Player Matchup

Zeus
Zeus
BigB00tayBiches
Zeus
Level 158
God Stats
2W - 1L
1,492 SR
Queue Stats
134W - 78L
1,667 Elo+
Party 1
Ravana
Ravana
Ithlwen
Ravana
Level 149
God Stats
1W - 0L
1,865 SR
Queue Stats
102W - 50L
1,690 Elo+
Party 1
Athena
Athena
Lissaelia
Athena
Level 17
God Stats
10W - 2L
1,687 SR
Queue Stats
10W - 2L
1,730 Elo+
Party 1
Team Averages
Level 108
1,681 SR
1,696 Elo+

VS

Team Averages
Level 71
1,447 SR
1,455 Elo+
Cthulhu
Cthulhu
Arsbeeds
Cthulhu
Level 4
God Stats
2W - 1L
1,241 SR
Queue Stats
3W - 5L
1,340 Elo+
Party 2
Hades
Hades
Niighttt
Hades
Level 87
God Stats
1W - 4L
1,407 SR
Queue Stats
266W - 185L
1,466 Elo+
Party 2
Bakasura
Bakasura
xxxlitle manxxx
Bakasura
Level 122
God Stats
7W - 7L
1,694 SR
Queue Stats
257W - 199L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
9,322
717
18,646
5,232
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Ithlwen
Ravana
11
2 / 1 / 3
8,769
675
4,901
6,203
4,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
Lissaelia
Athena
12
1 / 1 / 7
8,497
654
3,190
8,236
7,865
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arsbeeds
Cthulhu
11
1 / 1 / 4
7,857
604
4,862
10,570
11,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
Niighttt
Hades
12
3 / 4 / 2
8,417
647
8,094
13,637
6,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
11
1 / 3 / 2
7,780
598
4,031
10,163
3,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
8
Kills
5
5
Deaths
8
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arsbeeds
Cthulhu
1
1
4
3
W
5
3
2
2
W
Ravana
Ithlwen
Ravana
2
1
3
3.5
W
Athena
Lissaelia
Athena
1
1
7
4.5
L
Hades
Niighttt
Hades
3
4
2
1
L
Bakasura
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,737
Damage
16,987
19,671
Taken
34,370
15,011
Mitigated
22,015
1,390
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arsbeeds
Cthulhu
4,862
139
299
691
10,570
11,812
0
5,963
4,607
19,782
0
W
18,646
1,210
0
394
5,232
2,238
546
3,437
1,631
61,355
0
W
Ravana
Ithlwen
Ravana
4,901
1,322
0
650
6,203
4,908
299
2,972
2,566
0
17,139
W
Athena
Lissaelia
Athena
3,190
836
0
346
8,236
7,865
101
6,072
1,596
7,088
0
L
Hades
Niighttt
Hades
8,094
674
551
5,448
13,637
6,456
0
9,700
3,937
27,855
0
L
Bakasura
4,031
2,748
0
1,750
10,163
3,747
0
6,525
3,638
0
13,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,588
Gold Earned
24,054
147
Minions Killed
140
5
Camps Cleared
6
704,761
Distance Traveled
784,690
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,857
604
22
2
1
267,569
1
W
Zeus
9,322
717
116
9
5
234,674
4
W
Ravana
8,769
675
18
1
0
232,161
4
W
Athena
8,497
654
13
1
0
237,926
3
L
Hades
8,417
647
56
4
2
240,201
3
L
Bakasura
7,780
598
62
5
3
276,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role