Player Matchup

Odin
Odin
Blkninjar
Odin
Level 49
God Stats
4W - 0L
1,687 SR
Queue Stats
14W - 21L
1,286 Elo+
Solo
Nox
Nox
Danomar121
Nox
Level 75
God Stats
5W - 8L
1,197 SR
Queue Stats
12W - 26L
1,150 Elo+
Solo
Ao Kuang
Ao Kuang
SUCKYOURSOUL
Ao Kuang
Level 28
God Stats
5W - 5L
1,761 SR
Queue Stats
31W - 24L
1,443 Elo+
Solo
Team Averages
Level 51
1,548 SR
1,293 Elo+

VS

Team Averages
Level 54
1,432 SR
1,262 Elo+
Fenrir
Fenrir
Baron Coco
Fenrir
Level 106
God Stats
14W - 15L
1,514 SR
Queue Stats
194W - 204L
1,353 Elo+
Party 1
Zeus
Zeus
SummerWars1994
Zeus
Level 26
God Stats
12W - 35L
1,388 SR
Queue Stats
17W - 42L
1,076 Elo+
Solo
Nu Wa
Nu Wa
kungfudani
Nu Wa
Level 29
God Stats
8W - 13L
1,394 SR
Queue Stats
164W - 176L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
8 / 8 / 13
13,352
785
14,518
20,073
12,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 6 / 19
12,089
711
10,401
14,277
4,909
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
SUCKYOURSOUL
Ao Kuang
19
21 / 6 / 5
15,084
887
20,766
21,151
7,983
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Baron Coco
Fenrir
17
7 / 8 / 12
13,419
789
16,279
21,083
24,710
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
5 / 14 / 7
11,823
695
6,522
14,997
4,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
17
7 / 10 / 10
13,512
795
14,656
14,347
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
48
32
Kills
19
20
Deaths
32
37
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Baron Coco
Fenrir
7
8
12
1.63
W
Odin
8
8
13
1.81
W
3
6
19
2.08
W
Ao Kuang
SUCKYOURSOUL
Ao Kuang
21
6
5
3.92
L
5
14
7
0.61
L
Nu Wa
7
10
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,685
Damage
37,457
55,501
Taken
50,427
25,471
Mitigated
33,783
14,656
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Baron Coco
Fenrir
16,279
3,056
0
4,199
21,083
24,710
504
14,481
6,602
0
35,208
W
Odin
14,518
5,086
0
2,914
20,073
12,579
0
7,480
12,176
5,385
31,617
W
10,401
228
0
3,387
14,277
4,909
1,028
6,756
7,286
50,211
0
W
Ao Kuang
SUCKYOURSOUL
Ao Kuang
20,766
6,828
543
7,812
21,151
7,983
1,883
7,214
13,701
56,915
0
L
6,522
2,050
0
466
14,997
4,546
493
7,963
7,034
17,659
0
L
Nu Wa
14,656
5,373
0
514
14,347
4,527
909
10,055
4,292
43,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,525
Gold Earned
38,754
186
Minions Killed
120
10
Camps Cleared
3
825,406
Distance Traveled
707,793
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,419
789
31
2
2
286,632
2
W
Odin
13,352
785
39
2
3
277,460
6
W
Nox
12,089
711
66
4
2
262,049
2
W
Ao Kuang
15,084
887
81
5
5
285,897
0
L
Zeus
11,823
695
34
2
0
196,919
0
L
Nu Wa
13,512
795
55
3
1
224,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role