Player Matchup

Ao Kuang
Ao Kuang
Bronze III
Assassin-E-224
Ao Kuang
Bronze III
Level 126
God Stats
0W - 1L
1,332 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze III
DOF_-14
Fenrir
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,509 MMR
Party 2
Da Ji
Da Ji
Bronze III
HOLIESTATOMG
Da Ji
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,509 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 136
1,444 SR
1,506 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,580 SR
1,505 MMR
Awilix
Awilix
Gold I
G3tTheMystery
Awilix
Gold I
Level 129
God Stats
13W - 10L
1,543 SR
Queue Stats
151W - 139L
1,535 MMR
Party 1
Chaac
Chaac
Platinum V
LeoTheVirgo17
Chaac
Platinum V
Level 127
God Stats
80W - 61L
1,603 SR
Queue Stats
164W - 171L
1,495 MMR
Party 1
Sol
Sol
Gold III
TheSonOfSpawn
Sol
Gold III
Level 140
God Stats
3W - 1L
1,594 SR
Queue Stats
102W - 86L
1,485 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
9
2 / 6 / 2
6,066
674
4,168
8,411
3,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
DOF_-14
Fenrir
10
1 / 3 / 2
6,141
682
3,308
7,392
5,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 1 / 3
5,825
647
1,698
2,278
680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
HerculesMorgan Le FayEsetAthenaGilgamesh

VS

Bans
DanzaburouKukulkanMerlinChang'ePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 4
6,941
771
5,090
6,582
2,127
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 6
6,746
750
3,028
6,302
4,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
5 / 1 / 3
7,561
840
5,713
4,107
1,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
10
10
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
6
2
0.5
L
Fenrir
DOF_-14
Fenrir
1
3
2
0.67
W
4
3
4
2
L
1
1
3
2.5
W
1
1
6
4
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,174
Damage
13,831
18,081
Taken
16,991
10,009
Mitigated
8,423
4,245
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
4,168
1,683
0
1,427
8,411
3,867
0
2,606
5,805
12,476
0
L
Fenrir
DOF_-14
Fenrir
3,308
1,209
0
2,158
7,392
5,462
0
2,474
4,918
0
14,057
W
5,090
2,397
0
393
6,582
2,127
455
2,886
3,530
0
15,614
L
1,698
229
0
660
2,278
680
0
594
1,684
0
4,415
W
3,028
333
0
3,044
6,302
4,859
705
495
5,680
0
18,228
W
5,713
2,511
0
1,619
4,107
1,437
1,476
1,051
2,976
25,172
3,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,032
Gold Earned
21,248
57
Minions Killed
96
3
Camps Cleared
5
356,357
Distance Traveled
530,622
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,066
674
23
3
1
140,304
2
L
Fenrir
6,141
682
24
3
1
144,334
2
W
Awilix
6,941
771
23
3
2
183,062
1
L
Da Ji
5,825
647
10
1
1
71,719
0
W
Chaac
6,746
750
34
4
1
195,419
2
W
Sol
7,561
840
39
4
2
152,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role