Player Matchup

Baron Samedi
Baron Samedi
BadTavinhu
Baron Samedi
Level 72
God Stats
52W - 72L
1,381 SR
Queue Stats
213W - 280L
1,380 Elo+
Party 1
Horus
Horus
Dayan-_7
Horus
Level 132
God Stats
10W - 19L
1,434 SR
Queue Stats
441W - 491L
1,391 Elo+
Party 1
Olorun
Olorun
Fearman2
Olorun
Level 81
God Stats
4W - 1L
1,689 SR
Queue Stats
352W - 362L
1,383 Elo+
Party 1
Camazotz
Camazotz
The-Arium
Camazotz
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,459 Elo+
Solo
Chaac
Chaac
Trzinski30
Chaac
Level 126
God Stats
26W - 32L
1,419 SR
Queue Stats
184W - 172L
1,401 Elo+
Solo
Team Averages
Level 104
1,485 SR
1,403 Elo+

VS

Team Averages
Level 89
1,614 SR
1,467 Elo+
Nu Wa
Nu Wa
Charlyy117
Nu Wa
Level 57
God Stats
29W - 32L
1,481 SR
Queue Stats
301W - 344L
1,395 Elo+
Solo
Neith
Neith
FAST SHOT 01
Neith
Level 79
God Stats
2W - 4L
1,572 SR
Queue Stats
259W - 258L
1,529 Elo+
Solo
Rama
Rama
LordLarryH
Rama
Level 61
God Stats
0W - 1L
1,692 SR
Queue Stats
67W - 98L
1,418 Elo+
Solo
Chaac
Chaac
RenegadeTitan93
Chaac
Level 121
God Stats
10W - 4L
1,623 SR
Queue Stats
97W - 107L
1,537 Elo+
Solo
Artio
Artio
WEEDME69
Artio
Level 125
God Stats
1W - 2L
1,700 SR
Queue Stats
461W - 452L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BadTavinhu
Baron Samedi
10
2 / 1 / 1
5,589
559
2,962
5,655
2,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Dayan-_7
Horus
10
1 / 1 / 5
5,193
519
4,062
7,735
4,480
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
Fearman2
Olorun
9
3 / 1 / 3
5,488
549
5,237
6,366
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Camazotz
The-Arium
Camazotz
11
6 / 1 / 0
6,382
638
3,349
5,672
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
10
0 / 1 / 2
5,502
550
2,976
7,847
4,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
1 / 4 / 1
5,386
539
3,822
4,942
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
5,666
567
3,798
4,922
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 0
4,082
408
2,681
5,527
1,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 0
6,345
635
5,877
7,104
3,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
WEEDME69
Artio
8
0 / 3 / 0
4,797
480
2,720
7,147
4,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
4
5
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BadTavinhu
Baron Samedi
2
1
1
2.5
L
Nu Wa
1
4
1
0.38
W
Horus
Dayan-_7
Horus
1
1
5
3.5
L
1
1
1
1.5
W
Olorun
Fearman2
Olorun
3
1
3
4.5
L
0
3
0
0
L
2
1
0
2
W
Camazotz
The-Arium
Camazotz
6
1
0
6
W
Chaac
0
1
2
1
L
Artio
WEEDME69
Artio
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,586
Damage
18,898
33,275
Taken
29,642
15,434
Mitigated
11,592
19,082
Healing
10,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BadTavinhu
Baron Samedi
2,962
109
0
2,494
5,655
2,210
342
1,943
3,586
28,999
0
L
Nu Wa
3,822
1,148
0
735
4,942
1,151
151
1,789
3,065
29,251
0
W
Horus
Dayan-_7
Horus
4,062
2,384
641
3,321
7,735
4,480
0
1,638
6,041
0
15,323
L
3,798
1,297
0
3,040
4,922
1,358
0
624
4,298
0
31,961
W
Olorun
Fearman2
Olorun
5,237
1,800
1,132
4,093
6,366
1,776
743
1,370
4,972
37,784
0
L
2,681
2,086
0
655
5,527
1,308
0
2,558
2,969
0
13,736
L
5,877
774
0
3,036
7,104
3,686
0
78
6,691
0
36,223
W
Camazotz
The-Arium
Camazotz
3,349
978
0
3,378
5,672
2,165
0
380
5,251
0
28,830
W
Chaac
2,976
407
0
4,023
7,847
4,803
0
896
6,883
0
28,663
L
Artio
WEEDME69
Artio
2,720
167
374
2,882
7,147
4,089
0
3,150
3,997
13,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,154
Gold Earned
26,276
255
Minions Killed
262
0
Camps Cleared
0
958,963
Distance Traveled
948,994
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,589
559
53
5
0
175,132
1
L
Nu Wa
5,386
539
61
6
0
176,287
1
W
Horus
5,193
519
32
3
0
192,753
3
L
Neith
5,666
567
69
7
0
206,649
2
W
Olorun
5,488
549
54
5
0
172,267
1
L
Rama
4,082
408
18
2
0
184,439
3
L
Chaac
6,345
635
90
9
0
197,880
1
W
Camazotz
6,382
638
59
6
0
220,157
3
W
Chaac
5,502
550
57
6
0
198,654
1
L
Artio
4,797
480
24
2
0
183,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role