Player Matchup

Ares
Ares
Andrebarao
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,164 Elo+
Solo
Hades
Hades
I_DEBO_ANKLES
Hades
Level 6
God Stats
6W - 1L
1,500 SR
Queue Stats
88W - 80L
1,661 Elo+
Party 2
Chernobog
Chernobog
Killah-Khy-999
Chernobog
Level 29
God Stats
55W - 50L
1,511 SR
Queue Stats
72W - 70L
1,419 Elo+
Solo
Medusa
Medusa
N0_BRA_TATA_SAG
Medusa
Level 102
God Stats
76W - 82L
1,476 SR
Queue Stats
631W - 684L
1,362 Elo+
Party 2
Nemesis
Nemesis
TrashGodYuno
Nemesis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 54L
1,547 Elo+
Solo
Team Averages
Level 33
1,497 SR
1,431 Elo+

VS

Team Averages
Level 41
1,526 SR
1,595 Elo+
Ra
Ra
CxP Jane
Ra
Level 24
God Stats
1W - 2L
1,207 SR
Queue Stats
48W - 22L
1,767 Elo+
Party 1
Tyr
Tyr
CxP NopeHat
Tyr
Level 141
God Stats
11W - 5L
1,759 SR
Queue Stats
186W - 171L
1,582 Elo+
Party 1
Nemesis
Nemesis
Im--Broken--
Nemesis
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 31L
1,430 Elo+
Solo
Kumbhakarna
Kumbhakarna
KichiGirl
Kumbhakarna
Level 8
God Stats
4W - 2L
1,571 SR
Queue Stats
39W - 24L
1,752 Elo+
Party 1
Danzaburou
Danzaburou
Lucastheboy19
Danzaburou
Level 13
God Stats
22W - 12L
1,595 SR
Queue Stats
37W - 41L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
6,626
265
0
1,543
606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
15 / 6 / 10
14,158
566
32,790
32,008
18,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Killah-Khy-999
Chernobog
17
12 / 5 / 11
12,571
503
16,503
24,697
12,083
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 6 / 9
12,216
489
13,864
18,530
7,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
TrashGodYuno
Nemesis
18
1 / 6 / 9
11,485
459
6,584
21,685
8,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 10
15,253
610
29,521
20,483
9,810
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
3 / 8 / 13
13,795
552
18,446
26,520
29,304
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Nemesis
Im--Broken--
Nemesis
16
1 / 11 / 6
10,707
428
6,577
20,439
8,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
KichiGirl
Kumbhakarna
17
2 / 6 / 13
12,598
504
6,541
24,332
35,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Lucastheboy19
Danzaburou
20
8 / 3 / 6
15,162
606
12,444
17,145
7,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
72
34
Kills
24
25
Deaths
35
39
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
10
7
10
2.14
W
3
8
13
1.19
L
15
6
10
3.33
W
Nemesis
Im--Broken--
Nemesis
1
11
6
0.36
W
Kumbhakarna
KichiGirl
Kumbhakarna
2
6
13
1.42
L
Chernobog
Killah-Khy-999
Chernobog
12
5
11
3.5
W
Danzaburou
Lucastheboy19
Danzaburou
8
3
6
3.67
L
6
6
9
1.75
L
Nemesis
TrashGodYuno
Nemesis
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,741
Damage
73,529
98,463
Taken
108,919
47,817
Mitigated
90,650
29,262
Healing
35,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,543
606
0
815
728
0
0
W
29,521
4,403
8,265
7,396
20,483
9,810
4,037
7,141
13,342
159,116
0
W
18,446
1,698
0
7,968
26,520
29,304
3,562
7,010
19,510
0
87,697
L
32,790
1,462
393
14,707
32,008
18,856
880
13,953
17,816
101,328
0
W
Nemesis
Im--Broken--
Nemesis
6,577
1,846
0
526
20,439
8,217
1,280
4,568
15,753
0
59,621
W
Kumbhakarna
KichiGirl
Kumbhakarna
6,541
800
193
5,358
24,332
35,949
361
9,478
14,854
23,146
0
L
Chernobog
Killah-Khy-999
Chernobog
16,503
10,159
0
2,380
24,697
12,083
704
11,894
12,653
0
64,261
W
Danzaburou
Lucastheboy19
Danzaburou
12,444
3,655
0
6,043
17,145
7,370
1,640
7,317
9,828
0
81,158
L
13,864
6,121
0
5,121
18,530
7,585
2,431
4,376
13,967
0
81,453
L
Nemesis
TrashGodYuno
Nemesis
6,584
1,834
0
6,661
21,685
8,687
0
5,772
15,653
0
80,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,056
Gold Earned
67,515
499
Minions Killed
581
0
Camps Cleared
0
1,686,114
Distance Traveled
2,319,546
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,626
265
0
0
0
21,735
0
W
Ra
15,253
610
243
10
0
469,363
3
W
Tyr
13,795
552
134
5
0
502,046
1
L
Hades
14,158
566
137
5
0
398,908
6
W
Nemesis
10,707
428
64
3
0
440,766
0
W
Kumbhakarna
12,598
504
30
1
0
430,930
1
L
Chernobog
12,571
503
98
4
0
442,827
0
W
Danzaburou
15,162
606
110
4
0
476,441
2
L
Medusa
12,216
489
127
5
0
379,400
6
L
Nemesis
11,485
459
137
5
0
443,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role