Player Matchup

Khepri
Khepri
Blitz80six
Khepri
Level 157
God Stats
19W - 12L
1,630 SR
Queue Stats
200W - 192L
1,523 Elo+
Party 3
Kukulkan
Kukulkan
FAL MIND
Kukulkan
Level 149
God Stats
1W - 2L
1,491 SR
Queue Stats
307W - 312L
1,543 Elo+
Party 3
Xbalanque
Xbalanque
HeroicCorndogz
Xbalanque
Level 78
God Stats
17W - 15L
1,696 SR
Queue Stats
86W - 86L
1,537 Elo+
Party 3
Nemesis
Nemesis
RMF1294
Nemesis
Level 157
God Stats
2W - 7L
1,578 SR
Queue Stats
225W - 211L
1,546 Elo+
Party 3
Nike
Nike
alvinho157fal
Nike
Level 115
God Stats
19W - 7L
1,628 SR
Queue Stats
309W - 268L
1,567 Elo+
Solo
Team Averages
Level 131
1,605 SR
1,543 Elo+

VS

Team Averages
Level 141
1,561 SR
1,575 Elo+
Hel
Hel
AnthonyUSVI
Hel
Level 155
God Stats
7W - 5L
1,523 SR
Queue Stats
700W - 659L
1,544 Elo+
Party 1
Janus
Janus
JackTheMadKing0
Janus
Level 125
God Stats
3W - 5L
1,419 SR
Queue Stats
734W - 651L
1,613 Elo+
Party 1
Geb
Geb
MetalArms
Geb
Level 152
God Stats
5W - 2L
1,792 SR
Queue Stats
107W - 80L
1,606 Elo+
Party 2
Chaac
Chaac
Spirit9283
Chaac
Level 126
God Stats
8W - 9L
1,512 SR
Queue Stats
704W - 648L
1,499 Elo+
Solo
Heimdallr
Heimdallr
ixwhitestarxi
Heimdallr
Level 145
God Stats
1W - 0L
1,559 SR
Queue Stats
154W - 108L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Blitz80six
Khepri
13
0 / 2 / 3
8,609
430
4,830
12,741
13,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
FAL MIND
Kukulkan
17
3 / 5 / 1
10,621
531
8,341
9,142
3,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
HeroicCorndogz
Xbalanque
15
2 / 3 / 3
9,662
483
10,889
10,810
3,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
RMF1294
Nemesis
15
3 / 5 / 3
9,461
473
8,388
16,806
6,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 4 / 3
11,030
552
11,996
17,582
14,848
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 5
11,552
578
12,856
13,743
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 1 / 9
10,669
533
8,476
11,658
4,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
2 / 0 / 13
9,823
491
7,090
14,290
15,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
17
3 / 4 / 11
11,207
560
14,213
21,367
20,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
ixwhitestarxi
Heimdallr
17
1 / 4 / 2
10,205
510
4,666
12,952
4,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
9
Kills
19
19
Deaths
10
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
Khepri
Blitz80six
Khepri
0
2
3
0.75
L
Kukulkan
FAL MIND
Kukulkan
3
5
1
0.7
L
Xbalanque
HeroicCorndogz
Xbalanque
2
3
3
1.17
W
4
1
9
8.5
W
2
0
13
8.5
L
Nemesis
RMF1294
Nemesis
3
5
3
0.9
W
Chaac
3
4
11
2.13
L
1
4
3
0.63
W
Heimdallr
ixwhitestarxi
Heimdallr
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,444
Damage
47,301
67,081
Taken
74,010
42,845
Mitigated
51,153
11,855
Healing
35,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,856
1,534
6,953
8,645
13,743
5,454
666
4,289
9,454
79,639
0
L
Khepri
Blitz80six
Khepri
4,830
89
297
2,811
12,741
13,622
0
7,734
4,697
28,264
0
L
Kukulkan
FAL MIND
Kukulkan
8,341
371
0
1,004
9,142
3,734
822
3,954
5,186
82,474
0
L
Xbalanque
HeroicCorndogz
Xbalanque
10,889
4,512
0
3,236
10,810
3,749
1,567
4,327
6,483
0
67,225
W
8,476
990
191
2,890
11,658
4,771
964
4,867
6,791
79,112
0
W
7,090
632
0
4,648
14,290
15,864
106
5,797
8,493
28,687
0
L
Nemesis
RMF1294
Nemesis
8,388
2,863
0
1,037
16,806
6,892
0
6,750
9,998
0
68,389
W
Chaac
14,213
3,241
0
8,842
21,367
20,145
809
5,558
15,809
0
89,320
L
11,996
1,219
0
3,470
17,582
14,848
0
5,368
12,118
15,103
75,359
W
Heimdallr
ixwhitestarxi
Heimdallr
4,666
1,869
0
3,212
12,952
4,919
1,553
1,357
11,595
0
75,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,383
Gold Earned
53,456
606
Minions Killed
616
0
Camps Cleared
0
1,887,690
Distance Traveled
1,994,890
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,552
578
118
6
0
427,760
1
L
Khepri
8,609
430
34
2
0
375,087
8
L
Kukulkan
10,621
531
165
8
0
377,026
0
L
Xbalanque
9,662
483
125
6
0
359,514
10
W
Janus
10,669
533
154
8
0
409,128
4
W
Geb
9,823
491
34
2
0
400,780
9
L
Nemesis
9,461
473
105
5
0
420,900
5
W
Chaac
11,207
560
169
8
0
404,669
3
L
Nike
11,030
552
177
9
0
355,163
6
W
Heimdallr
10,205
510
141
7
0
352,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role