Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
CraigChrist94
Charybdis
Level 144
God Stats
0W - 1L
1,672 SR
Queue Stats
15W - 13L
1,667 Elo+
Party 2
Arachne
Arachne
GSN Insanity
Arachne
Level 106
God Stats
46W - 31L
1,600 SR
Queue Stats
285W - 235L
1,550 Elo+
Solo
Anubis
Anubis
L3MANxBROHAM
Anubis
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 59L
1,178 Elo+
Party 2
Ymir
Ymir
SwagSempai
Ymir
Level 160
God Stats
3W - 4L
1,685 SR
Queue Stats
86W - 95L
1,565 Elo+
Party 2
Team Averages
Level 139
1,592 SR
1,492 Elo+

VS

Team Averages
Level 135
1,612 SR
1,529 Elo+
Ao Kuang
Ao Kuang
Allto-
Ao Kuang
Level 124
God Stats
2W - 0L
1,805 SR
Queue Stats
92W - 102L
1,569 Elo+
Party 1
Hercules
Hercules
CALVINCROWNN
Hercules
Level 140
God Stats
1W - 1L
1,558 SR
Queue Stats
42W - 47L
1,520 Elo+
Solo
Odin
Odin
Infamous is God
Odin
Level 153
God Stats
17W - 11L
1,602 SR
Queue Stats
523W - 471L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
Magni_of_Asgard
Baron Samedi
Level 126
God Stats
16W - 12L
1,572 SR
Queue Stats
326W - 323L
1,522 Elo+
Party 1
Rama
Rama
Twotonetommy
Rama
Level 134
God Stats
3W - 3L
1,524 SR
Queue Stats
210W - 217L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
0 / 6 / 3
6,780
399
3,993
10,514
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
CraigChrist94
Charybdis
13
1 / 3 / 0
7,624
448
6,650
11,281
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
GSN Insanity
Arachne
13
0 / 3 / 2
7,206
424
4,681
13,653
5,088
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
14
2 / 6 / 1
8,459
498
5,365
9,896
4,768
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 0
6,756
397
7,212
13,775
10,489
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Allto-
Ao Kuang
18
12 / 0 / 7
10,882
640
13,730
15,064
6,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
CALVINCROWNN
Hercules
15
7 / 1 / 5
9,770
575
8,176
17,150
11,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 2 / 6
9,984
587
6,217
9,845
5,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Magni_of_Asgard
Baron Samedi
16
3 / 2 / 8
9,878
581
7,140
7,681
4,094
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 0 / 5
10,494
617
7,085
9,272
3,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
5
Kills
25
25
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
6
3
0.25
W
Ao Kuang
Allto-
Ao Kuang
12
0
7
15.5
W
Hercules
CALVINCROWNN
Hercules
7
1
5
9.5
L
Charybdis
CraigChrist94
Charybdis
1
3
0
0.33
L
Arachne
GSN Insanity
Arachne
0
3
2
0.33
W
2
2
6
2.5
L
Anubis
2
6
1
0.42
W
Baron Samedi
Magni_of_Asgard
Baron Samedi
3
2
8
3.5
L
2
7
0
0.29
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,901
Damage
42,348
59,119
Taken
59,012
27,925
Mitigated
31,191
15,929
Healing
27,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,993
993
86
2,515
10,514
4,672
0
4,248
6,245
36,804
4,127
W
Ao Kuang
Allto-
Ao Kuang
13,730
3,389
0
10,915
15,064
6,549
0
5,285
9,779
83,723
12,795
W
Hercules
CALVINCROWNN
Hercules
8,176
2,418
0
5,201
17,150
11,777
87
2,288
14,862
715
39,960
L
Charybdis
CraigChrist94
Charybdis
6,650
4,154
0
4,524
11,281
2,908
0
608
10,673
0
50,768
L
Arachne
GSN Insanity
Arachne
4,681
3,505
0
6,188
13,653
5,088
0
3,863
9,790
0
38,622
W
6,217
900
0
2,648
9,845
5,487
246
3,401
6,444
0
62,554
L
Anubis
5,365
228
0
1,930
9,896
4,768
345
3,298
6,598
42,532
0
W
Baron Samedi
Magni_of_Asgard
Baron Samedi
7,140
742
395
3,384
7,681
4,094
634
4,327
3,354
60,787
0
L
7,212
1,217
0
686
13,775
10,489
0
8,183
5,592
21,544
0
W
7,085
4,746
0
5,176
9,272
3,284
391
968
8,304
0
92,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,825
Gold Earned
51,008
394
Minions Killed
624
0
Camps Cleared
0
1,529,471
Distance Traveled
1,696,223
36
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,780
399
77
5
0
282,584
5
W
Ao Kuang
10,882
640
131
8
0
379,062
2
W
Hercules
9,770
575
56
3
0
369,017
6
L
Charybdis
7,624
448
98
6
0
292,014
4
L
Arachne
7,206
424
87
5
0
390,064
1
W
Odin
9,984
587
141
8
0
344,233
3
L
Anubis
8,459
498
109
6
0
263,218
7
W
Baron Samedi
9,878
581
116
7
0
293,076
0
L
Ymir
6,756
397
23
1
0
301,591
19
W
Rama
10,494
617
180
11
0
310,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role