Player Matchup

Janus
Janus
BLAZER_MC
Janus
Level 19
God Stats
9W - 17L
1,460 SR
Queue Stats
187W - 230L
1,274 Elo+
Party 1
Bellona
Bellona
IxWhiteD3monxl
Bellona
Level 148
God Stats
3W - 5L
1,389 SR
Queue Stats
76W - 110L
1,312 Elo+
Party 3
Nox
Nox
Korin 91
Nox
Level 105
God Stats
1W - 3L
1,520 SR
Queue Stats
74W - 88L
1,332 Elo+
Party 3
Loki
Loki
Seedz18
Loki
Level 41
God Stats
2W - 4L
1,422 SR
Queue Stats
269W - 354L
1,283 Elo+
Party 1
Nemesis
Nemesis
twiggzz77
Nemesis
Level 60
God Stats
105W - 104L
1,345 SR
Queue Stats
171W - 191L
1,267 Elo+
Party 1
Team Averages
Level 75
1,427 SR
1,293 Elo+

VS

Team Averages
Level 76
1,376 SR
1,344 Elo+
Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dino-Dills
Izanami
Level 100
God Stats
8W - 12L
1,430 SR
Queue Stats
534W - 696L
1,288 Elo+
Party 2
Sylvanus
Sylvanus
OPI_Nenkis
Sylvanus
Level 45
God Stats
6W - 10L
1,364 SR
Queue Stats
103W - 120L
1,340 Elo+
Solo
Hun Batz
Hun Batz
ShadowShot444
Hun Batz
Level 89
God Stats
2W - 6L
1,185 SR
Queue Stats
297W - 369L
1,270 Elo+
Party 2
Xing Tian
Xing Tian
heartofwolfblood
Xing Tian
Level 80
God Stats
2W - 4L
1,403 SR
Queue Stats
180W - 265L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BLAZER_MC
Janus
9
0 / 5 / 1
4,875
488
3,341
4,759
887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 1
6,578
658
4,955
4,797
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
1 / 3 / 0
5,170
517
2,078
4,269
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Seedz18
Loki
9
1 / 3 / 0
5,775
578
2,338
5,567
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
twiggzz77
Nemesis
7
0 / 2 / 0
4,408
441
1,688
5,691
1,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
8 / 1 / 1
7,319
732
6,024
6,682
2,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Dino-Dills
Izanami
7
0 / 2 / 2
4,824
482
2,924
4,383
1,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
OPI_Nenkis
Sylvanus
9
1 / 0 / 0
5,452
545
1,920
4,186
3,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
ShadowShot444
Hun Batz
11
3 / 1 / 0
6,256
626
1,926
4,836
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
8
2 / 0 / 1
5,662
566
2,392
6,755
4,923
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
14
14
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
1
1
8.5
L
Janus
BLAZER_MC
Janus
0
5
1
0.1
W
Izanami
Dino-Dills
Izanami
0
2
2
0.5
L
2
1
1
2.5
L
1
3
0
0.33
W
Sylvanus
OPI_Nenkis
Sylvanus
1
0
0
1
L
Loki
Seedz18
Loki
1
3
0
0.33
W
Hun Batz
ShadowShot444
Hun Batz
3
1
0
3
W
Xing Tian
2
0
1
2.5
L
Nemesis
twiggzz77
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,400
Damage
15,186
25,083
Taken
26,842
8,239
Mitigated
14,523
3,551
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,024
652
0
4,374
6,682
2,838
808
2,555
3,885
41,700
0
L
Janus
BLAZER_MC
Janus
3,341
501
0
312
4,759
887
0
3,432
1,327
23,234
0
W
Izanami
Dino-Dills
Izanami
2,924
1,524
0
731
4,383
1,264
650
1,547
2,836
0
18,477
L
4,955
1,238
0
1,417
4,797
3,355
0
1,986
2,811
0
39,804
L
2,078
334
103
334
4,269
1,158
732
688
3,581
23,371
0
W
Sylvanus
OPI_Nenkis
Sylvanus
1,920
764
102
1,011
4,186
3,661
350
0
4,186
17,170
5,192
L
Loki
Seedz18
Loki
2,338
688
0
904
5,567
1,693
0
2,132
3,435
0
25,242
W
Hun Batz
ShadowShot444
Hun Batz
1,926
683
0
1,576
4,836
1,837
1,004
0
4,836
0
37,789
W
Xing Tian
2,392
126
0
730
6,755
4,923
0
1,011
5,680
14,757
0
L
Nemesis
twiggzz77
Nemesis
1,688
679
0
481
5,691
1,146
0
1,791
3,900
0
13,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,806
Gold Earned
29,513
267
Minions Killed
284
0
Camps Cleared
0
974,664
Distance Traveled
987,279
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,319
732
88
9
0
178,980
4
L
Janus
4,875
488
46
5
0
185,639
0
W
Izanami
4,824
482
42
4
0
194,560
2
L
Bellona
6,578
658
97
10
0
213,361
5
L
Nox
5,170
517
40
4
0
170,203
1
W
Sylvanus
5,452
545
51
5
0
166,492
2
L
Loki
5,775
578
54
5
0
202,226
0
W
Hun Batz
6,256
626
80
8
0
230,764
0
W
Xing Tian
5,662
566
23
2
0
216,483
0
L
Nemesis
4,408
441
30
3
0
203,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role