Player Matchup

Serqet
Serqet
Silver I
Coapy
Serqet
Silver I
Level 69
God Stats
28W - 35L
1,471 SR
Queue Stats
121W - 118L
1,193 MMR
Solo
Hades
Hades
Silver II
J0K3R253
Hades
Silver II
Level 85
God Stats
5W - 6L
1,598 SR
Queue Stats
27W - 37L
1,098 MMR
Solo
Agni
Agni
Silver I
JuanClaptonXD
Agni
Silver I
Level 146
God Stats
0W - 2L
1,339 SR
Queue Stats
193W - 205L
1,089 MMR
Solo
Izanami
Izanami
Silver IV
Kropans
Izanami
Silver IV
Level 147
God Stats
1W - 4L
1,393 SR
Queue Stats
11W - 34L
1,163 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
leodan45
Cthulhu
Silver IV
Level 129
God Stats
1W - 1L
1,589 SR
Queue Stats
7W - 20L
1,163 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,478 SR
1,141 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,709 SR
1,138 MMR
Ares
Ares
Silver I
HUNTERxROGUE
Ares
Silver I
Level 108
God Stats
2W - 1L
1,749 SR
Queue Stats
30W - 39L
1,203 MMR
Solo
Ravana
Ravana
Silver I
Ksmoothg
Ravana
Silver I
Level 115
God Stats
31W - 19L
1,634 SR
Queue Stats
381W - 424L
1,232 MMR
Solo
Persephone
Persephone
Gold V
Lalande
Persephone
Gold V
Level 123
God Stats
1W - 0L
1,634 SR
Queue Stats
45W - 56L
1,020 MMR
Solo
Chaac
Chaac
Silver I
VRCuttlefish
Chaac
Silver I
Level 89
God Stats
2W - 2L
1,921 SR
Queue Stats
266W - 265L
994 MMR
Solo
Heimdallr
Heimdallr
Silver I
johncofin
Heimdallr
Silver I
Level 117
God Stats
23W - 18L
1,604 SR
Queue Stats
37W - 35L
1,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Coapy
Serqet
20
5 / 6 / 1
13,420
516
12,599
20,417
7,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
J0K3R253
Hades
18
0 / 6 / 1
11,717
451
8,274
22,385
10,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 4 / 3
11,897
458
8,152
13,260
5,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Kropans
Izanami
19
0 / 7 / 1
11,735
451
7,727
19,522
4,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
leodan45
Cthulhu
14
2 / 6 / 1
9,881
380
8,659
22,145
24,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Morgan Le FayLokiAthenaGeb

VS

Bans
SetKhepriScyllaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 10
13,221
509
8,839
18,898
23,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
Ksmoothg
Ravana
20
5 / 3 / 7
14,805
569
7,626
14,416
6,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Lalande
Persephone
20
3 / 1 / 10
14,452
556
18,273
7,803
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 1 / 8
15,566
599
12,808
24,394
27,044
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
johncofin
Heimdallr
20
9 / 1 / 6
17,066
656
20,187
16,963
8,110
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
7
Kills
29
29
Deaths
7
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Serqet
Coapy
Serqet
5
6
1
0.92
W
5
1
10
10
L
Hades
J0K3R253
Hades
0
6
1
0.08
L
0
4
3
0.38
L
Izanami
Kropans
Izanami
0
7
1
0.07
W
Ravana
Ksmoothg
Ravana
5
3
7
2.83
W
Persephone
Lalande
Persephone
3
1
10
8
W
7
1
8
11
W
Heimdallr
johncofin
Heimdallr
9
1
6
12
L
Cthulhu
leodan45
Cthulhu
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,411
Damage
67,733
97,729
Taken
82,474
53,493
Mitigated
68,540
27,403
Healing
37,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Coapy
Serqet
12,599
1,548
0
4,600
20,417
7,592
0
5,075
15,338
0
93,263
W
8,839
829
0
6,524
18,898
23,870
536
7,378
10,920
29,828
0
L
Hades
J0K3R253
Hades
8,274
1,785
28
9,861
22,385
10,244
0
4,138
18,247
89,128
0
L
8,152
457
60
3,587
13,260
5,956
0
5,647
7,613
92,961
0
L
Izanami
Kropans
Izanami
7,727
4,506
0
6,231
19,522
4,866
1,439
2,245
17,273
0
114,913
W
Ravana
Ksmoothg
Ravana
7,626
2,956
0
7,109
14,416
6,805
1,975
4,478
8,935
0
122,477
W
Persephone
Lalande
Persephone
18,273
847
2
4,412
7,803
2,711
1,849
3,176
4,032
108,075
0
W
12,808
2,547
0
12,644
24,394
27,044
651
8,462
15,068
0
118,153
W
Heimdallr
johncofin
Heimdallr
20,187
11,446
0
6,966
16,963
8,110
4,724
3,490
12,873
0
166,212
L
Cthulhu
leodan45
Cthulhu
8,659
363
710
2,326
22,145
24,835
0
10,007
11,786
25,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,650
Gold Earned
75,110
754
Minions Killed
803
0
Camps Cleared
0
2,565,448
Distance Traveled
2,559,376
39
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
13,420
516
144
6
0
621,207
7
W
Ares
13,221
509
33
1
0
444,749
9
L
Hades
11,717
451
181
7
0
445,360
2
L
Agni
11,897
458
184
7
0
520,346
14
L
Izanami
11,735
451
212
8
0
470,772
9
W
Ravana
14,805
569
177
7
0
551,660
7
W
Persephone
14,452
556
182
7
0
531,963
5
W
Chaac
15,566
599
184
7
0
524,776
4
W
Heimdallr
17,066
656
227
9
0
506,228
8
L
Cthulhu
9,881
380
33
1
0
507,763
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role