Player Matchup

Chernobog
Chernobog
JJ13542
Chernobog
Level 27
God Stats
6W - 6L
1,485 SR
Queue Stats
81W - 74L
1,144 Elo+
Party 1
Fenrir
Fenrir
Kaaldr
Fenrir
Level 8
God Stats
1W - 0L
1,264 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Olorun
Olorun
SeVeRe_Opticz
Olorun
Level 30
God Stats
11W - 6L
1,535 SR
Queue Stats
118W - 128L
1,365 Elo+
Party 1
Nemesis
Nemesis
SquidisHOT
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,696 Elo+
Party 1
Tyr
Tyr
Typhlozin
Tyr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,457 SR
1,441 Elo+

VS

Team Averages
Level 24
1,304 SR
1,337 Elo+
King Arthur
King Arthur
BardockBard
King Arthur
Level 28
God Stats
53W - 65L
1,428 SR
Queue Stats
256W - 286L
1,364 Elo+
Solo
Ymir
Ymir
Cmfc
Ymir
Level 24
God Stats
4W - 2L
1,720 SR
Queue Stats
96W - 90L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gorillashark400
Tsukuyomi
Level 11
God Stats
2W - 2L
1,118 SR
Queue Stats
3W - 10L
1,127 Elo+
Solo
Thanatos
Thanatos
Srkuaker
Thanatos
Level 29
God Stats
12W - 6L
1,097 SR
Queue Stats
41W - 32L
1,407 Elo+
Solo
Danzaburou
Danzaburou
acrossy10
Danzaburou
Level 29
God Stats
0W - 3L
1,159 SR
Queue Stats
145W - 174L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JJ13542
Chernobog
18
11 / 3 / 9
13,084
595
23,564
15,039
5,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Kaaldr
Fenrir
18
12 / 4 / 8
12,548
570
16,204
20,330
22,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 4 / 7
10,826
492
8,836
15,634
6,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
SquidisHOT
Nemesis
19
7 / 5 / 4
12,456
566
9,633
16,164
8,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
10 / 1 / 11
12,488
568
19,598
29,396
17,080
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BardockBard
King Arthur
15
5 / 10 / 2
10,533
479
16,546
25,868
26,322
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Cmfc
Ymir
15
3 / 5 / 8
11,009
500
11,099
19,519
24,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Gorillashark400
Tsukuyomi
14
4 / 11 / 3
9,524
433
9,898
17,940
7,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Srkuaker
Thanatos
15
2 / 10 / 2
9,929
451
7,459
19,406
9,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
acrossy10
Danzaburou
15
2 / 7 / 3
9,714
442
8,760
16,807
6,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
43
Kills
16
17
Deaths
43
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BardockBard
King Arthur
5
10
2
0.6
L
Ymir
Cmfc
Ymir
3
5
8
1.4
L
Tsukuyomi
Gorillashark400
Tsukuyomi
4
11
3
0.5
W
Chernobog
JJ13542
Chernobog
11
3
9
5.17
W
Fenrir
Kaaldr
Fenrir
12
4
8
4
W
3
4
7
1.63
W
Nemesis
SquidisHOT
Nemesis
7
5
4
1.8
L
Thanatos
Srkuaker
Thanatos
2
10
2
0.3
W
10
1
11
15.5
L
Danzaburou
acrossy10
Danzaburou
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,835
Damage
53,762
96,563
Taken
99,540
60,105
Mitigated
74,073
34,800
Healing
19,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BardockBard
King Arthur
16,546
1,780
0
970
25,868
26,322
108
1,569
23,650
11,601
33,968
L
Ymir
Cmfc
Ymir
11,099
3,602
0
3,464
19,519
24,469
0
2,159
17,208
33,531
0
L
Tsukuyomi
Gorillashark400
Tsukuyomi
9,898
2,471
0
899
17,940
7,237
0
3,002
14,841
0
41,579
W
Chernobog
JJ13542
Chernobog
23,564
16,650
0
6,174
15,039
5,504
6,468
2,860
12,179
0
97,134
W
Fenrir
Kaaldr
Fenrir
16,204
2,955
0
7,645
20,330
22,538
474
4,722
15,608
0
58,547
W
8,836
3,799
679
7,403
15,634
6,737
2,174
3,197
12,437
55,686
8,765
W
Nemesis
SquidisHOT
Nemesis
9,633
4,854
0
3,332
16,164
8,246
28
2,980
13,184
0
92,128
L
Thanatos
Srkuaker
Thanatos
7,459
2,867
0
11,018
19,406
9,316
0
448
18,669
0
77,661
W
19,598
3,163
823
8,744
29,396
17,080
587
5,745
23,651
0
72,703
L
Danzaburou
acrossy10
Danzaburou
8,760
4,279
0
3,379
16,807
6,729
0
769
15,895
0
46,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,402
Gold Earned
50,709
535
Minions Killed
334
0
Camps Cleared
0
2,052,778
Distance Traveled
1,927,745
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,533
479
65
3
0
416,532
0
L
Ymir
11,009
500
32
1
0
394,946
2
L
Tsukuyomi
9,524
433
62
3
0
367,918
5
W
Chernobog
13,084
595
134
6
0
392,986
3
W
Fenrir
12,548
570
90
4
0
381,693
2
W
Olorun
10,826
492
77
4
0
389,052
3
W
Nemesis
12,456
566
135
6
0
410,905
0
L
Thanatos
9,929
451
107
5
0
377,200
4
W
Tyr
12,488
568
99
5
0
478,142
0
L
Danzaburou
9,714
442
68
3
0
371,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role