Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Slim Saucian
Ah Muzen Cab
Level 129
God Stats
7W - 0L
1,157 SR
Queue Stats
276W - 249L
1,425 Elo+
Party 2
Kuzenbo
Kuzenbo
StorminMorman96
Kuzenbo
Level 109
God Stats
2W - 2L
1,440 SR
Queue Stats
237W - 270L
1,429 Elo+
Party 2
Hel
Hel
xxBlackDolphinx
Hel
Level 149
God Stats
11W - 8L
1,432 SR
Queue Stats
161W - 158L
1,441 Elo+
Party 2
Team Averages
Level 129
1,343 SR
1,432 Elo+

VS

Team Averages
Level 13
1,558 SR
1,429 Elo+
Agni
Agni
JakesBig
Agni
Level 29
God Stats
4W - 4L
1,485 SR
Queue Stats
10W - 14L
1,300 Elo+
Solo
Neith
Neith
MaxxLegRoom
Neith
Level 5
God Stats
2W - 4L
1,604 SR
Queue Stats
2W - 4L
1,494 Elo+
Party 1
Odin
Odin
Strizit
Odin
Level 5
God Stats
2W - 3L
1,586 SR
Queue Stats
2W - 4L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Slim Saucian
Ah Muzen Cab
15
15 / 3 / 8
11,846
911
16,819
14,347
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 5 / 14
9,696
746
9,008
18,775
20,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 5 / 15
10,818
832
13,237
13,778
4,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
2 / 8 / 3
8,855
681
7,797
14,172
5,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
10 / 8 / 3
11,585
891
21,271
17,673
7,246
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Odin
Strizit
Odin
12
1 / 10 / 9
8,979
691
6,767
19,086
12,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
28
25
Kills
13
13
Deaths
26
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Agni
2
8
3
0.44
L
10
8
3
1.44
W
Ah Muzen Cab
Slim Saucian
Ah Muzen Cab
15
3
8
6.33
W
3
5
14
2
L
Odin
Strizit
Odin
1
10
9
0.55
W
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,064
Damage
35,835
46,900
Taken
50,931
31,104
Mitigated
24,619
19,160
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
7,797
383
84
1,964
14,172
5,092
0
6,239
7,626
25,188
0
L
21,271
12,241
0
5,226
17,673
7,246
0
9,426
8,027
0
52,342
W
Ah Muzen Cab
Slim Saucian
Ah Muzen Cab
16,819
7,971
0
4,847
14,347
5,996
1,172
2,906
11,197
0
48,655
W
9,008
2,420
416
5,305
18,775
20,386
765
2,539
16,008
18,582
0
L
Odin
Strizit
Odin
6,767
1,836
0
217
19,086
12,281
0
5,773
13,023
0
13,119
W
13,237
800
2,939
5,653
13,778
4,722
1,074
2,015
11,633
30,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,360
Gold Earned
29,419
130
Minions Killed
113
7
Camps Cleared
1
629,466
Distance Traveled
583,113
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,855
681
46
4
0
160,311
1
L
Neith
11,585
891
52
4
1
208,170
0
W
Ah Muzen Cab
11,846
911
55
4
4
207,840
0
W
Kuzenbo
9,696
746
21
2
1
223,862
2
L
Odin
8,979
691
15
1
0
214,632
0
W
Hel
10,818
832
54
4
2
197,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role