Player Matchup

Da Ji
Da Ji
GaymerGoo
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,742 Elo+
Solo
Jormungandr
Jormungandr
HujerDaddy
Jormungandr
Level 18
God Stats
13W - 13L
1,618 SR
Queue Stats
51W - 39L
1,600 Elo+
Party 1
King Arthur
King Arthur
K03E
King Arthur
Level 15
God Stats
1W - 1L
1,883 SR
Queue Stats
9W - 9L
1,673 Elo+
Solo
Hel
Hel
Kingkiwi2013
Hel
Level 18
God Stats
3W - 1L
1,774 SR
Queue Stats
30W - 23L
1,592 Elo+
Solo
Cupid
Cupid
RaccAttack_0
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,598 Elo+
Party 1
Team Averages
Level 15
1,655 SR
1,641 Elo+

VS

Team Averages
Level 22
1,468 SR
1,579 Elo+
Gilgamesh
Gilgamesh
AlignedCellar82
Gilgamesh
Level 29
God Stats
7W - 5L
1,615 SR
Queue Stats
225W - 226L
1,543 Elo+
Solo
Ra
Ra
COTFCarnage
Ra
Level 14
God Stats
1W - 1L
1,296 SR
Queue Stats
33W - 26L
1,511 Elo+
Solo
Sobek
Sobek
Gilgamane
Sobek
Level 29
God Stats
4W - 1L
1,605 SR
Queue Stats
89W - 54L
1,638 Elo+
Party 2
Thor
Thor
Mochacho
Thor
Level 8
God Stats
1W - 1L
1,326 SR
Queue Stats
11W - 7L
1,579 Elo+
Solo
Chiron
Chiron
SupportDlFF
Chiron
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
78W - 55L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GaymerGoo
Da Ji
19
9 / 9 / 1
12,679
507
16,193
25,762
9,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
HujerDaddy
Jormungandr
15
0 / 5 / 4
9,394
376
10,196
22,502
14,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
K03E
King Arthur
18
2 / 4 / 4
11,126
445
10,948
19,304
17,754
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 13 / 7
11,403
456
18,061
22,223
7,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 4 / 1
10,539
422
9,472
14,936
4,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlignedCellar82
Gilgamesh
19
5 / 8 / 13
13,912
556
21,779
28,485
13,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 3 / 10
14,556
582
8,739
17,508
16,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
Gilgamane
Sobek
19
6 / 1 / 18
14,483
579
12,171
27,580
38,065
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
20
11 / 6 / 9
14,951
598
16,608
19,243
7,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chiron
20
9 / 0 / 1
15,597
624
17,200
19,951
9,092
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
86
18
Kills
35
35
Deaths
18
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlignedCellar82
Gilgamesh
5
8
13
1.44
W
4
3
10
3
L
Da Ji
GaymerGoo
Da Ji
9
9
1
1.06
W
Sobek
Gilgamane
Sobek
6
1
18
15
L
Jormungandr
HujerDaddy
Jormungandr
0
5
4
0.4
L
King Arthur
K03E
King Arthur
2
4
4
1
L
4
13
7
0.58
W
Thor
11
6
9
2.58
L
3
4
1
0.88
W
Chiron
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,870
Damage
76,497
104,727
Taken
112,767
53,209
Mitigated
85,122
26,042
Healing
53,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlignedCellar82
Gilgamesh
21,779
7,585
0
9,476
28,485
13,165
1,992
8,997
19,212
0
99,544
W
8,739
1,190
6,150
9,877
17,508
16,870
668
3,692
13,730
91,300
0
L
Da Ji
GaymerGoo
Da Ji
16,193
5,197
0
5,970
25,762
9,324
0
2,595
23,167
0
85,653
W
Sobek
Gilgamane
Sobek
12,171
1,317
0
10,553
27,580
38,065
359
7,702
19,510
38,232
0
L
Jormungandr
HujerDaddy
Jormungandr
10,196
3,227
0
575
22,502
14,170
0
3,476
19,026
52,913
0
L
King Arthur
K03E
King Arthur
10,948
330
0
3,584
19,304
17,754
240
6,275
13,029
517
73,747
L
18,061
1,144
3,625
6,784
22,223
7,922
1,068
6,262
15,961
61,155
0
W
Thor
16,608
3,446
0
2,326
19,243
7,930
1,641
7,722
11,104
0
95,380
L
9,472
4,762
629
4,875
14,936
4,039
0
2,302
12,634
0
72,714
W
Chiron
17,200
8,284
1,822
13,259
19,951
9,092
6,003
4,635
15,208
0
164,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,141
Gold Earned
73,499
529
Minions Killed
678
0
Camps Cleared
0
2,166,535
Distance Traveled
2,427,123
40
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,912
556
120
5
0
485,511
7
W
Ra
14,556
582
178
7
0
462,467
4
L
Da Ji
12,679
507
118
5
0
444,276
2
W
Sobek
14,483
579
23
1
0
529,732
29
L
Jormungandr
9,394
376
70
3
0
440,602
22
L
King Arthur
11,126
445
125
5
0
436,022
7
L
Hel
11,403
456
108
4
0
427,405
1
W
Thor
14,951
598
136
5
0
457,488
1
L
Cupid
10,539
422
108
4
0
418,230
8
W
Chiron
15,597
624
221
9
0
491,925
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role