
Fenrir
Saviee
Fenrir
1
9
1
0.17
L
Skadi
1
9
3
0.28
L
0
7
3
0.21
W
Thanatos
jegajam
Thanatos
10
0
5
12.5
W
Discordia
thomas12893
Discordia
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,851
Damage
20,078
46,474
Taken
56,063
28,724
Mitigated
21,265
23,927
Healing
11,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,581
266
0
1,029
7,384
4,992
239
914
6,470
11,883
0
L
Bakasura
FergMagic
Bakasura
4,153
2,624
0
1,888
8,635
3,261
108
400
8,235
0
21,160
L
1,098
396
0
407
13,460
10,008
14
2,711
10,749
7,848
0
W
Bellona
LG THA BEAST
Bellona
17,462
7,256
0
5,836
13,288
13,168
48
876
11,847
0
73,701
W
9,574
4,190
0
4,788
8,746
2,812
1,246
886
7,860
0
69,086
L
Fenrir
Saviee
Fenrir
3,894
945
0
2,847
11,837
3,406
906
686
11,151
0
23,542
L
Skadi
5,809
2,828
0
1,665
10,450
1,679
0
922
9,528
0
25,746
L
5,124
1,231
28
4,475
11,681
2,911
126
3,066
8,615
27,803
0
W
Thanatos
jegajam
Thanatos
9,030
3,008
0
10,872
9,844
5,034
0
632
9,212
0
65,165
W
Discordia
thomas12893
Discordia
6,204
193
0
1,402
7,212
2,718
389
3,250
3,962
37,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,492
Gold Earned
31,780
439
Minions Killed
221
0
Camps Cleared
0
1,391,998
Distance Traveled
1,248,286
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,687
478
17
1
0
229,953
0
L
Bakasura
7,892
564
55
4
0
335,860
1
L
Ymir
5,625
402
16
1
0
189,031
0
W
Bellona
9,947
711
113
8
0
292,006
2
W
Skadi
9,630
688
126
9
0
266,887
0
L
Fenrir
6,457
461
54
4
0
265,724
2
L
Skadi
5,599
400
36
3
0
229,169
2
L
Sol
6,207
443
60
4
0
228,502
0
W
Thanatos
9,325
666
115
8
0
341,477
1
W
Discordia
7,903
565
68
5
0
261,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role