Player Matchup

Xing Tian
Xing Tian
Astrodox
Xing Tian
Level 147
God Stats
1W - 0L
1,701 SR
Queue Stats
3W - 1L
1,701 Elo+
Party 1
Nu Wa
Nu Wa
I Dont Care7797
Nu Wa
Level 25
God Stats
2W - 1L
1,481 SR
Queue Stats
141W - 104L
1,549 Elo+
Solo
Heimdallr
Heimdallr
JoshSavage
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
SorcererDingus
Thoth
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
laeryck
Danzaburou
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,492 Elo+
Solo
Team Averages
Level 53
1,536 SR
1,549 Elo+

VS

Team Averages
Level 46
1,587 SR
1,508 Elo+
Raijin
Raijin
NazTD
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,480 Elo+
Solo
Set
Set
SirOtec
Set
Level 148
God Stats
10W - 20L
1,414 SR
Queue Stats
540W - 539L
1,468 Elo+
Solo
Medusa
Medusa
TheMightyVitamin
Medusa
Level 26
God Stats
1W - 4L
1,752 SR
Queue Stats
262W - 214L
1,551 Elo+
Solo
Sol
Sol
flecktonia
Sol
Level 18
God Stats
0W - 1L
1,771 SR
Queue Stats
8W - 11L
1,493 Elo+
Solo
Ratatoskr
Ratatoskr
supreamDKJ
Ratatoskr
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 76L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Astrodox
Xing Tian
13
7 / 2 / 7
8,570
952
4,847
8,858
8,171
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 2 / 12
8,712
968
10,727
7,260
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
JoshSavage
Heimdallr
13
1 / 2 / 16
7,674
853
2,902
4,374
1,682
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 2 / 11
9,008
1,001
5,150
3,905
1,333
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
laeryck
Danzaburou
14
3 / 2 / 8
9,092
1,010
7,119
5,521
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
NazTD
Raijin
11
1 / 6 / 5
6,688
743
3,345
8,245
2,949
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
13
4 / 4 / 3
7,691
855
4,640
7,913
3,381
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 4 / 6
7,858
873
9,718
7,917
2,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 3 / 2
6,346
705
3,610
5,644
1,652
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
supreamDKJ
Ratatoskr
12
1 / 4 / 7
6,900
767
1,513
7,032
3,184
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
21
Kills
10
10
Deaths
21
54
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Astrodox
Xing Tian
7
2
7
5.25
W
4
2
12
5
W
Heimdallr
JoshSavage
Heimdallr
1
2
16
4.5
L
Raijin
NazTD
Raijin
1
6
5
0.58
L
Set
4
4
3
1.38
W
6
2
11
5.75
L
4
4
6
1.75
L
0
3
2
0.33
W
Danzaburou
laeryck
Danzaburou
3
2
8
3.5
L
Ratatoskr
supreamDKJ
Ratatoskr
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,745
Damage
22,826
29,918
Taken
36,751
15,888
Mitigated
13,766
8,808
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Astrodox
Xing Tian
4,847
170
330
2,403
8,858
8,171
0
1,823
7,035
7,005
0
W
10,727
1,652
0
2,079
7,260
2,552
1,350
1,151
6,109
27,091
0
W
Heimdallr
JoshSavage
Heimdallr
2,902
1,666
0
219
4,374
1,682
1,234
2,318
2,056
0
7,235
L
Raijin
NazTD
Raijin
3,345
560
230
363
8,245
2,949
301
4,202
4,043
8,608
0
L
Set
4,640
1,326
1,332
1,148
7,913
3,381
0
4,172
3,741
0
19,168
W
5,150
657
0
637
3,905
1,333
1,138
695
3,210
15,328
0
L
9,718
2,054
878
1,048
7,917
2,600
490
5,546
2,371
0
17,713
L
3,610
445
901
1,597
5,644
1,652
971
2,940
2,704
10,296
0
W
Danzaburou
laeryck
Danzaburou
7,119
2,698
1,352
1,788
5,521
2,150
1,737
968
4,553
0
22,156
L
Ratatoskr
supreamDKJ
Ratatoskr
1,513
75
823
938
7,032
3,184
83
3,864
3,168
0
6,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,056
Gold Earned
35,483
96
Minions Killed
84
0
Camps Cleared
0
764,670
Distance Traveled
679,955
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,570
952
3
0
0
160,155
3
W
Nu Wa
8,712
968
36
4
0
117,084
2
W
Heimdallr
7,674
853
4
0
0
167,536
0
L
Raijin
6,688
743
9
1
0
122,945
0
L
Set
7,691
855
23
3
0
114,914
1
W
Thoth
9,008
1,001
17
2
0
163,840
0
L
Medusa
7,858
873
31
3
0
146,986
1
L
Sol
6,346
705
15
2
0
113,905
2
W
Danzaburou
9,092
1,010
36
4
0
156,055
3
L
Ratatoskr
6,900
767
6
1
0
181,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role