Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
CAPALOTBARZ
Zeus
Level 77
God Stats
6W - 3L
1,757 SR
Queue Stats
103W - 98L
1,624 Elo+
Party 1
Izanami
Izanami
ReadyChuck
Izanami
Level 82
God Stats
15W - 6L
1,663 SR
Queue Stats
123W - 122L
1,598 Elo+
Party 1
Team Averages
Level 92
1,640 SR
1,574 Elo+

VS

Team Averages
Level 134
1,422 SR
1,633 Elo+
Medusa
Medusa
Emindero
Medusa
Level 109
God Stats
17W - 16L
1,541 SR
Queue Stats
358W - 384L
1,498 Elo+
Solo
Thoth
Thoth
llPerception
Thoth
Level 138
God Stats
21W - 25L
1,214 SR
Queue Stats
211W - 181L
1,624 Elo+
Solo
Tyr
Tyr
shadowshark22
Tyr
Level 154
God Stats
3W - 1L
1,513 SR
Queue Stats
232W - 141L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 2 / 5
7,312
731
7,890
12,446
9,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 7 / 8
6,573
657
6,550
7,707
2,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
ReadyChuck
Izanami
11
5 / 3 / 3
7,631
763
7,923
6,420
1,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Emindero
Medusa
12
4 / 1 / 3
7,611
761
8,076
8,999
2,861
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 5 / 4
7,919
792
6,033
6,116
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
3 / 2 / 7
8,060
806
9,095
13,542
7,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
8
Kills
12
12
Deaths
8
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
5
2.75
L
0
7
8
0.57
W
Medusa
Emindero
Medusa
4
1
3
5.5
L
Izanami
ReadyChuck
Izanami
5
3
3
2.17
W
5
5
4
1.4
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,363
Damage
23,204
26,573
Taken
28,657
13,698
Mitigated
12,614
4,948
Healing
5,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,890
2,317
0
3,787
12,446
9,357
0
2,669
9,438
0
15,100
L
6,550
926
0
478
7,707
2,345
0
1,653
5,769
15,654
0
W
Medusa
Emindero
Medusa
8,076
3,661
0
704
8,999
2,861
1,112
1,934
6,731
0
27,612
L
Izanami
ReadyChuck
Izanami
7,923
5,360
0
683
6,420
1,996
0
2,053
4,195
0
28,328
W
6,033
467
0
663
6,116
1,769
0
1,637
4,316
21,804
0
W
9,095
1,549
0
3,847
13,542
7,984
448
3,226
9,938
0
17,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,516
Gold Earned
23,590
90
Minions Killed
101
3
Camps Cleared
6
506,541
Distance Traveled
591,715
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,312
731
13
1
0
205,454
4
L
Zeus
6,573
657
26
3
3
139,517
1
W
Medusa
7,611
761
46
5
2
187,493
2
L
Izanami
7,631
763
51
5
0
161,570
0
W
Thoth
7,919
792
32
3
1
192,006
1
W
Tyr
8,060
806
23
2
3
212,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role