Player Matchup

Vamana
Vamana
 
Vamana
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
ILOVEKIDZZ
King Arthur
Level 26
God Stats
3W - 4L
1,361 SR
Queue Stats
98W - 108L
1,427 Elo+
Party 1
Ymir
Ymir
Nxxght
Ymir
Level 20
God Stats
18W - 11L
1,745 SR
Queue Stats
97W - 78L
1,682 Elo+
Party 3
Freya
Freya
baljeet666
Freya
Level 82
God Stats
4W - 0L
1,891 SR
Queue Stats
262W - 240L
1,515 Elo+
Party 3
Erlang Shen
Erlang Shen
vRohann
Erlang Shen
Level 91
God Stats
14W - 14L
1,479 SR
Queue Stats
173W - 227L
1,433 Elo+
Party 1
Team Averages
Level 53
1,595 SR
1,511 Elo+

VS

Team Averages
Level 80
1,488 SR
1,411 Elo+
Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Awaire
Awilix
Level 82
God Stats
5W - 3L
1,679 SR
Queue Stats
163W - 175L
1,497 Elo+
Party 2
Aphrodite
Aphrodite
Cisthelee
Aphrodite
Level 102
God Stats
9W - 11L
1,518 SR
Queue Stats
42W - 59L
1,373 Elo+
Party 2
Gilgamesh
Gilgamesh
ShinBardock
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,287 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Steele8200
Cu Chulainn
Level 61
God Stats
5W - 17L
1,243 SR
Queue Stats
23W - 34L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
11 / 1 / 7
9,658
644
13,793
12,204
8,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
ILOVEKIDZZ
King Arthur
13
3 / 0 / 5
8,084
539
6,271
9,296
5,784
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
Nxxght
Ymir
13
6 / 0 / 10
8,845
590
5,412
13,743
16,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
15
8 / 3 / 5
9,197
613
8,837
10,397
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
vRohann
Erlang Shen
13
5 / 0 / 8
8,338
556
5,073
7,466
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 4 / 1
6,289
419
7,341
8,076
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Awaire
Awilix
12
3 / 7 / 0
7,666
511
6,653
12,754
3,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Cisthelee
Aphrodite
10
0 / 7 / 1
6,144
410
5,369
12,166
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
ShinBardock
Gilgamesh
10
0 / 9 / 0
5,979
399
4,403
12,652
7,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Steele8200
Cu Chulainn
11
0 / 6 / 0
6,422
428
2,425
9,701
3,945
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
5
33
Kills
3
4
Deaths
33
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
11
1
7
14.5
L
Agni
 
Agni
0
4
1
0.13
L
Awilix
Awaire
Awilix
3
7
0
0.43
L
Aphrodite
Cisthelee
Aphrodite
0
7
1
0.07
W
King Arthur
ILOVEKIDZZ
King Arthur
3
0
5
5.5
W
Ymir
Nxxght
Ymir
6
0
10
11
L
Gilgamesh
ShinBardock
Gilgamesh
0
9
0
0
L
Cu Chulainn
Steele8200
Cu Chulainn
0
6
0
0
W
Freya
8
3
5
3.5
W
Erlang Shen
vRohann
Erlang Shen
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,386
Damage
26,191
53,106
Taken
55,349
39,488
Mitigated
22,644
16,818
Healing
13,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
13,793
7,277
0
6,403
12,204
8,414
2,125
2,079
10,125
0
53,127
L
Agni
 
Agni
7,341
511
0
2,589
8,076
2,393
0
1,864
6,212
37,917
0
L
Awilix
Awaire
Awilix
6,653
2,477
0
2,847
12,754
3,958
0
2,873
9,881
0
40,114
L
Aphrodite
Cisthelee
Aphrodite
5,369
639
1,872
4,806
12,166
5,107
270
4,454
7,712
28,299
0
W
King Arthur
ILOVEKIDZZ
King Arthur
6,271
982
0
1,160
9,296
5,784
0
3,239
6,057
0
51,078
W
Ymir
Nxxght
Ymir
5,412
1,453
0
684
13,743
16,790
312
3,739
10,004
39,983
0
L
Gilgamesh
ShinBardock
Gilgamesh
4,403
1,182
0
802
12,652
7,241
0
687
11,965
0
25,019
L
Cu Chulainn
Steele8200
Cu Chulainn
2,425
1,164
0
150
9,701
3,945
365
4,371
5,330
0
30,070
W
Freya
8,837
2,811
0
5,377
10,397
3,918
2,055
2,298
8,099
55,300
0
W
Erlang Shen
vRohann
Erlang Shen
5,073
1,970
0
3,194
7,466
4,582
1,422
1,539
5,927
0
46,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,122
Gold Earned
32,500
422
Minions Killed
295
0
Camps Cleared
0
1,502,036
Distance Traveled
1,288,888
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,658
644
93
6
0
267,204
0
L
Agni
6,289
419
67
4
0
272,179
7
L
Awilix
7,666
511
77
5
0
300,108
2
L
Aphrodite
6,144
410
54
4
0
250,682
2
W
King Arthur
8,084
539
79
5
0
337,665
5
W
Ymir
8,845
590
67
4
0
263,061
3
L
Gilgamesh
5,979
399
42
3
0
250,703
0
L
Cu Chulainn
6,422
428
55
4
0
215,216
1
W
Freya
9,197
613
96
6
0
278,360
2
W
Erlang Shen
8,338
556
87
6
0
355,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role