Player Matchup

Scylla
Scylla
DaddyDman
Scylla
Level 124
God Stats
4W - 3L
1,607 SR
Queue Stats
197W - 126L
1,707 Elo+
Party 1
Terra
Terra
L0wResolution
Terra
Level 97
God Stats
12W - 3L
1,869 SR
Queue Stats
269W - 228L
1,642 Elo+
Party 1
Ullr
Ullr
Vexatiοn
Ullr
Level 158
God Stats
14W - 8L
1,819 SR
Queue Stats
584W - 295L
1,737 Elo+
Party 1
Team Averages
Level 126
1,765 SR
1,695 Elo+

VS

Team Averages
Level 108
1,566 SR
1,498 Elo+
King Arthur
King Arthur
Drkuza
King Arthur
Level 117
God Stats
3W - 5L
1,717 SR
Queue Stats
124W - 105L
1,638 Elo+
Solo
Tiamat
Tiamat
evilbane4
Tiamat
Level 129
God Stats
1W - 6L
1,348 SR
Queue Stats
42W - 52L
1,303 Elo+
Solo
Hou Yi
Hou Yi
iVolatile
Hou Yi
Level 77
God Stats
17W - 13L
1,633 SR
Queue Stats
67W - 70L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DaddyDman
Scylla
14
4 / 2 / 9
10,277
685
9,314
10,938
4,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 0 / 14
10,889
726
5,346
9,439
12,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
16
11 / 3 / 4
11,413
761
18,739
14,133
8,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Drkuza
King Arthur
13
2 / 4 / 3
9,779
652
7,182
15,152
16,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
evilbane4
Tiamat
13
2 / 5 / 1
9,502
633
8,471
11,161
4,788
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
iVolatile
Hou Yi
13
1 / 7 / 4
9,471
631
9,610
11,073
3,330
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
16
Kills
5
5
Deaths
16
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
DaddyDman
Scylla
4
2
9
4.25
L
King Arthur
Drkuza
King Arthur
2
4
3
0.88
W
1
0
14
8
W
Ullr
11
3
4
4.33
L
Tiamat
evilbane4
Tiamat
2
5
1
0.5
L
Hou Yi
iVolatile
Hou Yi
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,399
Damage
25,263
34,510
Taken
37,386
25,490
Mitigated
24,781
7,286
Healing
3,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
DaddyDman
Scylla
9,314
1,397
0
643
10,938
4,965
424
2,852
7,868
31,457
0
L
King Arthur
Drkuza
King Arthur
7,182
1,080
0
788
15,152
16,663
0
5,933
8,923
0
19,516
W
5,346
879
1,309
1,901
9,439
12,412
303
2,592
6,711
11,608
0
W
Ullr
18,739
10,347
0
3,433
14,133
8,113
2,103
2,992
10,938
0
65,971
L
Tiamat
evilbane4
Tiamat
8,471
681
156
1,742
11,161
4,788
201
4,344
6,539
31,123
0
L
Hou Yi
iVolatile
Hou Yi
9,610
3,442
0
985
11,073
3,330
50
4,209
6,788
0
32,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,579
Gold Earned
28,752
174
Minions Killed
141
11
Camps Cleared
4
821,612
Distance Traveled
754,073
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,277
685
55
4
5
277,826
3
L
King Arthur
9,779
652
28
2
0
277,654
0
W
Terra
10,889
726
14
1
1
276,412
3
W
Ullr
11,413
761
105
7
5
267,374
2
L
Tiamat
9,502
633
59
4
2
246,082
2
L
Hou Yi
9,471
631
54
4
2
230,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role