Player Matchup

Gilgamesh
Gilgamesh
Blindstroke
Gilgamesh
Level 144
God Stats
15W - 17L
1,529 SR
Queue Stats
501W - 458L
1,586 Elo+
Party 2
Medusa
Medusa
CruncleSam
Medusa
Level 147
God Stats
9W - 3L
1,737 SR
Queue Stats
296W - 286L
1,601 Elo+
Party 2
Hel
Hel
Egirl_SaltyTTV
Hel
Level 17
God Stats
4W - 4L
1,207 SR
Queue Stats
19W - 17L
1,465 Elo+
Party 2
Team Averages
Level 103
1,491 SR
1,550 Elo+

VS

Team Averages
Level 60
1,429 SR
1,383 Elo+
Ah Puch
Ah Puch
Chili9065
Ah Puch
Level 24
God Stats
10W - 3L
1,536 SR
Queue Stats
65W - 56L
1,367 Elo+
Party 1
Artemis
Artemis
ConstantRick
Artemis
Level 131
God Stats
1W - 4L
1,250 SR
Queue Stats
111W - 117L
1,400 Elo+
Party 1
Nemesis
Nemesis
Woode1205
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 248L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blindstroke
Gilgamesh
12
4 / 1 / 11
9,143
831
7,985
10,519
8,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
CruncleSam
Medusa
14
11 / 1 / 5
9,691
881
11,149
6,096
2,184
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
2 / 2 / 13
8,124
739
3,445
7,555
2,468
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chili9065
Ah Puch
10
0 / 5 / 4
7,029
639
4,941
8,412
2,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
ConstantRick
Artemis
10
1 / 7 / 2
7,634
694
6,323
9,099
3,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Woode1205
Nemesis
10
2 / 5 / 0
7,275
661
2,698
9,119
4,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
17
Kills
3
4
Deaths
17
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Blindstroke
Gilgamesh
4
1
11
9.5
L
Ah Puch
Chili9065
Ah Puch
0
5
4
0.4
L
Artemis
ConstantRick
Artemis
1
7
2
0.29
W
Medusa
CruncleSam
Medusa
11
1
5
13.5
W
2
2
13
4.25
L
Nemesis
Woode1205
Nemesis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,579
Damage
13,962
24,170
Taken
26,630
13,179
Mitigated
10,144
7,908
Healing
2,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Blindstroke
Gilgamesh
7,985
1,347
0
1,632
10,519
8,527
60
1,801
8,718
5,089
19,481
L
Ah Puch
Chili9065
Ah Puch
4,941
0
0
710
8,412
2,676
0
1,482
6,930
15,917
0
L
Artemis
ConstantRick
Artemis
6,323
2,521
264
645
9,099
3,138
0
1,541
7,558
0
22,965
W
Medusa
CruncleSam
Medusa
11,149
5,388
0
2,032
6,096
2,184
2,615
1,313
4,783
0
50,266
W
3,445
428
1,715
2,529
7,555
2,468
219
2,224
5,331
11,542
0
L
Nemesis
Woode1205
Nemesis
2,698
593
0
381
9,119
4,330
0
1,918
7,201
0
11,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,958
Gold Earned
21,938
138
Minions Killed
92
8
Camps Cleared
2
630,287
Distance Traveled
566,922
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,143
831
28
3
2
215,410
1
L
Ah Puch
7,029
639
24
2
1
179,854
2
L
Artemis
7,634
694
46
4
1
171,567
3
W
Medusa
9,691
881
73
7
5
222,907
3
W
Hel
8,124
739
37
3
1
191,970
0
L
Nemesis
7,275
661
22
2
0
215,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role