Player Matchup

Bellona
Bellona
Babyface_Re
Bellona
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 26L
1,290 Elo+
Solo
Charybdis
Charybdis
BrAlex7836
Charybdis
Level 13
God Stats
4W - 3L
1,173 SR
Queue Stats
18W - 26L
1,328 Elo+
Solo
Ravana
Ravana
HelxevOpp
Ravana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,175 Elo+
Solo
Baron Samedi
Baron Samedi
hooded-tenon5
Baron Samedi
Level 23
God Stats
4W - 1L
1,689 SR
Queue Stats
66W - 94L
1,293 Elo+
Party 1
Thoth
Thoth
mrspy210
Thoth
Level 25
God Stats
3W - 4L
1,210 SR
Queue Stats
65W - 82L
1,291 Elo+
Party 1
Team Averages
Level 16
1,414 SR
1,275 Elo+

VS

Team Averages
Level 21
1,428 SR
1,364 Elo+
Danzaburou
Danzaburou
BabaBear13
Danzaburou
Level 4
God Stats
0W - 2L
1,239 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Beef666
Cthulhu
Level 28
God Stats
87W - 85L
1,539 SR
Queue Stats
223W - 262L
1,366 Elo+
Solo
Serqet
Serqet
Dat_Assassin21
Serqet
Level 20
God Stats
9W - 9L
1,553 SR
Queue Stats
72W - 84L
1,324 Elo+
Solo
Nemesis
Nemesis
LiQuidK2x420x
Nemesis
Level 22
God Stats
5W - 5L
1,443 SR
Queue Stats
87W - 124L
1,249 Elo+
Solo
Artio
Artio
loagsgrant113
Artio
Level 29
God Stats
8W - 9L
1,365 SR
Queue Stats
226W - 233L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Babyface_Re
Bellona
20
14 / 5 / 12
21,155
1,113
43,179
35,966
43,467
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
BrAlex7836
Charybdis
20
1 / 8 / 11
15,658
824
24,756
25,405
11,786
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
HelxevOpp
Ravana
20
3 / 8 / 12
16,357
861
9,506
17,806
14,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
hooded-tenon5
Baron Samedi
20
13 / 4 / 12
18,560
977
40,005
24,056
13,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
mrspy210
Thoth
20
5 / 2 / 12
16,511
869
18,791
19,804
25,455
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabaBear13
Danzaburou
20
0 / 15 / 11
15,266
803
7,419
27,248
11,002
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Beef666
Cthulhu
20
6 / 2 / 14
18,535
976
25,341
28,460
36,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 2 / 10
17,477
920
28,025
23,685
18,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
20
11 / 16 / 6
19,887
1,047
28,273
37,282
14,726
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 16
17,404
916
23,595
37,843
36,156
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
84
36
Kills
27
27
Deaths
37
59
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BabaBear13
Danzaburou
0
15
11
0.37
W
Bellona
Babyface_Re
Bellona
14
5
12
4
L
Cthulhu
Beef666
Cthulhu
6
2
14
6.5
W
Charybdis
BrAlex7836
Charybdis
1
8
11
0.81
L
6
2
10
5.5
W
Ravana
HelxevOpp
Ravana
3
8
12
1.13
L
Nemesis
11
16
6
0.88
W
Baron Samedi
hooded-tenon5
Baron Samedi
13
4
12
4.75
L
4
2
16
6
W
Thoth
mrspy210
Thoth
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,237
Damage
112,653
123,037
Taken
154,518
107,812
Mitigated
116,966
20,978
Healing
24,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BabaBear13
Danzaburou
7,419
4,466
0
719
27,248
11,002
0
10,991
15,527
0
13,626
W
Bellona
Babyface_Re
Bellona
43,179
18,349
1,867
5,865
35,966
43,467
0
16,283
17,971
683
97,514
L
Cthulhu
Beef666
Cthulhu
25,341
1,033
1,360
3,459
28,460
36,131
0
11,501
16,755
57,211
0
W
Charybdis
BrAlex7836
Charybdis
24,756
12,899
0
0
25,405
11,786
0
8,021
16,286
0
43,950
L
28,025
4,996
0
0
23,685
18,951
0
7,862
15,402
803
39,731
W
Ravana
HelxevOpp
Ravana
9,506
3,483
0
2,697
17,806
14,078
0
6,527
10,859
0
20,096
L
Nemesis
28,273
21,593
0
2,981
37,282
14,726
0
12,664
24,294
0
60,152
W
Baron Samedi
hooded-tenon5
Baron Samedi
40,005
6,206
4,327
4,070
24,056
13,026
0
10,157
13,191
57,077
0
L
23,595
3,940
4,021
12,155
37,843
36,156
0
16,455
20,997
50,083
0
W
Thoth
mrspy210
Thoth
18,791
2,009
339
1,813
19,804
25,455
0
7,895
11,329
30,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,241
Gold Earned
88,569
252
Minions Killed
245
5
Camps Cleared
8
1,539,291
Distance Traveled
1,891,982
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,266
803
9
0
1
271,647
1
W
Bellona
21,155
1,113
131
7
3
333,582
0
L
Cthulhu
18,535
976
71
4
4
379,558
1
W
Charybdis
15,658
824
23
1
0
299,007
1
L
Serqet
17,477
920
27
1
3
459,973
0
W
Ravana
16,357
861
27
1
2
305,719
2
L
Nemesis
19,887
1,047
83
4
0
368,056
3
W
Baron Samedi
18,560
977
42
2
0
291,917
0
L
Artio
17,404
916
55
3
0
412,748
0
W
Thoth
16,511
869
29
2
0
309,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role