Player Matchup

Chiron
Chiron
 
Chiron
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Alekay296
Poseidon
Level 105
God Stats
32W - 18L
1,601 SR
Queue Stats
501W - 506L
1,486 Elo+
Solo
Chaac
Chaac
Arapothus
Chaac
Level 157
God Stats
12W - 9L
1,625 SR
Queue Stats
491W - 455L
1,456 Elo+
Solo
Athena
Athena
darkness-slender
Athena
Level 147
God Stats
6W - 2L
1,620 SR
Queue Stats
135W - 138L
1,465 Elo+
Party 1
Arachne
Arachne
pocoyoc
Arachne
Level 147
God Stats
53W - 44L
1,556 SR
Queue Stats
1,651W - 1,733L
1,462 Elo+
Solo
Team Averages
Level 142
1,580 SR
1,474 Elo+

VS

Team Averages
Level 106
1,530 SR
1,510 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Akyør
Bastet
Level 117
God Stats
37W - 39L
1,468 SR
Queue Stats
527W - 462L
1,488 Elo+
Solo
Chaac
Chaac
Bluntgameking67
Chaac
Level 105
God Stats
4W - 11L
1,484 SR
Queue Stats
189W - 180L
1,520 Elo+
Party 2
Ra
Ra
EscapedGriZZly
Ra
Level 131
God Stats
7W - 13L
1,700 SR
Queue Stats
43W - 37L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 1 / 3
9,983
555
9,616
10,044
3,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Alekay296
Poseidon
17
4 / 1 / 3
10,497
583
6,780
7,809
3,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Arapothus
Chaac
14
0 / 4 / 5
9,176
510
9,239
17,560
13,803
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 4 / 6
9,093
505
5,295
15,098
12,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
pocoyoc
Arachne
19
7 / 0 / 3
11,261
626
9,375
14,450
7,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
2 / 3 / 3
8,401
467
9,883
14,176
14,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
 
Izanami
13
0 / 4 / 3
7,553
420
3,408
11,136
3,148
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Akyør
Bastet
16
4 / 4 / 1
9,251
514
6,304
14,402
4,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 2 / 2
9,443
525
14,850
14,525
10,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 2 / 1
7,662
426
4,794
5,231
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
15
Kills
9
10
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
3
4.5
L
Kuzenbo
 
Kuzenbo
2
3
3
1.17
L
Izanami
 
Izanami
0
4
3
0.38
L
Bastet
Akyør
Bastet
4
4
1
1.13
W
Poseidon
Alekay296
Poseidon
4
1
3
5.5
W
Chaac
Arapothus
Chaac
0
4
5
0.63
L
2
2
2
1.5
L
1
2
1
0.75
W
1
4
6
1
W
Arachne
pocoyoc
Arachne
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,305
Damage
39,239
64,961
Taken
59,470
41,714
Mitigated
35,192
29,798
Healing
21,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,616
3,710
486
5,375
10,044
3,566
2,662
2,310
7,734
0
78,245
L
Kuzenbo
 
Kuzenbo
9,883
2,483
274
4,689
14,176
14,176
8
3,170
11,006
39,082
0
L
Izanami
 
Izanami
3,408
2,708
0
3,901
11,136
3,148
0
1,742
9,394
0
44,056
L
Bastet
Akyør
Bastet
6,304
3,244
0
4,572
14,402
4,892
23
1,633
12,769
0
66,816
W
Poseidon
Alekay296
Poseidon
6,780
952
0
2,792
7,809
3,522
2,494
3,034
4,775
74,006
0
W
Chaac
Arapothus
Chaac
9,239
2,428
0
6,827
17,560
13,803
1,500
2,351
15,209
0
58,974
L
14,850
2,396
0
5,544
14,525
10,953
1,002
2,315
12,210
4,395
63,806
L
4,794
310
281
2,125
5,231
2,023
105
3,215
2,016
43,836
0
W
5,295
1,142
527
4,558
15,098
12,855
210
6,352
8,746
28,055
0
W
Arachne
pocoyoc
Arachne
9,375
6,791
0
9,233
14,450
7,968
867
2,723
11,727
0
92,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,010
Gold Earned
42,310
596
Minions Killed
499
0
Camps Cleared
0
1,755,275
Distance Traveled
1,624,893
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,983
555
138
8
0
335,114
5
L
Kuzenbo
8,401
467
62
3
0
344,946
3
L
Izanami
7,553
420
91
5
0
341,901
5
L
Bastet
9,251
514
123
7
0
365,622
4
W
Poseidon
10,497
583
147
8
0
317,981
3
W
Chaac
9,176
510
106
6
0
319,678
0
L
Chaac
9,443
525
137
8
0
354,020
5
L
Ra
7,662
426
86
5
0
218,404
4
W
Athena
9,093
505
47
3
0
370,520
5
W
Arachne
11,261
626
158
9
0
411,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role