Player Matchup

Susano
Susano
DoomMagnet24
Susano
Level 6
God Stats
0W - 2L
1,287 SR
Queue Stats
50W - 64L
1,134 Elo+
Party 2
Sun Wukong
Sun Wukong
LordRamiel
Sun Wukong
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 56L
1,121 Elo+
Party 2
Jormungandr
Jormungandr
SpaceMonkey123
Jormungandr
Level 19
God Stats
1W - 4L
1,500 SR
Queue Stats
58W - 77L
1,069 Elo+
Party 2
Sol
Sol
Tvkanut
Sol
Level 26
God Stats
4W - 7L
1,423 SR
Queue Stats
94W - 72L
1,559 Elo+
Solo
Cupid
Cupid
predawn2
Cupid
Level 4
God Stats
7W - 16L
1,500 SR
Queue Stats
33W - 57L
1,212 Elo+
Party 2
Team Averages
Level 12
1,442 SR
1,219 Elo+

VS

Team Averages
Level 20
1,567 SR
1,350 Elo+
Bellona
Bellona
Cyaaa
Bellona
Level 7
God Stats
2W - 3L
1,248 SR
Queue Stats
5W - 6L
1,241 Elo+
Solo
Artemis
Artemis
Hemiony
Artemis
Level 27
God Stats
4W - 1L
1,633 SR
Queue Stats
70W - 69L
1,410 Elo+
Party 1
Nemesis
Nemesis
Lucky38rus
Nemesis
Level 20
God Stats
25W - 17L
1,714 SR
Queue Stats
94W - 86L
1,444 Elo+
Party 1
Aphrodite
Aphrodite
Mantos986
Aphrodite
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 67L
1,422 Elo+
Party 1
Agni
Agni
RjDD
Agni
Level 19
God Stats
2W - 0L
1,742 SR
Queue Stats
5W - 8L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
2 / 12 / 4
9,236
440
4,251
18,535
7,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Sun Wukong
LordRamiel
Sun Wukong
11
0 / 5 / 3
7,114
339
2,860
11,077
8,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
SpaceMonkey123
Jormungandr
12
0 / 8 / 2
7,480
356
6,305
19,529
18,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
17
4 / 3 / 2
10,561
503
9,111
13,798
5,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cupid
predawn2
Cupid
14
4 / 7 / 2
9,726
463
8,622
12,650
4,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cyaaa
Bellona
17
8 / 2 / 8
12,222
582
9,290
12,080
13,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Hemiony
Artemis
16
16 / 2 / 3
11,593
552
22,499
11,217
4,339
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
Lucky38rus
Nemesis
17
8 / 3 / 11
11,752
560
11,117
16,036
6,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
Mantos986
Aphrodite
15
0 / 1 / 19
10,960
522
5,286
10,766
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
RjDD
Agni
19
2 / 3 / 5
12,496
595
9,515
10,002
3,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
10
Kills
34
35
Deaths
11
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bellona
Cyaaa
Bellona
8
2
8
6
L
Susano
2
12
4
0.33
W
Artemis
Hemiony
Artemis
16
2
3
8.75
L
Sun Wukong
LordRamiel
Sun Wukong
0
5
3
0.3
W
Nemesis
Lucky38rus
Nemesis
8
3
11
4.5
W
Aphrodite
Mantos986
Aphrodite
0
1
19
9.5
W
Agni
RjDD
Agni
2
3
5
1.5
L
Jormungandr
SpaceMonkey123
Jormungandr
0
8
2
0.13
L
Sol
4
3
2
1.67
L
Cupid
predawn2
Cupid
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,149
Damage
57,707
75,589
Taken
60,101
44,142
Mitigated
34,328
15,691
Healing
29,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Cyaaa
Bellona
9,290
3,245
0
3,039
12,080
13,223
1,605
1,555
10,008
9,557
40,634
L
Susano
4,251
842
0
2,534
18,535
7,237
0
2,125
16,339
0
36,889
W
Artemis
Hemiony
Artemis
22,499
16,743
0
3,697
11,217
4,339
2,730
3,268
7,530
0
67,174
L
Sun Wukong
LordRamiel
Sun Wukong
2,860
463
0
1,683
11,077
8,907
0
2,034
8,973
0
16,176
W
Nemesis
Lucky38rus
Nemesis
11,117
5,497
0
6,518
16,036
6,366
5,186
1,214
14,567
0
71,728
W
Aphrodite
Mantos986
Aphrodite
5,286
1,123
5,570
7,271
10,766
6,690
1,675
3,157
7,070
24,299
0
W
Agni
RjDD
Agni
9,515
209
0
3,711
10,002
3,710
1,708
4,318
5,593
81,473
0
L
Jormungandr
SpaceMonkey123
Jormungandr
6,305
963
244
1,930
19,529
18,607
0
4,602
14,830
28,282
0
L
Sol
9,111
2,780
0
6,450
13,798
5,036
0
5,492
7,900
72,540
5,459
L
Cupid
predawn2
Cupid
8,622
4,609
268
2,582
12,650
4,355
734
2,081
10,569
0
33,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,117
Gold Earned
59,023
353
Minions Killed
506
0
Camps Cleared
0
1,600,259
Distance Traveled
1,909,007
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,222
582
85
4
0
381,549
1
L
Susano
9,236
440
78
4
0
375,080
5
W
Artemis
11,593
552
102
5
0
327,192
4
L
Sun Wukong
7,114
339
28
1
0
281,176
7
W
Nemesis
11,752
560
113
5
0
384,224
3
W
Aphrodite
10,960
522
20
1
0
389,974
3
W
Agni
12,496
595
186
9
0
426,068
6
L
Jormungandr
7,480
356
30
1
0
333,635
2
L
Sol
10,561
503
155
7
0
309,494
3
L
Cupid
9,726
463
62
3
0
300,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role