Player Matchup

Anubis
Anubis
NaomiBarbie
Anubis
Level 64
God Stats
1W - 5L
1,176 SR
Queue Stats
286W - 350L
1,308 Elo+
Party 4
Fenrir
Fenrir
XxLOFTEDXx
Fenrir
Level 44
God Stats
22W - 22L
1,551 SR
Queue Stats
156W - 202L
1,330 Elo+
Party 4
Artio
Artio
bbeastin711
Artio
Level 160
God Stats
21W - 6L
1,783 SR
Queue Stats
257W - 221L
1,705 Elo+
Party 1
Arachne
Arachne
jeromesbich
Arachne
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
248W - 190L
1,713 Elo+
Party 1
Erlang Shen
Erlang Shen
rlphy3b
Erlang Shen
Level 160
God Stats
7W - 5L
1,458 SR
Queue Stats
317W - 288L
1,687 Elo+
Party 1
Team Averages
Level 95
1,494 SR
1,549 Elo+

VS

Team Averages
Level 73
1,501 SR
1,461 Elo+
Athena
Athena
DeceptiveSynth
Athena
Level 45
God Stats
14W - 16L
1,515 SR
Queue Stats
118W - 149L
1,476 Elo+
Party 3
Chaac
Chaac
DemonOvRLord65
Chaac
Level 86
God Stats
0W - 1L
1,209 SR
Queue Stats
156W - 183L
1,400 Elo+
Party 2
Chiron
Chiron
DmonX23
Chiron
Level 45
God Stats
1W - 3L
1,518 SR
Queue Stats
34W - 44L
1,451 Elo+
Party 2
Mercury
Mercury
Jerkilles
Mercury
Level 125
God Stats
5W - 3L
1,753 SR
Queue Stats
120W - 121L
1,500 Elo+
Party 3
He Bo
He Bo
wickedimpuls
He Bo
Level 64
God Stats
5W - 4L
1,508 SR
Queue Stats
231W - 250L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
0 / 13 / 7
11,661
466
11,551
23,203
12,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
XxLOFTEDXx
Fenrir
20
9 / 6 / 14
14,339
574
17,606
21,510
14,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
3 / 3 / 32
13,340
534
12,841
24,814
34,151
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
jeromesbich
Arachne
20
27 / 2 / 11
16,993
680
35,531
26,206
15,426
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
rlphy3b
Erlang Shen
20
16 / 6 / 9
16,417
657
28,944
29,255
32,561
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 12
10,085
403
9,675
23,243
12,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 10 / 13
11,392
456
17,985
26,995
25,727
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
DmonX23
Chiron
15
1 / 15 / 3
9,676
387
11,956
25,755
6,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Jerkilles
Mercury
20
12 / 7 / 5
14,846
594
22,636
25,513
10,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
14 / 12 / 6
13,655
546
25,431
27,529
7,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
69
55
Kills
30
30
Deaths
55
73
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
11
12
0.64
L
2
10
13
0.85
L
Chiron
DmonX23
Chiron
1
15
3
0.17
L
Mercury
Jerkilles
Mercury
12
7
5
2.07
W
Anubis
0
13
7
0.27
W
Fenrir
XxLOFTEDXx
Fenrir
9
6
14
2.67
W
3
3
32
6.33
W
Arachne
jeromesbich
Arachne
27
2
11
16.25
W
Erlang Shen
rlphy3b
Erlang Shen
16
6
9
3.42
L
14
12
6
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,473
Damage
87,683
124,988
Taken
129,035
109,219
Mitigated
62,617
48,842
Healing
29,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,675
1,678
973
3,556
23,243
12,129
0
7,152
16,091
31,791
0
L
17,985
4,217
0
7,092
26,995
25,727
0
3,666
23,329
8,982
48,373
L
Chiron
DmonX23
Chiron
11,956
2,920
430
6,055
25,755
6,727
140
1,920
23,720
0
71,960
L
Mercury
Jerkilles
Mercury
22,636
15,425
0
2,811
25,513
10,505
914
4,765
20,748
0
117,631
W
Anubis
11,551
930
0
7,150
23,203
12,386
82
10,483
12,720
70,359
0
W
Fenrir
XxLOFTEDXx
Fenrir
17,606
2,721
0
4,309
21,510
14,695
886
7,353
14,157
140
74,505
W
12,841
1,432
2,967
7,060
24,814
34,151
1,532
8,239
16,575
40,882
0
W
Arachne
jeromesbich
Arachne
35,531
22,597
0
13,339
26,206
15,426
7,898
6,175
20,031
0
141,618
W
Erlang Shen
rlphy3b
Erlang Shen
28,944
16,461
0
14,017
29,255
32,561
2,040
6,921
22,305
0
128,266
L
25,431
2,952
667
7,876
27,529
7,529
0
6,917
20,612
80,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,750
Gold Earned
59,654
572
Minions Killed
544
0
Camps Cleared
0
2,290,492
Distance Traveled
2,107,717
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,085
403
51
2
0
416,574
5
L
Chaac
11,392
456
86
3
0
429,848
8
L
Chiron
9,676
387
103
4
0
384,741
3
L
Mercury
14,846
594
187
7
0
519,526
5
W
Anubis
11,661
466
90
4
0
369,393
1
W
Fenrir
14,339
574
101
4
0
538,984
1
W
Artio
13,340
534
41
2
0
432,974
8
W
Arachne
16,993
680
169
7
0
506,860
3
W
Erlang Shen
16,417
657
171
7
0
442,281
5
L
He Bo
13,655
546
117
5
0
357,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role