Player Matchup

Cernunnos
Cernunnos
Fer Asteria
Cernunnos
Level 127
God Stats
3W - 5L
1,507 SR
Queue Stats
388W - 408L
1,498 Elo+
Solo
Achilles
Achilles
chaoswise
Achilles
Level 80
God Stats
19W - 9L
1,558 SR
Queue Stats
258W - 251L
1,543 Elo+
Solo
Kumbhakarna
Kumbhakarna
joztskull
Kumbhakarna
Level 146
God Stats
3W - 1L
1,251 SR
Queue Stats
175W - 183L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
undeadking1260
Ao Kuang
Level 136
God Stats
11W - 13L
1,764 SR
Queue Stats
360W - 373L
1,536 Elo+
Party 1
Tiamat
Tiamat
undisputedera99
Tiamat
Level 122
God Stats
43W - 22L
1,664 SR
Queue Stats
417W - 374L
1,530 Elo+
Party 1
Team Averages
Level 122
1,549 SR
1,525 Elo+

VS

Team Averages
Level 87
1,523 SR
1,494 Elo+
Achilles
Achilles
I_Am_Logangar
Achilles
Level 63
God Stats
0W - 1L
1,766 SR
Queue Stats
208W - 213L
1,447 Elo+
Party 2
Susano
Susano
KingNothing-II
Susano
Level 46
God Stats
0W - 1L
1,570 SR
Queue Stats
29W - 37L
1,451 Elo+
Solo
Janus
Janus
LucasXIl
Janus
Level 105
God Stats
2W - 4L
1,472 SR
Queue Stats
328W - 308L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
Tj just Savage
Cthulhu
Level 104
God Stats
7W - 7L
1,509 SR
Queue Stats
154W - 148L
1,482 Elo+
Solo
Hou Yi
Hou Yi
zomar1205
Hou Yi
Level 119
God Stats
6W - 16L
1,298 SR
Queue Stats
309W - 311L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fer Asteria
Cernunnos
13
1 / 2 / 3
7,947
497
8,025
10,209
3,205
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
chaoswise
Achilles
14
5 / 4 / 4
8,773
548
7,800
15,152
8,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
joztskull
Kumbhakarna
12
0 / 2 / 3
7,549
472
4,049
12,607
11,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
17
3 / 1 / 3
10,076
630
7,017
9,923
4,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
4 / 0 / 3
9,094
568
7,444
9,807
5,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
I_Am_Logangar
Achilles
11
0 / 2 / 2
6,530
408
3,187
9,260
7,022
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 1 / 6
7,351
459
11,493
9,467
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
LucasXIl
Janus
13
3 / 2 / 4
7,939
496
10,785
9,824
2,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 4
6,985
437
7,078
16,343
10,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
zomar1205
Hou Yi
13
3 / 4 / 1
7,930
496
7,602
10,346
3,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
13
Kills
9
9
Deaths
13
16
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Fer Asteria
Cernunnos
1
2
3
1.25
L
Achilles
I_Am_Logangar
Achilles
0
2
2
0.5
L
1
1
6
4
L
Janus
LucasXIl
Janus
3
2
4
2.5
L
2
4
4
1
W
Achilles
chaoswise
Achilles
5
4
4
1.75
W
Kumbhakarna
joztskull
Kumbhakarna
0
2
3
0.75
W
Ao Kuang
3
1
3
4.5
W
4
0
3
5.5
L
Hou Yi
zomar1205
Hou Yi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,335
Damage
40,145
57,698
Taken
55,240
33,746
Mitigated
26,768
18,941
Healing
14,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Fer Asteria
Cernunnos
8,025
4,293
0
4,224
10,209
3,205
907
2,487
7,722
0
52,502
L
Achilles
I_Am_Logangar
Achilles
3,187
401
0
2,824
9,260
7,022
0
3,695
5,491
0
28,583
L
11,493
2,270
0
3,063
9,467
3,130
0
1,810
7,567
0
48,852
L
Janus
LucasXIl
Janus
10,785
920
0
2,743
9,824
2,844
140
3,475
6,233
44,661
0
L
7,078
493
588
2,317
16,343
10,382
0
7,054
9,036
30,082
0
W
Achilles
chaoswise
Achilles
7,800
2,179
0
3,534
15,152
8,563
0
4,499
10,608
0
46,074
W
Kumbhakarna
joztskull
Kumbhakarna
4,049
640
0
1,372
12,607
11,564
235
5,288
7,231
27,318
0
W
Ao Kuang
7,017
1,753
0
5,618
9,923
4,824
163
1,905
7,634
59,463
10,278
W
7,444
415
91
4,102
9,807
5,590
180
3,684
6,097
54,117
0
L
Hou Yi
zomar1205
Hou Yi
7,602
4,922
0
3,101
10,346
3,390
0
1,379
8,967
0
58,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,439
Gold Earned
36,735
481
Minions Killed
412
0
Camps Cleared
0
1,574,077
Distance Traveled
1,588,635
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,947
497
102
6
0
272,557
5
L
Achilles
6,530
408
68
4
0
309,121
0
L
Susano
7,351
459
91
6
0
379,566
2
L
Janus
7,939
496
90
6
0
305,679
5
L
Cthulhu
6,985
437
51
3
0
329,424
5
W
Achilles
8,773
548
85
5
0
309,330
2
W
Kumbhakarna
7,549
472
49
3
0
331,378
12
W
Ao Kuang
10,076
630
133
8
0
323,799
3
W
Tiamat
9,094
568
112
7
0
337,013
2
L
Hou Yi
7,930
496
112
7
0
264,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role