Player Matchup

Merlin
Merlin
Masters
KIaay
Merlin
Masters
Level 158
God Stats
9W - 16L
1,538 SR
Queue Stats
298W - 276L
2,854 MMR
Solo
Tyr
Tyr
Diamond I
LayandroYT
Tyr
Diamond I
Level 153
God Stats
23W - 18L
1,653 SR
Queue Stats
147W - 126L
2,523 MMR
Solo
Yemoja
Yemoja
Diamond IV
PeЯvi
Yemoja
Diamond IV
Level 160
God Stats
2W - 4L
1,557 SR
Queue Stats
57W - 57L
2,259 MMR
Party 1
Ullr
Ullr
Diamond IV
jbros99
Ullr
Diamond IV
Level 69
God Stats
2W - 2L
1,517 SR
Queue Stats
148W - 147L
2,254 MMR
Party 1
Camazotz
Camazotz
Masters
łzzy
Camazotz
Masters
Level 109
God Stats
23W - 25L
1,645 SR
Queue Stats
324W - 325L
2,482 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,582 SR
2,474 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,723 SR
2,257 MMR
Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Masters
DeathsGhost
Mercury
Masters
Level 128
God Stats
13W - 11L
1,711 SR
Queue Stats
143W - 121L
2,700 MMR
Party 2
Fenrir
Fenrir
Masters
Isaіahlj
Fenrir
Masters
Level 85
God Stats
11W - 1L
1,974 SR
Queue Stats
58W - 33L
2,637 MMR
Party 2
Jormungandr
Jormungandr
Diamond IV
J3SUS23
Jormungandr
Diamond IV
Level 155
God Stats
3W - 4L
1,657 SR
Queue Stats
624W - 614L
2,274 MMR
Solo
Apollo
Apollo
Diamond III
Jixcol
Apollo
Diamond III
Level 155
God Stats
31W - 23L
1,774 SR
Queue Stats
477W - 456L
2,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KIaay
Merlin
19
5 / 10 / 3
12,092
526
14,733
19,800
8,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 5 / 3
11,585
504
11,798
24,915
28,191
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Yemoja
PeЯvi
Yemoja
14
1 / 6 / 4
9,583
417
4,874
21,842
24,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
jbros99
Ullr
17
1 / 8 / 1
10,702
465
8,029
18,134
5,380
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
łzzy
Camazotz
20
8 / 6 / 2
12,368
538
17,545
25,255
8,909
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
OdinArtioGebKhepriSet

VS

Bans
LokiSusanoHeimdallrSolArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
10 / 7 / 10
15,393
669
25,482
19,827
16,314
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
DeathsGhost
Mercury
20
9 / 2 / 7
14,474
629
16,929
18,024
7,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Isaіahlj
Fenrir
20
8 / 5 / 11
14,113
614
18,523
24,690
20,180
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
J3SUS23
Jormungandr
20
2 / 3 / 9
13,596
591
15,152
16,606
20,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Jixcol
Apollo
20
6 / 1 / 11
14,619
636
13,880
17,943
7,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
18
Kills
35
35
Deaths
18
13
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
10
7
10
2.14
W
Mercury
DeathsGhost
Mercury
9
2
7
6.25
W
Fenrir
Isaіahlj
Fenrir
8
5
11
2.7
W
Jormungandr
J3SUS23
Jormungandr
2
3
9
2.17
W
Apollo
Jixcol
Apollo
6
1
11
11.5
L
Merlin
KIaay
Merlin
5
10
3
0.65
L
3
5
3
0.9
L
Yemoja
PeЯvi
Yemoja
1
6
4
0.5
L
Ullr
jbros99
Ullr
1
8
1
0.19
L
Camazotz
łzzy
Camazotz
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,979
Damage
89,966
109,946
Taken
97,090
74,756
Mitigated
73,165
30,150
Healing
31,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
25,482
2,879
0
5,683
19,827
16,314
1,835
5,590
13,944
116,792
0
W
Mercury
DeathsGhost
Mercury
16,929
10,117
0
2,526
18,024
7,791
14
3,525
14,419
0
136,643
W
Fenrir
Isaіahlj
Fenrir
18,523
6,286
0
9,082
24,690
20,180
1,439
7,271
17,141
0
60,441
W
Jormungandr
J3SUS23
Jormungandr
15,152
3,898
0
4,369
16,606
20,984
241
1,864
14,648
88,017
0
W
Apollo
Jixcol
Apollo
13,880
8,885
0
9,824
17,943
7,896
7,813
1,406
16,497
0
139,645
L
Merlin
KIaay
Merlin
14,733
1,144
88
2,316
19,800
8,032
0
9,697
9,658
104,108
0
L
11,798
927
0
9,120
24,915
28,191
0
8,833
14,724
0
71,108
L
Yemoja
PeЯvi
Yemoja
4,874
1,509
2,273
2,889
21,842
24,244
13
7,133
14,238
23,965
0
L
Ullr
jbros99
Ullr
8,029
2,809
0
1,586
18,134
5,380
0
1,768
16,275
0
80,243
L
Camazotz
łzzy
Camazotz
17,545
5,804
0
11,878
25,255
8,909
189
10,362
14,417
0
98,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,330
Gold Earned
72,195
664
Minions Killed
802
0
Camps Cleared
0
2,130,782
Distance Traveled
2,394,410
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,393
669
199
9
0
432,638
0
W
Mercury
14,474
629
162
7
0
545,690
4
W
Fenrir
14,113
614
64
3
0
476,058
5
W
Jormungandr
13,596
591
171
7
0
455,033
11
W
Apollo
14,619
636
206
9
0
484,991
7
L
Merlin
12,092
526
193
8
0
370,498
4
L
Tyr
11,585
504
143
6
0
483,575
9
L
Yemoja
9,583
417
42
2
0
420,635
5
L
Ullr
10,702
465
151
7
0
395,040
6
L
Camazotz
12,368
538
135
6
0
461,034
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role