Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
RawCookieDohh
King Arthur
Level 26
God Stats
3W - 4L
1,581 SR
Queue Stats
90W - 108L
1,471 Elo+
Party 3
Danzaburou
Danzaburou
StormShadowz5
Danzaburou
Level 27
God Stats
7W - 8L
1,416 SR
Queue Stats
21W - 33L
1,405 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
VersatileHawk
Morgan Le Fay
Level 68
God Stats
4W - 6L
1,440 SR
Queue Stats
13W - 15L
1,281 Elo+
Party 2
Cerberus
Cerberus
XNovaxHawkX
Cerberus
Level 34
God Stats
1W - 3L
1,276 SR
Queue Stats
6W - 5L
1,439 Elo+
Party 2
Team Averages
Level 55
1,443 SR
1,419 Elo+

VS

Team Averages
Level 77
1,481 SR
1,418 Elo+
Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Gokkle
Tiamat
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 52L
1,420 Elo+
Solo
Artio
Artio
Kaise1014
Artio
Level 128
God Stats
3W - 6L
1,464 SR
Queue Stats
899W - 1,296L
1,282 Elo+
Party 1
Loki
Loki
RenatoCunejus
Loki
Level 79
God Stats
120W - 123L
1,578 SR
Queue Stats
278W - 375L
1,557 Elo+
Party 1
Bacchus
Bacchus
XolarisPhi
Bacchus
Level 29
God Stats
4W - 11L
1,362 SR
Queue Stats
175W - 225L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 1 / 0
6,008
601
3,188
5,830
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
RawCookieDohh
King Arthur
8
0 / 0 / 1
4,755
476
3,369
5,305
2,311
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
StormShadowz5
Danzaburou
8
1 / 2 / 1
5,143
514
2,986
5,358
1,341
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
VersatileHawk
Morgan Le Fay
9
1 / 4 / 1
5,631
563
2,895
5,504
1,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
XNovaxHawkX
Cerberus
6
0 / 4 / 1
4,048
405
775
5,192
2,988
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
3 / 1 / 3
5,732
573
3,859
4,624
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Gokkle
Tiamat
10
1 / 1 / 3
5,651
565
3,169
3,953
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Kaise1014
Artio
9
0 / 1 / 0
5,351
535
2,278
6,570
5,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 2 / 1
6,252
625
3,480
5,200
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
XolarisPhi
Bacchus
8
1 / 0 / 5
5,430
543
1,973
5,010
3,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
11
11
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
1
0
3
W
Izanami
 
Izanami
3
1
3
4.5
W
Tiamat
Gokkle
Tiamat
1
1
3
2.5
W
Artio
Kaise1014
Artio
0
1
0
0
L
King Arthur
RawCookieDohh
King Arthur
0
0
1
0.5
W
6
2
1
3.25
L
Danzaburou
StormShadowz5
Danzaburou
1
2
1
0.75
L
Morgan Le Fay
VersatileHawk
Morgan Le Fay
1
4
1
0.38
L
Cerberus
XNovaxHawkX
Cerberus
0
4
1
0.13
W
Bacchus
XolarisPhi
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,213
Damage
14,759
27,189
Taken
25,357
10,114
Mitigated
13,316
6,508
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,188
1,195
0
2,828
5,830
1,772
0
718
5,028
0
28,649
W
Izanami
 
Izanami
3,859
2,288
0
1,680
4,624
1,238
0
369
4,255
0
35,933
W
Tiamat
Gokkle
Tiamat
3,169
371
0
1,201
3,953
1,719
0
2,480
1,473
24,148
0
W
Artio
Kaise1014
Artio
2,278
430
0
3,171
6,570
5,426
0
0
6,570
24,396
0
L
King Arthur
RawCookieDohh
King Arthur
3,369
308
0
180
5,305
2,311
64
1,742
3,085
0
18,913
W
3,480
1,100
0
1,942
5,200
1,534
0
415
4,785
0
24,672
L
Danzaburou
StormShadowz5
Danzaburou
2,986
1,621
0
1,743
5,358
1,341
0
671
4,687
0
21,715
L
Morgan Le Fay
VersatileHawk
Morgan Le Fay
2,895
187
0
724
5,504
1,702
0
2,471
2,745
28,550
0
L
Cerberus
XNovaxHawkX
Cerberus
775
37
144
889
5,192
2,988
0
968
4,224
6,649
0
W
Bacchus
XolarisPhi
Bacchus
1,973
233
0
1,092
5,010
3,399
0
406
4,604
12,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,585
Gold Earned
28,416
240
Minions Killed
261
0
Camps Cleared
0
842,295
Distance Traveled
930,819
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,008
601
58
6
0
199,792
2
W
Izanami
5,732
573
72
7
0
181,593
2
W
Tiamat
5,651
565
57
6
0
188,545
1
W
Artio
5,351
535
54
5
0
149,300
1
L
King Arthur
4,755
476
53
5
0
183,774
2
W
Loki
6,252
625
56
6
0
211,483
1
L
Danzaburou
5,143
514
42
4
0
157,525
0
L
Morgan Le Fay
5,631
563
67
7
0
153,978
6
L
Cerberus
4,048
405
20
2
0
147,226
0
W
Bacchus
5,430
543
22
2
0
199,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role