Player Matchup

Morgan Le Fay
Morgan Le Fay
OtterAmerica
Morgan Le Fay
Level 101
God Stats
13W - 12L
1,529 SR
Queue Stats
628W - 603L
1,494 Elo+
Party 2
King Arthur
King Arthur
Thejacko1antern
King Arthur
Level 67
God Stats
5W - 8L
1,501 SR
Queue Stats
207W - 205L
1,473 Elo+
Party 2
Medusa
Medusa
ballafreak0032
Medusa
Level 21
God Stats
3W - 2L
1,681 SR
Queue Stats
48W - 48L
1,387 Elo+
Party 2
Team Averages
Level 63
1,570 SR
1,451 Elo+

VS

Team Averages
Level 89
1,561 SR
1,560 Elo+
Ullr
Ullr
DimeBagDarrel332
Ullr
Level 128
God Stats
8W - 3L
1,470 SR
Queue Stats
188W - 125L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
ThePandaJew0609
Gilgamesh
Level 110
God Stats
37W - 12L
1,712 SR
Queue Stats
231W - 212L
1,493 Elo+
Party 1
Ganesha
Ganesha
zeus_splitpush
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 18L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
OtterAmerica
Morgan Le Fay
16
8 / 7 / 9
12,287
768
22,873
15,998
4,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Thejacko1antern
King Arthur
14
7 / 12 / 6
11,521
720
11,173
21,855
17,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 9 / 9
11,742
734
10,441
18,482
5,486
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 6 / 7
14,459
904
18,539
16,260
6,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
ThePandaJew0609
Gilgamesh
16
9 / 7 / 12
12,783
799
13,153
25,232
18,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 6 / 24
12,041
753
18,414
18,814
8,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
71
19
Kills
28
28
Deaths
19
24
Assists
43
Player
Kills
Deaths
Assists
KDA
W
18
6
7
3.58
L
Morgan Le Fay
OtterAmerica
Morgan Le Fay
8
7
9
1.79
W
Gilgamesh
ThePandaJew0609
Gilgamesh
9
7
12
2.14
L
King Arthur
Thejacko1antern
King Arthur
7
12
6
0.83
L
4
9
9
0.94
W
1
6
24
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,487
Damage
50,106
56,335
Taken
60,306
27,006
Mitigated
32,881
6,558
Healing
12,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,539
6,511
0
1,893
16,260
6,420
2,702
7,134
8,686
0
54,155
L
Morgan Le Fay
OtterAmerica
Morgan Le Fay
22,873
1,274
463
2,471
15,998
4,248
0
6,178
9,441
47,440
0
W
Gilgamesh
ThePandaJew0609
Gilgamesh
13,153
3,098
0
5,782
25,232
18,165
0
9,208
15,068
0
23,330
L
King Arthur
Thejacko1antern
King Arthur
11,173
2,566
99
922
21,855
17,272
25
5,544
15,785
0
22,061
L
10,441
5,162
0
2,603
18,482
5,486
0
5,804
12,286
0
35,446
W
18,414
1,230
0
4,342
18,814
8,296
261
5,665
12,879
47,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,550
Gold Earned
39,283
143
Minions Killed
175
5
Camps Cleared
9
738,178
Distance Traveled
893,295
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,459
904
108
7
6
283,140
1
L
Morgan Le Fay
12,287
768
58
4
2
278,333
2
W
Gilgamesh
12,783
799
40
3
3
305,491
2
L
King Arthur
11,521
720
23
1
1
231,612
1
L
Medusa
11,742
734
62
4
2
228,233
0
W
Ganesha
12,041
753
27
2
0
304,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role