Player Matchup

Sun Wukong
Sun Wukong
Parallax-Z-
Sun Wukong
Level 16
God Stats
11W - 5L
1,700 SR
Queue Stats
12W - 9L
1,427 Elo+
Party 1
Ymir
Ymir
Sicafoose3
Ymir
Level 127
God Stats
55W - 56L
1,596 SR
Queue Stats
358W - 419L
1,474 Elo+
Party 1
Ra
Ra
WangDance
Ra
Level 49
God Stats
5W - 5L
1,448 SR
Queue Stats
135W - 151L
1,452 Elo+
Party 1
Team Averages
Level 64
1,581 SR
1,451 Elo+

VS

Team Averages
Level 61
1,457 SR
1,265 Elo+
Bacchus
Bacchus
Mr-SisterPh1ster
Bacchus
Level 108
God Stats
2W - 2L
1,243 SR
Queue Stats
110W - 169L
1,323 Elo+
Party 2
Hun Batz
Hun Batz
Nanuk484
Hun Batz
Level 41
God Stats
6W - 6L
1,434 SR
Queue Stats
38W - 58L
1,229 Elo+
Party 2
Vulcan
Vulcan
eli12345keeler
Vulcan
Level 34
God Stats
2W - 1L
1,694 SR
Queue Stats
36W - 51L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Parallax-Z-
Sun Wukong
13
1 / 1 / 15
9,325
666
10,408
14,899
11,443
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
12 / 2 / 5
11,810
844
12,385
18,708
24,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
4 / 2 / 11
9,846
703
10,630
9,030
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
9,251
661
8,800
17,336
20,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
Nanuk484
Hun Batz
11
2 / 5 / 2
8,450
604
11,684
13,246
5,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 9 / 3
8,438
603
11,322
11,300
4,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
17
Kills
5
5
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Hun Batz
Nanuk484
Hun Batz
2
5
2
0.6
W
Sun Wukong
Parallax-Z-
Sun Wukong
1
1
15
8.5
W
12
2
5
7.25
W
4
2
11
4.75
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,423
Damage
31,806
42,637
Taken
41,882
39,013
Mitigated
30,641
11,331
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,800
1,318
638
1,417
17,336
20,977
0
10,725
6,611
21,894
0
L
Hun Batz
Nanuk484
Hun Batz
11,684
2,427
0
694
13,246
5,187
0
8,153
5,093
0
26,714
W
Sun Wukong
Parallax-Z-
Sun Wukong
10,408
2,183
0
3,014
14,899
11,443
784
7,804
7,095
5,368
20,067
W
12,385
2,958
0
977
18,708
24,010
800
7,208
11,235
34,660
0
W
10,630
896
4,000
3,340
9,030
3,560
886
5,419
3,611
33,980
0
L
11,322
3,359
268
1,627
11,300
4,477
25
7,051
4,249
37,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,981
Gold Earned
26,139
151
Minions Killed
109
5
Camps Cleared
5
763,779
Distance Traveled
688,426
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,251
661
26
2
2
243,301
0
L
Hun Batz
8,450
604
28
2
3
246,022
0
W
Sun Wukong
9,325
666
36
3
0
264,086
1
W
Ymir
11,810
844
52
4
5
236,260
2
W
Ra
9,846
703
63
5
0
263,433
0
L
Vulcan
8,438
603
55
4
0
199,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role