Player Matchup

Janus
Janus
Bianca DelRio69
Janus
Level 29
God Stats
2W - 3L
1,716 SR
Queue Stats
40W - 21L
1,688 Elo+
Solo
Cabrakan
Cabrakan
Polaris287
Cabrakan
Level 26
God Stats
6W - 0L
1,988 SR
Queue Stats
56W - 33L
1,671 Elo+
Solo
Set
Set
PortalKing5
Set
Level 27
God Stats
6W - 1L
1,731 SR
Queue Stats
80W - 69L
1,597 Elo+
Solo
Heimdallr
Heimdallr
TornTB
Heimdallr
Level 27
God Stats
9W - 6L
1,515 SR
Queue Stats
155W - 108L
1,589 Elo+
Solo
Geb
Geb
xPooglet
Geb
Level 28
God Stats
30W - 32L
1,518 SR
Queue Stats
158W - 152L
1,504 Elo+
Solo
Team Averages
Level 27
1,693 SR
1,610 Elo+

VS

Team Averages
Level 44
1,621 SR
1,661 Elo+
Ra
Ra
Nectarini
Ra
Level 147
God Stats
1W - 1L
1,787 SR
Queue Stats
36W - 22L
1,628 Elo+
Party 1
Geb
Geb
PellegrinoPapi
Geb
Level 11
God Stats
2W - 2L
1,834 SR
Queue Stats
48W - 21L
1,993 Elo+
Party 1
Cthulhu
Cthulhu
VraiDawn723
Cthulhu
Level 18
God Stats
0W - 2L
1,316 SR
Queue Stats
6W - 10L
1,631 Elo+
Solo
Hercules
Hercules
hunter534534
Hercules
Level 16
God Stats
3W - 2L
1,378 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Ullr
Ullr
pumori67
Ullr
Level 28
God Stats
2W - 1L
1,791 SR
Queue Stats
138W - 132L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
9,277
580
8,615
8,810
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
Polaris287
Cabrakan
16
9 / 4 / 3
9,912
620
10,766
12,392
8,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 3 / 5
8,439
527
7,094
10,026
4,730
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
TornTB
Heimdallr
15
6 / 2 / 3
8,911
557
10,747
10,315
4,422
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 0 / 13
8,558
535
5,832
10,341
8,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,158
510
9,345
10,609
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 5 / 0
8,746
547
5,746
9,979
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
VraiDawn723
Cthulhu
10
1 / 3 / 0
6,004
375
3,570
9,112
4,899
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
hunter534534
Hercules
11
4 / 8 / 3
7,497
469
7,569
15,805
7,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
10
0 / 5 / 1
5,847
365
2,619
11,572
3,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
24
Kills
12
12
Deaths
24
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
3
4
2
L
2
3
2
1
L
5
5
0
1
W
Cabrakan
Polaris287
Cabrakan
9
4
3
2.63
W
4
3
5
2.17
W
Heimdallr
TornTB
Heimdallr
6
2
3
3.75
L
Cthulhu
VraiDawn723
Cthulhu
1
3
0
0.33
L
Hercules
hunter534534
Hercules
4
8
3
0.69
L
Ullr
0
5
1
0.1
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,054
Damage
28,849
51,884
Taken
57,077
29,014
Mitigated
23,518
17,462
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,615
285
159
3,042
8,810
2,972
52
4,129
4,607
74,354
0
L
9,345
539
228
4,384
10,609
3,783
0
3,752
6,777
64,175
0
L
5,746
711
0
250
9,979
4,171
0
5,051
4,816
42,210
0
W
Cabrakan
Polaris287
Cabrakan
10,766
1,272
0
4,456
12,392
8,232
0
2,504
9,839
63,245
0
W
7,094
3,746
0
4,047
10,026
4,730
640
2,207
7,753
0
43,082
W
Heimdallr
TornTB
Heimdallr
10,747
6,318
0
2,650
10,315
4,422
609
4,505
5,710
0
57,333
L
Cthulhu
VraiDawn723
Cthulhu
3,570
161
59
1,079
9,112
4,899
156
3,646
5,426
16,233
0
L
Hercules
hunter534534
Hercules
7,569
2,193
10
3,194
15,805
7,193
714
6,680
9,057
0
29,732
L
Ullr
2,619
913
0
3,371
11,572
3,472
0
5,666
5,788
0
25,996
W
5,832
778
0
3,108
10,341
8,658
174
4,940
5,314
18,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,097
Gold Earned
36,252
441
Minions Killed
338
0
Camps Cleared
0
1,469,061
Distance Traveled
1,494,664
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,277
580
150
9
0
310,811
6
L
Ra
8,158
510
128
8
0
309,509
1
L
Geb
8,746
547
88
6
0
286,158
2
W
Cabrakan
9,912
620
96
6
0
293,582
3
W
Set
8,439
527
84
5
0
290,592
3
W
Heimdallr
8,911
557
86
5
0
262,548
1
L
Cthulhu
6,004
375
30
2
0
311,002
1
L
Hercules
7,497
469
53
3
0
289,527
1
L
Ullr
5,847
365
39
2
0
298,468
0
W
Geb
8,558
535
25
2
0
311,528
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role