Player Matchup

Tsukuyomi
Tsukuyomi
Brunãocortapão
Tsukuyomi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,314 Elo+
Solo
Horus
Horus
Lostucos
Horus
Level 4
God Stats
2W - 3L
1,663 SR
Queue Stats
13W - 11L
1,688 Elo+
Solo
Nox
Nox
LuKaSTaVeN
Nox
Level 24
God Stats
16W - 14L
1,523 SR
Queue Stats
66W - 55L
1,439 Elo+
Solo
Izanami
Izanami
arrozcomfeijao
Izanami
Level 16
God Stats
5W - 6L
1,552 SR
Queue Stats
13W - 14L
1,509 Elo+
Solo
Tyr
Tyr
lkszerooo
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,197 Elo+
Solo
Team Averages
Level 11
1,548 SR
1,429 Elo+

VS

Team Averages
Level 22
1,443 SR
1,496 Elo+
Cupid
Cupid
Aredessss
Cupid
Level 25
God Stats
1W - 1L
1,237 SR
Queue Stats
10W - 10L
1,460 Elo+
Party 1
Ymir
Ymir
Code JOHNBOY
Ymir
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 24L
1,328 Elo+
Party 1
Thanatos
Thanatos
DefGouDant
Thanatos
Level 55
God Stats
8W - 4L
1,500 SR
Queue Stats
49W - 57L
1,500 Elo+
Party 2
Yemoja
Yemoja
Grilozin
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
M1ca1ogoncalves
Ullr
Level 5
God Stats
3W - 6L
1,480 SR
Queue Stats
23W - 24L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
11
4 / 14 / 2
7,521
396
11,151
18,202
6,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Lostucos
Horus
10
3 / 7 / 3
7,444
392
4,303
15,927
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 11 / 9
9,083
478
10,494
13,769
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 8 / 3
10,121
533
12,354
17,039
4,601
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 18 / 1
6,578
346
3,324
21,063
19,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aredessss
Cupid
15
8 / 3 / 15
10,288
541
16,356
10,540
4,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
6 / 4 / 15
10,402
547
7,367
13,210
13,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
DefGouDant
Thanatos
19
21 / 0 / 9
12,537
660
18,878
15,486
8,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Yemoja
Grilozin
Yemoja
13
0 / 8 / 15
9,523
501
3,743
14,935
13,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
21 / 3 / 9
12,635
665
20,855
11,918
5,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
119
16
Kills
56
58
Deaths
18
18
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Cupid
Aredessss
Cupid
8
3
15
5.17
L
Tsukuyomi
4
14
2
0.36
W
6
4
15
3.38
W
Thanatos
DefGouDant
Thanatos
21
0
9
25.5
W
Yemoja
Grilozin
Yemoja
0
8
15
0.94
L
Horus
Lostucos
Horus
3
7
3
0.64
L
3
11
9
0.68
W
21
3
9
8.5
L
6
8
3
0.94
L
0
18
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,626
Damage
67,199
86,000
Taken
66,089
44,087
Mitigated
45,664
6,875
Healing
27,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Aredessss
Cupid
16,356
9,702
765
2,252
10,540
4,341
2,280
3,359
7,181
0
51,227
L
Tsukuyomi
11,151
1,951
0
1,282
18,202
6,522
0
1,645
16,557
0
36,883
W
7,367
2,077
0
1,573
13,210
13,914
287
2,196
11,014
17,292
0
W
Thanatos
DefGouDant
Thanatos
18,878
8,022
0
17,836
15,486
8,081
4,031
1,785
13,701
0
84,827
W
Yemoja
Grilozin
Yemoja
3,743
1,124
3,081
1,182
14,935
13,841
2,285
2,559
12,376
28,426
0
L
Horus
Lostucos
Horus
4,303
1,334
433
1,966
15,927
9,783
0
2,896
13,031
0
13,547
L
10,494
1,276
0
556
13,769
3,407
0
1,811
11,958
41,073
0
W
20,855
10,970
0
552
11,918
5,487
4,687
595
11,323
0
90,843
L
12,354
7,920
0
1,786
17,039
4,601
114
2,336
14,703
0
52,078
L
3,324
1,770
0
852
21,063
19,774
11
2,422
18,641
0
22,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,747
Gold Earned
55,385
214
Minions Killed
422
0
Camps Cleared
0
1,346,616
Distance Traveled
1,633,400
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,288
541
82
4
0
303,720
0
L
Tsukuyomi
7,521
396
35
2
0
313,282
0
W
Ymir
10,402
547
20
1
0
278,425
0
W
Thanatos
12,537
660
120
6
0
434,639
0
W
Yemoja
9,523
501
46
2
0
293,357
0
L
Horus
7,444
392
19
1
0
210,678
0
L
Nox
9,083
478
51
3
0
279,289
1
W
Ullr
12,635
665
154
8
0
323,259
0
L
Izanami
10,121
533
81
4
0
255,048
0
L
Tyr
6,578
346
28
1
0
288,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role