Player Matchup

Cerberus
Cerberus
Tchno_Bunny
Cerberus
Level 48
God Stats
5W - 1L
1,589 SR
Queue Stats
112W - 158L
1,271 Elo+
Party 2
Thor
Thor
TragicMagic94
Thor
Level 13
God Stats
3W - 6L
1,483 SR
Queue Stats
8W - 13L
1,244 Elo+
Solo
Arachne
Arachne
Upwards21
Arachne
Level 16
God Stats
11W - 10L
1,341 SR
Queue Stats
110W - 126L
1,298 Elo+
Party 2
Sylvanus
Sylvanus
survivor-pro
Sylvanus
Level 28
God Stats
25W - 29L
1,360 SR
Queue Stats
124W - 166L
1,300 Elo+
Party 2
Jing Wei
Jing Wei
thuggles121
Jing Wei
Level 27
God Stats
3W - 1L
1,506 SR
Queue Stats
40W - 34L
1,433 Elo+
Solo
Team Averages
Level 26
1,456 SR
1,309 Elo+

VS

Team Averages
Level 24
1,407 SR
1,224 Elo+
Sol
Sol
MaNa_619
Sol
Level 29
God Stats
6W - 8L
1,476 SR
Queue Stats
150W - 221L
1,300 Elo+
Party 1
Nemesis
Nemesis
NAP10RSK1
Nemesis
Level 14
God Stats
8W - 12L
1,304 SR
Queue Stats
37W - 45L
1,089 Elo+
Solo
Danzaburou
Danzaburou
Pervvvy_Sageee
Danzaburou
Level 29
God Stats
18W - 23L
1,382 SR
Queue Stats
108W - 197L
1,221 Elo+
Party 1
Ymir
Ymir
cynicalnic
Ymir
Level 25
God Stats
1W - 4L
1,374 SR
Queue Stats
27W - 32L
1,255 Elo+
Solo
Charybdis
Charybdis
desenutsnig_ga
Charybdis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Tchno_Bunny
Cerberus
8
0 / 1 / 2
4,977
498
1,150
6,055
2,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 0
5,270
527
1,277
3,653
1,999
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Upwards21
Arachne
11
12 / 0 / 3
7,146
715
7,566
6,052
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
survivor-pro
Sylvanus
10
5 / 1 / 4
6,528
653
2,614
5,711
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
thuggles121
Jing Wei
8
0 / 1 / 5
4,993
499
4,303
4,756
1,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
4,626
463
3,551
6,059
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
NAP10RSK1
Nemesis
8
1 / 3 / 0
5,031
503
1,790
5,935
1,456
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Pervvvy_Sageee
Danzaburou
6
0 / 3 / 1
4,264
426
3,743
4,209
972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 4 / 0
4,783
478
1,542
6,739
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
desenutsnig_ga
Charybdis
10
0 / 2 / 0
5,326
533
2,403
5,494
1,525
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
18
Kills
2
3
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Nemesis
NAP10RSK1
Nemesis
1
3
0
0.33
L
Danzaburou
Pervvvy_Sageee
Danzaburou
0
3
1
0.17
W
Cerberus
Tchno_Bunny
Cerberus
0
1
2
1
W
1
0
0
1
W
Arachne
Upwards21
Arachne
12
0
3
13.5
L
1
4
0
0.25
L
Charybdis
desenutsnig_ga
Charybdis
0
2
0
0
W
Sylvanus
survivor-pro
Sylvanus
5
1
4
7
W
Jing Wei
thuggles121
Jing Wei
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,910
Damage
13,029
26,227
Taken
28,436
10,350
Mitigated
9,267
8,056
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,551
1,369
0
450
6,059
1,323
460
1,559
4,500
19,299
0
L
Nemesis
NAP10RSK1
Nemesis
1,790
696
0
975
5,935
1,456
0
368
5,567
0
18,185
L
Danzaburou
Pervvvy_Sageee
Danzaburou
3,743
1,472
0
904
4,209
972
0
612
3,597
0
17,287
W
Cerberus
Tchno_Bunny
Cerberus
1,150
0
324
1,486
6,055
2,523
242
653
5,402
13,078
0
W
1,277
102
0
0
3,653
1,999
542
0
3,653
253
14,270
W
Arachne
Upwards21
Arachne
7,566
5,281
0
3,160
6,052
2,392
0
1,174
4,852
0
33,776
L
1,542
447
0
1,513
6,739
3,991
0
706
6,033
9,759
0
L
Charybdis
desenutsnig_ga
Charybdis
2,403
1,205
0
1,665
5,494
1,525
24
324
5,170
0
29,583
W
Sylvanus
survivor-pro
Sylvanus
2,614
1,199
488
1,627
5,711
2,233
990
2,424
2,935
20,909
4,971
W
Jing Wei
thuggles121
Jing Wei
4,303
3,133
0
971
4,756
1,203
742
464
4,292
0
23,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,914
Gold Earned
24,030
226
Minions Killed
202
0
Camps Cleared
0
891,969
Distance Traveled
848,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,626
463
50
5
0
155,472
0
L
Nemesis
5,031
503
41
4
0
206,235
0
L
Danzaburou
4,264
426
34
3
0
163,655
0
W
Cerberus
4,977
498
24
2
0
182,287
0
W
Thor
5,270
527
35
4
0
167,073
0
W
Arachne
7,146
715
68
7
0
220,392
0
L
Ymir
4,783
478
11
1
0
176,845
0
L
Charybdis
5,326
533
66
7
0
146,686
0
W
Sylvanus
6,528
653
55
6
0
163,039
0
W
Jing Wei
4,993
499
44
4
0
159,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role