Player Matchup

Ra
Ra
DragoAge3113
Ra
Level 13
God Stats
6W - 8L
1,561 SR
Queue Stats
9W - 21L
1,380 Elo+
Party 2
Loki
Loki
FreddyMiko
Loki
Level 14
God Stats
2W - 12L
1,204 SR
Queue Stats
7W - 18L
1,318 Elo+
Solo
Heimdallr
Heimdallr
NovaJord
Heimdallr
Level 28
God Stats
14W - 20L
1,454 SR
Queue Stats
195W - 234L
1,371 Elo+
Party 2
Sun Wukong
Sun Wukong
RapidFoal632013
Sun Wukong
Level 17
God Stats
0W - 4L
1,153 SR
Queue Stats
2W - 15L
1,115 Elo+
Solo
Kuzenbo
Kuzenbo
WingingGarlic5
Kuzenbo
Level 29
God Stats
5W - 12L
1,252 SR
Queue Stats
77W - 114L
1,300 Elo+
Solo
Team Averages
Level 20
1,325 SR
1,297 Elo+

VS

Team Averages
Level 18
1,511 SR
1,318 Elo+
Cthulhu
Cthulhu
ImSoadmImSmrt
Cthulhu
Level 16
God Stats
13W - 9L
1,416 SR
Queue Stats
43W - 53L
1,380 Elo+
Solo
Izanami
Izanami
KvngBruh
Izanami
Level 27
God Stats
25W - 15L
1,594 SR
Queue Stats
72W - 61L
1,475 Elo+
Solo
Anubis
Anubis
Luugan
Anubis
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 9L
1,078 Elo+
Party 1
Jormungandr
Jormungandr
X6 JJG
Jormungandr
Level 27
God Stats
4W - 10L
1,298 SR
Queue Stats
115W - 152L
1,328 Elo+
Party 1
Baron Samedi
Baron Samedi
X6 Merk
Baron Samedi
Level 19
God Stats
2W - 4L
1,749 SR
Queue Stats
34W - 65L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
7,027
370
3,095
10,030
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 5 / 3
7,896
416
9,446
10,304
2,753
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
NovaJord
Heimdallr
12
1 / 7 / 0
7,680
404
8,843
13,053
4,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
RapidFoal632013
Sun Wukong
12
1 / 3 / 2
7,780
409
2,228
7,646
4,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 2 / 2
8,216
432
5,853
12,557
14,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
0 / 2 / 0
8,558
450
5,256
11,841
10,185
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
KvngBruh
Izanami
19
11 / 0 / 5
11,273
593
11,526
9,738
3,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Anubis
Luugan
Anubis
14
1 / 4 / 5
8,178
430
5,826
9,647
4,119
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
X6 JJG
Jormungandr
14
7 / 1 / 9
9,324
491
8,876
9,698
9,374
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
X6 Merk
Baron Samedi
14
5 / 2 / 5
8,756
461
7,171
10,152
8,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
9
Kills
24
24
Deaths
9
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
4
5
3
1.1
W
Cthulhu
0
2
0
0
W
Izanami
KvngBruh
Izanami
11
0
5
13.5
W
Anubis
Luugan
Anubis
1
4
5
0.88
L
Heimdallr
NovaJord
Heimdallr
1
7
0
0.14
L
Sun Wukong
RapidFoal632013
Sun Wukong
1
3
2
0.67
L
3
2
2
2
W
Jormungandr
X6 JJG
Jormungandr
7
1
9
11.5
W
Baron Samedi
X6 Merk
Baron Samedi
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,465
Damage
38,655
53,590
Taken
51,076
29,586
Mitigated
35,854
7,707
Healing
14,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,095
591
813
1,936
10,030
3,025
370
3,897
5,956
33,534
0
L
9,446
3,302
0
0
10,304
2,753
0
6,026
4,182
0
22,510
W
Cthulhu
5,256
631
0
3,334
11,841
10,185
207
2,745
9,096
43,435
0
W
Izanami
KvngBruh
Izanami
11,526
6,118
0
2,091
9,738
3,722
2,524
1,247
8,491
0
103,906
W
Anubis
Luugan
Anubis
5,826
976
0
3,316
9,647
4,119
1,679
1,537
8,110
36,415
0
L
Heimdallr
NovaJord
Heimdallr
8,843
4,752
0
1,487
13,053
4,674
1,362
5,453
7,252
0
38,826
L
Sun Wukong
RapidFoal632013
Sun Wukong
2,228
691
0
331
7,646
4,525
669
4,465
3,181
0
28,621
L
5,853
2,243
0
3,140
12,557
14,609
405
6,585
5,890
31,212
0
W
Jormungandr
X6 JJG
Jormungandr
8,876
1,284
0
2,011
9,698
9,374
348
2,483
7,215
32,605
0
W
Baron Samedi
X6 Merk
Baron Samedi
7,171
939
508
2,830
10,152
8,454
880
1,569
8,583
35,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,599
Gold Earned
46,089
245
Minions Killed
414
0
Camps Cleared
0
1,669,889
Distance Traveled
1,631,529
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,027
370
55
3
0
280,183
1
L
Loki
7,896
416
23
1
0
374,234
2
W
Cthulhu
8,558
450
83
4
0
337,189
0
W
Izanami
11,273
593
167
9
0
320,314
2
W
Anubis
8,178
430
92
5
0
290,364
0
L
Heimdallr
7,680
404
69
4
0
305,100
0
L
Sun Wukong
7,780
409
54
3
0
371,479
0
L
Kuzenbo
8,216
432
44
2
0
338,893
2
W
Jormungandr
9,324
491
44
2
0
345,143
1
W
Baron Samedi
8,756
461
28
1
0
338,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role