Player Matchup

Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
LeooHaHa
Ullr
Level 129
God Stats
33W - 44L
1,599 SR
Queue Stats
721W - 623L
1,599 Elo+
Solo
Mulan
Mulan
SoCalHoopdreams
Mulan
Level 83
God Stats
5W - 2L
1,626 SR
Queue Stats
99W - 95L
1,581 Elo+
Party 2
Hachiman
Hachiman
YoungAhegao
Hachiman
Level 61
God Stats
18W - 9L
1,699 SR
Queue Stats
316W - 174L
1,610 Elo+
Party 2
Scylla
Scylla
dragonmatt20
Scylla
Level 126
God Stats
5W - 8L
1,489 SR
Queue Stats
143W - 105L
1,621 Elo+
Party 2
Team Averages
Level 112
1,583 SR
1,582 Elo+

VS

Team Averages
Level 144
1,617 SR
1,541 Elo+
Eset
Eset
DaniG2701
Eset
Level 125
God Stats
23W - 23L
1,571 SR
Queue Stats
675W - 644L
1,544 Elo+
Solo
Fenrir
Fenrir
Givens43
Fenrir
Level 159
God Stats
3W - 2L
1,808 SR
Queue Stats
91W - 104L
1,490 Elo+
Solo
Geb
Geb
Rad6743
Geb
Level 127
God Stats
2W - 2L
1,898 SR
Queue Stats
154W - 138L
1,553 Elo+
Party 1
Skadi
Skadi
Tsuintawa-1
Skadi
Level 148
God Stats
5W - 3L
1,552 SR
Queue Stats
243W - 240L
1,561 Elo+
Party 1
Kuzenbo
Kuzenbo
bogs fn binny
Kuzenbo
Level 159
God Stats
0W - 3L
1,256 SR
Queue Stats
613W - 575L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
3 / 2 / 10
9,178
510
5,961
19,370
20,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
16
6 / 5 / 3
10,088
560
7,987
13,438
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 0 / 4
10,880
604
10,731
16,294
15,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
YoungAhegao
Hachiman
15
3 / 4 / 7
9,464
526
9,690
9,795
3,494
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
3 / 2 / 3
9,121
507
5,029
7,286
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
1 / 8 / 3
7,649
425
6,967
10,891
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Givens43
Fenrir
13
4 / 2 / 3
8,021
446
7,922
12,703
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Geb
11
2 / 4 / 4
7,741
430
6,596
16,213
13,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 5 / 3
8,525
474
9,727
9,732
2,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
7
0 / 3 / 0
5,926
329
2,974
6,475
4,790
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
21
Kills
12
13
Deaths
22
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
2
10
4
L
Eset
1
8
3
0.31
L
Fenrir
Givens43
Fenrir
4
2
3
2.75
W
Ullr
6
5
3
1.5
L
Geb
2
4
4
1
W
6
0
4
8
L
5
5
3
1.3
W
Hachiman
YoungAhegao
Hachiman
3
4
7
1.63
L
Kuzenbo
0
3
0
0
W
Scylla
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,398
Damage
34,186
66,183
Taken
56,014
47,324
Mitigated
31,336
27,529
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,961
2,019
0
5,420
19,370
20,100
499
3,243
15,923
23,354
0
L
Eset
6,967
345
0
1,910
10,891
3,638
0
2,084
8,660
35,786
0
L
Fenrir
Givens43
Fenrir
7,922
1,246
0
3,095
12,703
5,967
0
2,425
10,078
0
47,704
W
Ullr
7,987
2,332
0
3,763
13,438
5,298
104
2,950
10,325
0
69,041
L
Geb
6,596
1,145
0
2,670
16,213
13,981
78
3,105
12,959
26,753
0
W
10,731
1,490
0
12,961
16,294
15,987
603
4,800
11,446
0
82,704
L
9,727
4,305
0
1,923
9,732
2,960
164
3,376
6,307
0
36,369
W
Hachiman
YoungAhegao
Hachiman
9,690
6,281
0
3,396
9,795
3,494
3,074
2,916
6,777
0
65,873
L
Kuzenbo
2,974
1,366
0
1,360
6,475
4,790
0
0
5,936
17,213
0
W
Scylla
5,029
40
0
1,989
7,286
2,445
378
1,885
5,175
52,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,731
Gold Earned
37,862
492
Minions Killed
277
0
Camps Cleared
0
1,728,602
Distance Traveled
1,578,010
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,178
510
29
2
0
382,417
8
L
Eset
7,649
425
54
3
0
312,599
9
L
Fenrir
8,021
446
83
5
0
335,796
2
W
Ullr
10,088
560
114
6
0
347,148
0
L
Geb
7,741
430
30
2
0
326,500
8
W
Mulan
10,880
604
162
9
0
336,481
0
L
Skadi
8,525
474
77
4
0
308,484
3
W
Hachiman
9,464
526
107
6
0
331,548
3
L
Kuzenbo
5,926
329
33
2
0
294,631
0
W
Scylla
9,121
507
80
4
0
331,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role